public static void LoadCurrentTheme()
        {
            StreamReader TextFile = new StreamReader(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\Mod-Loader-Config\ThemeConfig.txt");
            string       CurrentLine;
            int          IndexOfColour;

            while ((CurrentLine = TextFile.ReadLine()) != null)
            {
                IndexOfColour = CurrentLine.IndexOf("#");

                if (CurrentLine.Contains("TitleBarColor: "))
                {
                    ThemeMethods.SetTopBarThemeManual(ColorTranslator.FromHtml(CurrentLine.Substring(IndexOfColour)));
                }
                else if (CurrentLine.Contains("SideBarColor: "))
                {
                    ThemeMethods.SetSideBarThemeManual(ColorTranslator.FromHtml(CurrentLine.Substring(IndexOfColour)));
                }
                else if (CurrentLine.Contains("AccentColor: "))
                {
                    ThemeMethods.SetThemeAccentManual(ColorTranslator.FromHtml(CurrentLine.Substring(IndexOfColour)));
                }
            }

            TextFile.Dispose();
        }
        /// <summary>
        /// Creates an instance of each form, theme the form, add it to the list of opened form and set the Multiple Document Interface parent.
        /// </summary>
        public void SetupSwappableScreens()
        {
            this.IsMdiContainer = true;

            ThemeMenu = new ThemeMenuTinyUI();
            ThemeMethods.DoThemeAssets(ThemeMenu);
            Program.OpenedForms.Add(ThemeMenu);
            ThemeMenu.MdiParent = this;

            MainMenu = new MainScreen();
            ThemeMethods.DoThemeAssets(MainMenu);
            Program.OpenedForms.Add(MainMenu);
            MainMenu.MdiParent = this;

            ControllerScreenOne = new ControllerScreen();
            ThemeMethods.DoThemeAssets(ControllerScreenOne);
            Program.OpenedForms.Add(ControllerScreenOne);
            ControllerScreenOne.MdiParent = this;

            TweaksScreen = new TweaksScreen();
            ThemeMethods.DoThemeAssets(TweaksScreen);
            Program.OpenedForms.Add(TweaksScreen);
            TweaksScreen.MdiParent = this;

            TweaksIIScreen = new Tweaks_Screen_II();
            ThemeMethods.DoThemeAssets(TweaksIIScreen);
            Program.OpenedForms.Add(TweaksIIScreen);
            TweaksIIScreen.MdiParent = this;

            ControllerScreenTwo = new ControllerScreenTwo();
            ThemeMethods.DoThemeAssets(ControllerScreenTwo);
            Program.OpenedForms.Add(ControllerScreenTwo);
            ControllerScreenTwo.MdiParent = this;

            AboutMenu = new AboutScreen();
            ThemeMethods.DoThemeAssets(AboutMenu);
            Program.OpenedForms.Add(AboutMenu);
            AboutMenu.MdiParent = this;

            ModLoaderControllerScreen = new Controller_Screen_Loader();
            ThemeMethods.DoThemeAssets(ModLoaderControllerScreen);
            Program.OpenedForms.Add(ModLoaderControllerScreen);
            ModLoaderControllerScreen.MdiParent = this;

            ThemeMDIClients();
        }
 /// <summary>
 /// Sets up all of the aspects of the application which are governed by this form.
 /// </summary>
 public void Setup_Application()
 {
     // Set reference in Program to this being the main window.
     Program.xSmallMainWindow = this;
     // Do not draw an outline on toolstrips!
     Toolstrip_Bottom.Renderer = new MyToolStrip();
     // Set the region of this form to be a rectangle such that the application gains rounded edges.
     this.Region = System.Drawing.Region.FromHrgn(WinAPIComponents.CreateRoundRectRgn(0, 0, this.Width, this.Height, 30, 30));
     // Set the theme controls from which other controls will inherit their colour and theme properties.
     RedirectThemeValues();
     // Automatic theming of all assets in this form.
     ThemeMethods.DoThemeAssets(this);
     // Create an instance of each form, theme the form, add it to the list of opened form and set the Multiple Document Interface parent.
     SetupSwappableScreens();
     // Automatically load the application theme.
     ThemeMethods.AutoLoadCurrentTheme();
     // Shows the default menu.
     Show_Default_Menu();
     // If the game is not Sonic Heroes, hide all irrelevant menus.
     if (!Program.Game_Is_Sonic_Heroes)
     {
         Hide_NonSonicHeroes();
     }
 }
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 private void Btn_Save_Click(object sender, EventArgs e)
 {
     ThemeMethods.SaveCurrentTheme();
 }
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 private void Btn_Load_Click(object sender, EventArgs e)
 {
     ThemeMethods.LoadCurrentTheme();
 }