Esempio n. 1
0
        //used for player to move to a certain room in the cave
        //Game control will call this object
        public void Move(String direction)
        {
            Sound s1 = new Sound();

            this.turns++;
            //call the map object to get the current room number
            //s1.footsteps();
            if (this.goldMap > 0)
            {
                this.gold++;
                this.goldMap--;
                //s1.buttonPressed();
            }
            Console.WriteLine(questions.giveHint());
            //if wumpus is nearby, print to console wumpus is nearby and play sound
            map.movePlayer(direction);
            map.closeBy(direction);
            updateScore();

            //return 0; return new number based on what direction
        }
Esempio n. 2
0
 private void HintForm_Load(object sender, EventArgs e)
 {
     HintLabel.Text = trivia.giveHint();
 }