Esempio n. 1
0
 public bool OnTriggerExit2D(Collider2D other)
 {
     for (int i = 0; i < ActiveActions.Count; i++)
     {
         FsmStateAction fsmStateAction = ActiveActions[i];
         fsmStateAction.Init(this);
         fsmStateAction.DoTriggerExit2D(other);
     }
     RemoveFinishedActions();
     return(fsm.IsSwitchingState);
 }