Esempio n. 1
0
        public void addPreset(Bloc bloc, int x)
        {
            TimeSpan dateDebut = new TimeSpan(bloc.getDebut().Hour, bloc.getDebut().Minute, bloc.getDebut().Second);
            TimeSpan dateFin   = new TimeSpan(bloc.getFin().Hour, bloc.getFin().Minute, bloc.getFin().Second);



            DateTime tempDebut = new DateTime(this.dateDuJour.Year, this.dateDuJour.Month, this.dateDuJour.Day) + dateDebut;
            DateTime tempFin   = new DateTime(this.dateFin.Year, this.dateFin.Month, this.dateFin.Day) + dateFin;


            Bloc tempBloc = new Bloc(tempDebut, tempFin, 0, 0, true);

            tempBloc.setRessourceAffectes(bloc.getRessourceAffectes());
            tempBloc.setRessourceVoulus(bloc.getListRessourceVoulus());
            tempBloc.setId(bloc.getId());



            if (placementValide(tempBloc))
            {
                //Ajout du block valide
                tempBloc.draw(width, grfx);
                loader.bloc.Add(tempBloc);
                tempBloc.save(true);
            }
            else
            {
                MessageBox.Show("Placement invalide");
            }
        }
Esempio n. 2
0
        public void addPreset(Bloc bloc, int x)
        {
            TimeSpan dateDebut = new TimeSpan(bloc.getDebut().Hour, bloc.getDebut().Minute, bloc.getDebut().Second);
                TimeSpan dateFin = new TimeSpan(bloc.getFin().Hour, bloc.getFin().Minute, bloc.getFin().Second);

                DateTime tempDebut = new DateTime(this.dateDuJour.Year, this.dateDuJour.Month, this.dateDuJour.Day)+dateDebut;
                DateTime tempFin = new DateTime(this.dateFin.Year, this.dateFin.Month, this.dateFin.Day) +dateFin;

                Bloc tempBloc = new Bloc(tempDebut, tempFin, 0, 0, true);

                tempBloc.setRessourceAffectes(bloc.getRessourceAffectes());
                tempBloc.setRessourceVoulus(bloc.getListRessourceVoulus());
                tempBloc.setId(bloc.getId());

                if (placementValide(tempBloc))
                {
                    //Ajout du block valide
                    tempBloc.draw(width, grfx);
                    loader.bloc.Add(tempBloc);
                    tempBloc.save(true);
                }
                else
                    MessageBox.Show("Placement invalide");
        }