Esempio n. 1
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 static internal void AddSoundAudioSource(AudioSourcePrefab acp)
 {
     if (!soundSourcePrefabs.Contains(acp))
     {
         soundSourcePrefabs.Add(acp);
     }
 }
Esempio n. 2
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 static internal void AddMusicAudioSource(AudioSourcePrefab acp)
 {
     if (!musicSroucePrefabs.Contains(acp))
     {
         musicSroucePrefabs.Add(acp);
     }
 }
Esempio n. 3
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 private void EaseOutMusic(string lastMusicName)
 {
     if (m_MusicIndex >= 0)
     {
         int count = musicSroucePrefabs.Count;
         AudioSourcePrefab clipPrefab = musicSroucePrefabs[m_MusicIndex % count];
         clipPrefab.Stop();
     }
 }
Esempio n. 4
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 static internal void RemoveSoundAudioSource(AudioSourcePrefab acp)
 {
     soundSourcePrefabs.Remove(acp);
 }
Esempio n. 5
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 static internal void RemoveMusicAudioSource(AudioSourcePrefab acp)
 {
     musicSroucePrefabs.Remove(acp);
 }