Esempio n. 1
0
 /// <summary>
 /// 捕捉到音频数据事件
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void AC_AudioDataCapturered(object sender, AudioCapturedEventArgs e)
 {
     if (AE != null)
     {
         frameTransmit.sendData(IMLibrary3.Protocol.TransmitType.Audio, AE.Encode(e.Data));//将音频数据编码后发送给对方
     }
 }
Esempio n. 2
0
 /// <summary>
 /// 捕捉到音频数据事件
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void AC_AudioDataCapturered(object sender, AudioCapturedEventArgs e)
 {
     if (AE != null)
     {
         //this.AVcommunication1.SendAudio(AE.Encode(e.Data));//将音频数据编码后发送给对方
     }
 }
Esempio n. 3
0
 /// <summary>
 /// 捕捉到音频数据事件
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void AC_AudioDataCapturered(object sender, AudioCapturedEventArgs e)
 {
     if (AE != null)
     {
         //this.AVcommunication1.SendAudio(AE.Encode(e.Data));//将音频数据编码后发送给对方
     }
 }
Esempio n. 4
0
 /// <summary>
 /// 捕捉到音频数据事件
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void AC_AudioDataCapturered(object sender, AudioCapturedEventArgs e)
 {
     if (AE != null)
         frameTransmit.sendData(IMLibrary3.Protocol.TransmitType.Audio, AE.Encode(e.Data));//将音频数据编码后发送给对方
 }
Esempio n. 5
0
 /// <summary>
 /// 捕捉到音频数据事件
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void AC_AudioDataCapturered(object sender, AudioCapturedEventArgs e)
 {
     if (AE != null)
     {
         this.AR.play(e.Data);
         //Console.WriteLine("声音:"+e.Data.Length.ToString());
         //this.AVcommunication1.SendAudio(AE.Encode(e.Data));//将音频数据编码后发送给对方
     }
 }