protected override void OnLoad() { this.Tpanel.Btn_Register.onClick.AddListener(() => { APP.UI.Get <RegisterPanel>(UIConfig.Name <RegisterPanel>(), UIConfig.Path <RegisterPanel>(), UIConfig.Layer <RegisterPanel>()); }); this.Tpanel.Btn_Load.onClick.AddListener(() => { APP.UI.Get <LoadPanel>(UIConfig.Name <LoadPanel>(), UIConfig.Path <LoadPanel>(), UIConfig.Layer <LoadPanel>()); }); }
private void ListenNet(Type publishType, int code, IEventArgs args, object[] param) { LoginResponse res = param[0] as LoginResponse; if (res != null && res.sucess) { APP.acc = res.account; APP.uname = res.name; APP.psd = password; APP.UI.Get <GamePanel>(UIConfig.Name <GamePanel>(), UIConfig.Path <GamePanel>(), UIConfig.Layer <GamePanel>()); } }
private void InitAppModules() { UI = Framework.env1.modules.CreateModule <UIModule>(); UI.AddLoader(this); UI.SetGroups(new Groups(UIMap_MVVM.map)); UI.Get <TipPanel>(UIConfig.Name <TipPanel>(), UIConfig.Path <TipPanel>(), UIConfig.Layer <TipPanel>()); UI.Get <StatusPanel>(UIConfig.Name <StatusPanel>(), UIConfig.Path <StatusPanel>(), UIConfig.Layer <StatusPanel>()); UI.Get <UpdatePanel>(UIConfig.Name <UpdatePanel>(), UIConfig.Path <UpdatePanel>(), UIConfig.Layer <UpdatePanel>()); }
private void InitAppModules() { UI = Framework.env1.modules.CreateModule <UIModule>(); UI.AddLoader(UILoader); UIPanel UILoader(Type type, string path, string name, UIPanelLayer layer) { GameObject go = Resources.Load <GameObject>(path); UIPanel p = go.GetComponent <UIPanel>(); return(p); } UI.SetMap(UIMap_MVVM.map); UI.Get <TipPanel>(UIConfig.Name <TipPanel>(), UIConfig.Path <TipPanel>(), UIConfig.Layer <TipPanel>()); UI.Get <StatusPanel>(UIConfig.Name <StatusPanel>(), UIConfig.Path <StatusPanel>(), UIConfig.Layer <StatusPanel>()); UI.Get <UpdatePanel>(UIConfig.Name <UpdatePanel>(), UIConfig.Path <UpdatePanel>(), UIConfig.Layer <UpdatePanel>()); }
private void GoToAppCoverPanel() { APP.UI.Get <AppCoverPanel>(UIConfig.Name <AppCoverPanel>(), UIConfig.Path <AppCoverPanel>(), UIConfig.Layer <AppCoverPanel>()); }