Esempio n. 1
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 // This is the derivative after modifying the loss function.
 public override double GetActivationSlopeAt(FiringNeuron neuron) => 1;
Esempio n. 2
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        public override double GetActivationSlopeAt(FiringNeuron neuron)
        {
            double y = neuron.Output;

            return(y * (1 - y));
        }
Esempio n. 3
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        public override double GetActivationSlopeAt(FiringNeuron neuron)
        {
            var tanh = neuron.Output;

            return(1 - tanh * tanh);
        }
Esempio n. 4
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 public override double GetActivationSlopeAt(FiringNeuron neuron)
 => neuron.Output * (1 - neuron.Output);
Esempio n. 5
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 public override double GetActivationSlopeAt(FiringNeuron neuron) => neuron.TotalInput > 0 ? 1 : .01;
Esempio n. 6
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 public abstract double GetActivationSlopeAt(FiringNeuron neuron);