Esempio n. 1
0
        public ServerInstance()
        {
            m_launchedTime = DateTime.MinValue;

            m_serverThread   = null;
            m_serverInstance = this;

            string gameExePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "HELLION_Dedicated.exe");

            if (System.IO.File.Exists(gameExePath))
            {
                m_assembly      = Assembly.LoadFile(gameExePath);
                m_serverWrapper = new ServerWrapper(m_assembly);
            }
            else
            {
                Console.WriteLine($"HELLION_Dedicated.exe not detected at {gameExePath}.\r\n Press any key to close.");
            }

            //m_gameServerProperties = new GameServerProperties();
            //m_gameServerProperties.Load();

            m_gameServerIni = new GameServerIni();
            m_gameServerIni.Load();
        }
        public ServerInstance()
        {
            m_launchedTime = DateTime.MinValue;

            m_serverThread   = null;
            m_serverInstance = this;

            m_assembly      = Assembly.LoadFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "HELLION_Dedicated.exe"));
            m_serverWrapper = new ServerWrapper(m_assembly);
        }
Esempio n. 3
0
        public ServerInstance(HELLION hellion)
        {
            WCFService.Init(true);


            m_managers = new List <HesManager>();

            m_instance = this;

            m_hellion = hellion;

            hellion.OnServerStarted += OnServerStarted;
            hellion.OnServerStopped += OnServerStopped;

            WCFService.CreateServiceHost(typeof(ServerService), typeof(IServerService), "Server", "");

            CreateManagers();

            WCFService.Start();

            //TODO: this is temp! will be controlled via the manager or
            StartServer();
        }