private void addScene(object sender, RoutedEventArgs e) { AddScene1 not = new AddScene1(this); not.Show(); this.Hide(); }
private void goNext(object sender, RoutedEventArgs e) { addS1.showOk(); addS1.Show(); this.Hide(); }
private void goBack(object sender, RoutedEventArgs e) { addS1.Show(); this.Hide(); }