public override string UploadGameRoleInfo(GameRoleInfo gameRoleInfo) { string gameRoleInfoStr = base.UploadGameRoleInfo(gameRoleInfo); uploadGameRoleInfo(gameRoleInfoStr); return(gameRoleInfoStr); }
public override string UploadGameRoleInfo(GameRoleInfo gameRoleInfo) { string gameRoleInfoStr = base.UploadGameRoleInfo(gameRoleInfo); currentActivity.Call("uploadGameRoleInfo", gameRoleInfoStr); return(gameRoleInfoStr); }
protected virtual void GetServerListFinish(bool success, string body) { ServerList result = new ServerList(); result.success = success; if (success) { JSONNode node = JSONNode.Parse(body); result.tester = node["tester"].AsInt; result.time = node["time"].AsLong; JSONArray jsonArrayServers = node["list"].AsArray; List <ServerInfo> servers = result.servers; foreach (JSONNode item in jsonArrayServers.Childs) { ServerInfo serverInfo = new ServerInfo(); serverInfo.address = item["address"].Value; serverInfo.closeTime = item["close_time"].AsLong; serverInfo.label = item["label"].Value; serverInfo.openTime = item["open_time"].AsLong; serverInfo.serverId = item["sid"].Value; serverInfo.serverName = item["name"].Value; serverInfo.status = item["status"].AsInt; serverInfo.tag = item["tag"].Value; List <GameRoleInfo> roles = serverInfo.roles; JSONArray jsonArrayRoles = node["role"].AsArray; foreach (JSONNode itemRole in jsonArrayRoles.Childs) { GameRoleInfo roleInfo = new GameRoleInfo(); roleInfo.extra = itemRole["profile"].Value; roleInfo.lastUpdate = itemRole["last_update"].AsInt; roleInfo.roleId = itemRole["role"].Value; roleInfo.roleLevel = itemRole["level"].AsInt; roleInfo.roleName = itemRole["name"].Value; roleInfo.roleVip = itemRole["vip"].Value; roleInfo.serverId = itemRole["server"].Value; roleInfo.gender = itemRole["gender"].AsInt; roleInfo.balance = itemRole["balance"].AsInt; roles.Add(roleInfo); } servers.Add(serverInfo); } } else { result.message = body; } getServerListListener(result); }
/// <summary> /// 上报角色信息 /// </summary> /// <param name="gameRoleInfo">角色信息</param> /// <returns></returns> public virtual string UploadGameRoleInfo(GameRoleInfo gameRoleInfo) { JSONClass json = new JSONClass(); json.Add("type", new JSONData(gameRoleInfo.type)); json.Add("roleId", new JSONData(gameRoleInfo.roleId)); json.Add("roleName", new JSONData(gameRoleInfo.roleName)); json.Add("roleLevel", new JSONData(gameRoleInfo.roleLevel)); json.Add("roleVip", new JSONData(gameRoleInfo.roleVip)); json.Add("serverId", new JSONData(gameRoleInfo.serverId)); json.Add("sex", new JSONData(gameRoleInfo.gender)); json.Add("balance", new JSONData(gameRoleInfo.balance)); json.Add("lastUpdate", new JSONData(gameRoleInfo.lastUpdate)); json.Add("extra", new JSONData(gameRoleInfo.extra)); return(json.ToString()); }
public override string UploadGameRoleInfo(GameRoleInfo gameRoleInfo) { return(""); }