Esempio n. 1
0
        internal Color GetColor(string switchFriendlyName)
        {
            if (switchFriendlyNames.ContainsKey(switchFriendlyName))
            {
                VPort switchPort = switchFriendlyNames[switchFriendlyName];

                if (registeredSwitches.ContainsKey(switchPort))
                {
                    SwitchInfo switchInfo = registeredSwitches[switchPort];

                    if (!switchInfo.IsColored)
                    {
                        throw new Exception("GetColor called on non-color switch " + switchFriendlyName);
                    }

                    return(switchInfo.Color);
                }
                else
                {
                    throw new Exception("Switch with friendly name " + switchFriendlyName + " is not registered");
                }
            }
            else
            {
                throw new Exception("Switch with friendly name " + switchFriendlyName + " not found");
            }
        }
Esempio n. 2
0
        internal void SetColor(string switchFriendlyName, Color color)
        {
            if (switchFriendlyNames.ContainsKey(switchFriendlyName))
            {
                VPort switchPort = switchFriendlyNames[switchFriendlyName];

                if (registeredSwitches.ContainsKey(switchPort))
                {
                    SwitchInfo switchInfo = registeredSwitches[switchPort];

                    if (!switchInfo.IsColored)
                    {
                        throw new Exception("SetColor called on non-color switch " + switchFriendlyName);
                    }

                    IList <VParamType> args = new List <VParamType>();

                    var retVal = Invoke(switchPort, RoleLightColor.Instance, RoleLightColor.OpSetName,
                                        new ParamType(color.R), new ParamType(color.G), new ParamType(color.B));

                    if (retVal != null && retVal.Count == 1 && retVal[0].Maintype() == (int)ParamType.SimpleType.error)
                    {
                        logger.Log("Error in setting color: {0}", retVal[0].Value().ToString());
                        throw new Exception(retVal[0].Value().ToString());
                    }

                    lock (this)
                    {
                        this.lastSet = DateTime.Now;
                    }

                    switchInfo.Color = color;
                }
                else
                {
                    throw new Exception("Switch with friendly name " + switchFriendlyName + " is not registered");
                }
            }
            else
            {
                throw new Exception("Switch with friendly name " + switchFriendlyName + " not found");
            }
        }
Esempio n. 3
0
        //returns a 8-tuple for each switch: (name, location, type, level, isColored, red, green, blue)
        internal List <string> GetAllSwitches()
        {
            List <string> retList = new List <string>();

            foreach (string friendlyName in switchFriendlyNames.Keys)
            {
                VPort      switchPort = switchFriendlyNames[friendlyName];
                SwitchInfo switchInfo = registeredSwitches[switchPort];

                retList.Add(friendlyName);
                retList.Add(switchPort.GetInfo().GetLocation().ToString());
                retList.Add(switchInfo.Type.ToString());
                retList.Add(switchInfo.Level.ToString());

                retList.Add(switchInfo.IsColored.ToString());
                retList.Add(switchInfo.Color.R.ToString());
                retList.Add(switchInfo.Color.G.ToString());
                retList.Add(switchInfo.Color.B.ToString());
            }

            return(retList);
        }
        void InitSwitch(VPort switchPort, SwitchType switchType, bool isColored)
        {

            logger.Log("{0} adding switch {1} {2}", this.ToString(), switchType.ToString(), switchPort.ToString());

            SwitchInfo switchInfo = new SwitchInfo();
            switchInfo.Capability = GetCapability(switchPort, Constants.UserSystem);
            switchInfo.Level = 0;
            switchInfo.Type = switchType;

            switchInfo.IsColored = isColored;
            switchInfo.Color = Color.Black;

            registeredSwitches.Add(switchPort, switchInfo);

            string switchFriendlyName = switchPort.GetInfo().GetFriendlyName();
            switchFriendlyNames.Add(switchFriendlyName, switchPort);

            if (switchInfo.Capability != null)
            {
                IList<VParamType> retVals;

                if (switchType == SwitchType.Multi)
                {
                    retVals = switchPort.Invoke(RoleSwitchMultiLevel.RoleName, RoleSwitchMultiLevel.OpGetName, null,
                    ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleSwitchMultiLevel.RoleName, RoleSwitchMultiLevel.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get current level for {0}", switchFriendlyName);
                    }
                    else
                    {
                        switchInfo.Level = (double)retVals[0].Value();
                    }
                }
                else
                {
                    retVals = switchPort.Invoke(RoleSwitchBinary.RoleName, RoleSwitchBinary.OpGetName, null,
                    ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleSwitchBinary.RoleName, RoleSwitchBinary.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get current level for {0}", switchFriendlyName);
                    }
                    else
                    {
                        bool boolLevel = (bool)retVals[0].Value();
                        switchInfo.Level = (boolLevel) ? 1 : 0;
                    }
                }

                //fix the color up now

                if (isColored)
                {
                    var retValsColor = switchPort.Invoke(RoleLightColor.RoleName, RoleLightColor.OpGetName, null,
                                                          ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleLightColor.RoleName, RoleLightColor.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get color for {0}", switchFriendlyName);
                    }
                    else
                    {
                        byte red, green, blue;

