static public void Init() { // Get existing open window or if none, make a new one: Instance = (PlayMakerEventProxyCreatorWizard)EditorWindow.GetWindow(typeof(PlayMakerEventProxyCreatorWizard)); Instance.Initialize(); }
public static void Init() { // Get existing open window or if none, make a new one: Instance = (PlayMakerEventProxyCreatorWizard)EditorWindow.GetWindow (typeof (PlayMakerEventProxyCreatorWizard)); Instance.Initialize(); }
public void Initialize() { //Debug.Log("Init"); Instance = this; InitWindowTitle(); position = new Rect(120, 120, 400, 370); // initial fixed size minSize = new Vector2(400, 370); }
public void Initialize() { //Debug.Log("Init"); Instance = this; InitWindowTitle(); position = new Rect(120,120,400,292); // initial fixed size minSize = new Vector2(400, 292); }