Inheritance: UnityEngine.MonoBehaviour
Esempio n. 1
0
 static public int OnCustomerEvent(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (matchType(l, argc, 2, typeof(UnityEngine.Object)))
         {
             Hugula.UGUIExtend.CEventReceive self = (Hugula.UGUIExtend.CEventReceive)checkSelf(l);
             UnityEngine.Object a1;
             checkType(l, 2, out a1);
             self.OnCustomerEvent(a1);
             pushValue(l, true);
             return(1);
         }
         else if (matchType(l, argc, 2, typeof(UnityEngine.MonoBehaviour)))
         {
             Hugula.UGUIExtend.CEventReceive self = (Hugula.UGUIExtend.CEventReceive)checkSelf(l);
             UnityEngine.MonoBehaviour       a1;
             checkType(l, 2, out a1);
             self.OnCustomerEvent(a1);
             pushValue(l, true);
             return(1);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
0
 static public int OnSelect(IntPtr l)
 {
     try {
         Hugula.UGUIExtend.CEventReceive        self = (Hugula.UGUIExtend.CEventReceive)checkSelf(l);
         UnityEngine.EventSystems.BaseEventData a1;
         checkType(l, 2, out a1);
         self.OnSelect(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }