Esempio n. 1
0
        /// <summary>
        ///   Constructs a new word pack by deep copying data from another object.
        /// </summary>
        /// <remarks>
        ///   The name of the new word pack will be <paramref name="w"/> + " Copy" so that it may be saved to file
        ///   without colliding with the coppied objects' file.
        /// </remarks>
        /// <param name="w">
        ///   The word pack to copy from.
        /// </param>
        public WordPack(WordPack w)
        {
            Name    = w.Name + " Copy";
            m_words = new List <string>(w.Count);

            for (int i = 0; i < w.Count; i++)
            {
                m_words.Add(new string( w.m_words[i].ToCharArray()));
            }
        }
Esempio n. 2
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        private void ImportClicked(object sender, EventArgs e)
        {
            if (importDialog.ShowDialog(this) == DialogResult.OK)
            {
                foreach (string file in importDialog.FileNames)
                {
                    string packname = Path.GetFileNameWithoutExtension(file);

                    if (PackManager.Instance.Contains(packname))
                    {
                        ConfirmDialog confirm = new ConfirmDialog(Dialogs.ReplacePack(packname));
                        confirm.ShowDialog(this);

                        if (confirm.Cancelled || !confirm.Decision)
                        {
                            return;
                        }

                        if (!PackManager.Instance.Remove(packname, true))
                        {
                            ErrorDialog er = new ErrorDialog(Dialogs.PackDeleteFail(packname));
                            er.ShowDialog(this);
                            return;
                        }
                    }


                    string filename = packname + "." + Constants.PackFileExt;
                    string filepath = FolderPaths.WordPackDir + "\\" + filename;

                    try
                    {
                        File.Copy(file, filepath, true);
                    }
                    catch (ArgumentException argex)
                    {
                        ErrorDialog er = new ErrorDialog(Dialogs.ImportError(file, argex));
                        er.ShowDialog(this);
                    }
                    catch
                    {
                        ErrorDialog er = new ErrorDialog(Dialogs.ImportError(file));
                        er.ShowDialog(this);
                    }

                    if (!PackManager.Instance.Add(WordPack.FromName(packname), true))
                    {
                        ErrorDialog er = new ErrorDialog(Dialogs.PackAddFail(packname));
                        er.ShowDialog(this);
                    }
                }

                CreatePackUI();
            }
        }
Esempio n. 3
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        /// <summary>
        ///   Returns a new word pack loaded from the given file path.
        /// </summary>
        /// <param name="path">
        ///   The path to load the word pack from.
        /// </param>
        /// <returns>
        ///   The word pack loaded from <paramref name="path"/> on success, otherwise null.
        /// </returns>
        public static WordPack FromFile(string path)
        {
            WordPack w = new WordPack();

            if (!w.LoadFromFile(path))
            {
                return(null);
            }

            return(w);
        }
Esempio n. 4
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        public PackEditor(WordPack pack = null)
        {
            InitializeComponent();
            m_nameeditor = new NameEditor();
            FormClosed  += new FormClosedEventHandler(OnFormClose);

            try
            {
                CurrentPack = pack;
            }
            catch
            {
                ErrorDialog er = new ErrorDialog("Unable to create new pack.");
                er.ShowDialog(this);
                throw new InvalidOperationException();
            }
        }
Esempio n. 5
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        private void CreatePackUI()
        {
            ClearPacksUI();

            foreach (var pair in PackManager.Instance)
            {
                WordPack pack = pair.Value;

                Panel pan = new Panel
                {
                    Name = pack.Name + Constants.PanelExt,
                    Size = new Size(190, 29)
                };
                Button del = new Button
                {
                    Name = pack.Name + Constants.DeleteExt,
                    Size = new Size(23, 23),
                    Text = "-"
                };
                del.Click += DeletePackClicked;
                Button name = new Button
                {
                    Name = pack.Name + Constants.EditExt,
                    Size = new Size(102, 23),
                    Text = pack.Name
                };
                name.Click += EditPackClicked;
                Button add = new Button
                {
                    Name = pack.Name + Constants.AddExt,
                    Size = new Size(23, 23),
                    Text = "+"
                };
                add.Click += AddPackClicked;

                pan.Controls.Add(del);
                del.Location = new Point(3, 3);
                pan.Controls.Add(name);
                name.Location = new Point(32, 3);
                pan.Controls.Add(add);
                add.Location = new Point(140, 3);

                m_packpanes.Add(pack.Name, pan);
                packPane.Controls.Add(m_packpanes[pack.Name]);
            }
        }
Esempio n. 6
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        private void OpenPackEditor(WordPack pack = null)
        {
            if (m_editor == null || m_editor.IsDisposed)
            {
                m_editor = new PackEditor(pack);
            }
            else
            {
                m_editor.CurrentPack = pack;
            }

            if (!m_editor.IsDisposed)
            {
                m_editor.ShowDialog(this);
            }

            if (!LoadPacks())
            {
                Close();
            }
        }
Esempio n. 7
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        private void GenerateClicked(object sender, EventArgs e)
        {
            generateBox.Text = Constants.GeneratingText;

            if (m_packstack.Count > 0)
            {
                List <string> list = new List <string>(m_packstack.Count);

                foreach (string packname in m_packstack)
                {
                    WordPack pack = PackManager.Instance[packname];
                    list.Add(pack[m_random.Next(0, pack.Count)]);
                }

                generateBox.Lines = list.ToArray();
            }
            else
            {
                generateBox.Text = Constants.EmptyStackText;
            }
        }