Esempio n. 1
0
        public Level(Game game, string name, TileMap map, List<Enemy> enemies, Player player)
            : base(game)
        {
            levelComponents = new List<GameComponent>();
            Name = name;
            this.map = map;
            this.enemies = enemies;
            this.player = player;

            levelComponents.Add(map);
            levelComponents.Add(player);
            foreach (var enemy in enemies)
                levelComponents.Add(enemy);
        }
 public InventoryScene(Game game, Player player)
     : base(game)
 {
     Type = SceneType.Inventory;
     this.player = player;
 }