Esempio n. 1
0
 public void AddRelayNode(List<double> xList,List<double> yList)
 {
     if (AlloteAddRelayNodeEvent != null)
     {
         AlloteAddRelayNodeEventArgs e = new AlloteAddRelayNodeEventArgs(xList, yList);
         AlloteAddRelayNodeEvent(e);
     }
 }
Esempio n. 2
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        private void GetRelayNodeList(AlloteAddRelayNodeEventArgs args, List<RelayNode> rnList)
        {
            List<string> candidateSiteName = new List<string>();
            List<short> candidateSiteID = new List<short>();
            List<RelayCell> commitCarrierList = new List<RelayCell>();
            foreach (RelayNode rn in m_RNCollection.RNList)
            {
                candidateSiteName.Add(rn.Name);
            }
            List<double> listX = args.XList;
            List<double> listY = args.YList;
            for (int i = 0; i < listX.Count; i++)
            {
                double num4;
                double num5;
                LTECell parentCell;
                if (m_Model.LTECellColl.CellList == null || m_Model.LTECellColl.CellList.Count == 0)
                {
                    return ;
                }
                else
                {
                    List<LTECell> nearestLTECellList = new List<LTECell>();
                    float distance = float.MaxValue;
                    LTECell nearestLTECell = new LTECell();
                    foreach (LTECell cell in m_Model.LTECellColl.CellList)
                    {
                        double dic = Math.Pow((cell.Parent.X - listX[i]), 2) + Math.Pow((cell.Parent.Y - listY[i]), 2);
                        if (dic < distance)
                        {
                            distance = (float)dic;
                            nearestLTECell = cell;
                        }
                    }
                    foreach (LTECell cell in m_Model.LTECellColl.CellList)
                    {
                        double dic = Math.Pow((cell.Parent.X - listX[i]), 2) + Math.Pow((cell.Parent.Y - listY[i]), 2);
                        if (Math.Abs(dic - distance) / distance < 0.0001)
                        {
                            nearestLTECellList.Add(cell);
                        }
                    }
                    List<double> angleList = new List<double>();
                    foreach (LTECell cell in nearestLTECellList)
                    {
                        double rc_Angle = CalcAngle(listX[i] - cell.Parent.X, listY[i] - cell.Parent.Y);
                        double intersectionAngle = Math.Abs(rc_Angle - cell.Parent.AntConfiguration[0].Azimuth);
                        if (intersectionAngle > 180)
                        {
                            intersectionAngle = 360 - intersectionAngle;
                        }
                        angleList.Add(intersectionAngle);
                    }
                    LTECell[] cellArray = new LTECell[angleList.Count];
                    double[] angleArray = new double[angleList.Count];
                    for (int j = 0; j < angleList.Count; j++)
                    {
                        cellArray[j] = nearestLTECellList[j];
                        angleArray[j] = angleList[j];
                    }
                    Array.Sort(angleArray, cellArray);
                    parentCell = cellArray[0];

                }
                RelayNode rn = new RelayNode();
                rn.X = listX[i];
                rn.Y = listY[i];
                this.m_GeoObserver.TransformXYToBL(listX[i], listY[i], out num4, out num5);
                rn.Latitude = num4;
                rn.Longitude = num5;
                rn.Altitude = this.m_GeoObserver.GetDTM(rn.X, rn.Y);//获得海拔高度
                rn.Name = this.GetNewRelayNodeName(candidateSiteName);
                rn.Active = true;
                rn.Visible = true;
                rn.Equipment = this.m_BTSCol.BtsEquipmentList[0];
                rn.Parent = parentCell;
                rn.ID = this.GetNewRelayNodeID(candidateSiteID);
                parentCell.RNList.Add(rn);
                candidateSiteName.Add(rn.Name);
                candidateSiteID.Add(rn.ID);
                rnList.Add(rn);
                RelayCell rc = new RelayCell(rn);
                rc.Name = this.m_RCCollection.GetValidCellName(rn.Name);
                commitCarrierList.Add(rc);
                this.m_RCCollection.AddRelayCell("GIS", commitCarrierList, rn);
                rc.Reception = this.m_ReceptionEquip[0];
                rc.CellToUEAnt.OutdoorAntenna = m_Antenna.FindAntennaByName(m_tplRelayCol.TplRC.AntennaName);
                rc.RCToCellAnt.OutdoorAntenna = m_Antenna.FindAntennaByName(m_tplRelayCol.TplRN.AntennaName);
                PropModelConfig item = new PropModelConfig();
                item.CalcRadius = (int)(m_tplRelayCol.TplRC.MainCalcRidius);
                item.CalcResolution = (int)(m_tplRelayCol.TplRC.MainModelResolution);
                item.PropModelID = m_tplRelayCol.TplRC.MainPropagModelID;
                rc.FreqBand = rc.ParentRN.Parent.FreqBand;
                rc.ChannelIndex = rc.FreqBand.AvailableChIndexList[0];
                rc.PropModels.Clear();
                rc.PropModels.Add(item);
                rc.RelayUEPropModelConfig = rc.PropModels[0];
                commitCarrierList.Clear();
            }
        }
Esempio n. 3
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 //private void AllotingAddEvent(EventArgs args, List<RelayNode> rnList)
 //{
 //    m_model.RNColl.AddRelayNode("AllotingRN", rnList);
 //}
 private void AllotingAddEvent(AlloteAddRelayNodeEventArgs e)
 {
     List<RelayNode> rnList = new List<RelayNode>();
     this.GetRelayNodeList(e, rnList);
     m_Model.RNColl.AddRelayNode("AllotingRN", rnList);
 }