Esempio n. 1
0
        public static void InstaKill(Entity player)
        {
            if (Function.Call <int>("getdvarint", "bonus_insta_kill") == 1)
            {
                return;
            }

            PowerUpHudTimer(Hud.BonusDropHud("cardicon_skull_black", -35));
            Function.Call("setdvar", "bonus_insta_kill", 1);
            player.AfterDelay(30000, e =>
            {
                Function.Call("setdvar", "bonus_insta_kill", 0);
            });
        }
Esempio n. 2
0
        public static void FireSale(Entity player)
        {
            if (Function.Call <int>("getdvarint", "bonus_fire_sale") == 1)
            {
                return;
            }

            PowerUpHudTimer(Hud.BonusDropHud("cardicon_joystick", 70));
            Function.Call("setdvar", "bonus_fire_sale", 1);
            player.AfterDelay(30000, e =>
            {
                Function.Call("setdvar", "bonus_fire_sale", 0);
            });
        }
Esempio n. 3
0
        public static void DoublePoints(Entity player)
        {
            if (Function.Call <int>("getdvarint", "bonus_double_points") == 1)
            {
                return;
            }

            PowerUpHudTimer(Hud.BonusDropHud("cardicon_spetsnaz", 0));
            Function.Call("setdvar", "bonus_double_points", 1);
            player.AfterDelay(30000, e =>
            {
                Function.Call("setdvar", "bonus_double_points", 0);
            });
        }