Esempio n. 1
0
 // Token: 0x06000074 RID: 116 RVA: 0x00002F50 File Offset: 0x00001150
 public static void Start(string publisher_id, int options)
 {
     HeyzapAdsAndroid.Start(publisher_id, options);
     HeyzapAds.InitReceiver();
     HZInterstitialAd.InitReceiver();
     HZVideoAd.InitReceiver();
     HZIncentivizedAd.InitReceiver();
     HZBannerAd.InitReceiver();
 }
Esempio n. 2
0
        /// <summary>
        /// Starts the Heyzap SDK. Call this method as soon as possible in your app to ensure Heyzap has time to initialize before you want to show an ad.
        /// </summary>
        /// <param name="publisher_id">Your publisher ID. This can be found on your Heyzap dashboards - see https://developers.heyzap.com/docs/unity_sdk_setup_and_requirements for more information.</param>
        /// <param name="options">A bitmask of options you can pass to this call to change the way Heyzap will work.</param>
        public static void Start(string publisher_id, int options)
        {
            #if !UNITY_EDITOR
            #if UNITY_ANDROID
            HeyzapAdsAndroid.Start(publisher_id, options);
            #endif

            #if UNITY_IPHONE
            HeyzapAdsIOS.Start(publisher_id, options);
            #endif

            HeyzapAds.InitReceiver();
            HZInterstitialAd.InitReceiver();
            HZIncentivizedAd.InitReceiver();
            HZBannerAd.InitReceiver();
            #endif
        }
Esempio n. 3
0
        /// <summary>
        /// Starts the Heyzap SDK. Call this method as soon as possible in your app to ensure Heyzap has time to initialize before you want to show an ad.
        /// </summary>
        /// <param name="publisher_id">Your publisher ID. This can be found on your Heyzap dashboards - see https://developers.heyzap.com/docs/unity_sdk_setup_and_requirements for more information.</param>
        /// <param name="options">A bitmask of options you can pass to this call to change the way Heyzap will work.</param>
        public static void Start(string publisher_id, int options)
        {
            #if !UNITY_EDITOR && (UNITY_ANDROID || UNITY_IPHONE)
                #if UNITY_ANDROID
            HeyzapAdsAndroid.Start(publisher_id, options);
                #elif UNITY_IPHONE
            HeyzapAdsIOS.Start(publisher_id, options);
                #endif
            #else
            UnityEngine.Debug.LogError("Call received to start the Heyzap SDK, but the SDK does not function in the editor. You must use a device/emulator to receive/test ads.");
            #endif

            HeyzapAds.InitReceiver();
            HZInterstitialAd.InitReceiver();
            HZVideoAd.InitReceiver();
            HZIncentivizedAd.InitReceiver();
            HZBannerAd.InitReceiver();
            HZDemographics.InitReceiver();
        }