Esempio n. 1
0
        public Housemate(
            [RequiredVersion("1.0")] DalamudPluginInterface pluginInterface,
            [RequiredVersion("1.0")] CommandManager commandManager,
            [RequiredVersion("1.0")] DataManager dataManager,
            [RequiredVersion("1.0")] ObjectTable objectTable,
            [RequiredVersion("1.0")] ClientState clientState,
            [RequiredVersion("1.0")] GameGui gameGui,
            [RequiredVersion("1.0")] SigScanner sigScanner)
        {
            _pi             = pluginInterface;
            _commandManager = commandManager;

            _configuration = _pi.GetPluginConfig() as Configuration ?? new Configuration();
            _configuration.Initialize(_pi);
            _ui = new HousemateUI(_configuration, objectTable, clientState, gameGui);

            commandManager.AddHandler(CommandName, new CommandInfo(OnCommand)
            {
                HelpMessage = $"Display the Housemate configuration interface.\n" +
                              $"Toggle the Housemate object overlay with '{CommandName} toggle'"
            });

            HousingData.Init(dataManager);
            HousingMemory.Init(sigScanner);

            _pi.UiBuilder.Draw         += DrawUI;
            _pi.UiBuilder.OpenConfigUi += DrawConfigUI;
        }
Esempio n. 2
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 public static void Init(DataManager dataMgr)
 {
     Instance = new HousingData(dataMgr);
 }