                        red = Math.Min(Math.Max((byte) (int) retValsColor[0].Value(), (byte) 0), (byte) 255);
                        green = Math.Min(Math.Max((byte) (int) retValsColor[1].Value(), (byte) 0), (byte)255);
                        blue = Math.Min(Math.Max((byte) (int) retValsColor[2].Value(), (byte) 0), (byte)255);

                        switchInfo.Color = Color.FromArgb(red, green, blue);
                    }
                }
            }
        }
Esempio n. 5
0
        internal void SetLevel(string switchFriendlyName, double level)
        {
            if (switchFriendlyNames.ContainsKey(switchFriendlyName))
            {
                VPort switchPort = switchFriendlyNames[switchFriendlyName];

                if (registeredSwitches.ContainsKey(switchPort))
                {
                    SwitchInfo switchInfo = registeredSwitches[switchPort];

                    IList <VParamType> args = new List <VParamType>();

                    //make sure that the level is between zero and 1
                    if (level < 0)
                    {
                        level = 0;
                    }
                    if (level > 1)
                    {
                        level = 1;
                    }

                    if (switchInfo.Type == SwitchType.Multi)
                    {
                        var retVal = Invoke(switchPort, RoleSwitchMultiLevel.Instance, RoleSwitchMultiLevel.OpSetName, new ParamType(level));

                        if (retVal != null && retVal.Count == 1 && retVal[0].Maintype() == (int)ParamType.SimpleType.error)
                        {
                            logger.Log("Error in setting level: {0}", retVal[0].Value().ToString());

                            throw new Exception(retVal[0].Value().ToString());
                        }
                    }
                    else
                    {
                        //interpret all non-zero values as ON
                        bool boolLevel = (level > 0)? true : false;

                        var retVal = Invoke(switchPort, RoleSwitchBinary.Instance, RoleSwitchBinary.OpSetName, new ParamType(boolLevel));

                        if (retVal != null && retVal.Count == 1 && retVal[0].Maintype() == (int)ParamType.SimpleType.error)
                        {
                            logger.Log("Error in setting level: {0}", retVal[0].Value().ToString());

                            throw new Exception(retVal[0].Value().ToString());
                        }
                    }

                    lock (this)
                    {
                        this.lastSet = DateTime.Now;
                    }

                    switchInfo.Level = level;
                }
            }
            else
            {
                throw new Exception("Switch with friendly name " + switchFriendlyName + " not found");
            }
        }
Esempio n. 6
0
        void InitSwitch(VPort switchPort, SwitchType switchType, bool isColored)
        {
            logger.Log("{0} adding switch {1} {2}", this.ToString(), switchType.ToString(), switchPort.ToString());

            SwitchInfo switchInfo = new SwitchInfo();

            switchInfo.Capability = GetCapability(switchPort, Constants.UserSystem);
            switchInfo.Level      = 0;
            switchInfo.Type       = switchType;

            switchInfo.IsColored = isColored;
            switchInfo.Color     = Color.Black;

            registeredSwitches.Add(switchPort, switchInfo);

            string switchFriendlyName = switchPort.GetInfo().GetFriendlyName();

            switchFriendlyNames.Add(switchFriendlyName, switchPort);

            if (switchInfo.Capability != null)
            {
                IList <VParamType> retVals;

                if (switchType == SwitchType.Multi)
                {
                    retVals = switchPort.Invoke(RoleSwitchMultiLevel.RoleName, RoleSwitchMultiLevel.OpGetName, null,
                                                ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleSwitchMultiLevel.RoleName, RoleSwitchMultiLevel.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get current level for {0}", switchFriendlyName);
                    }
                    else
                    {
                        switchInfo.Level = (double)retVals[0].Value();
                    }
                }
                else
                {
                    retVals = switchPort.Invoke(RoleSwitchBinary.RoleName, RoleSwitchBinary.OpGetName, null,
                                                ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleSwitchBinary.RoleName, RoleSwitchBinary.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get current level for {0}", switchFriendlyName);
                    }
                    else
                    {
                        bool boolLevel = (bool)retVals[0].Value();
                        switchInfo.Level = (boolLevel) ? 1 : 0;
                    }
                }

                //fix the color up now

                if (isColored)
                {
                    var retValsColor = switchPort.Invoke(RoleLightColor.RoleName, RoleLightColor.OpGetName, null,
                                                         ControlPort, switchInfo.Capability, ControlPortCapability);

                    switchPort.Subscribe(RoleLightColor.RoleName, RoleLightColor.OpGetName, ControlPort, switchInfo.Capability, ControlPortCapability);

                    if (retVals[0].Maintype() < 0)
                    {
                        logger.Log("SwitchController could not get color for {0}", switchFriendlyName);
                    }
                    else
                    {
                        byte red, green, blue;

                        red   = Math.Min(Math.Max((byte)(int)retValsColor[0].Value(), (byte)0), (byte)255);
                        green = Math.Min(Math.Max((byte)(int)retValsColor[1].Value(), (byte)0), (byte)255);
                        blue  = Math.Min(Math.Max((byte)(int)retValsColor[2].Value(), (byte)0), (byte)255);

                        switchInfo.Color = Color.FromArgb(red, green, blue);
                    }
                }
            }
        }