Esempio n. 1
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 public Locator(LogFileParser parser)
 {
     this.parser       = parser;
     this.screenWidth  = System.Windows.SystemParameters.PrimaryScreenWidth;
     this.screenHeight = System.Windows.SystemParameters.PrimaryScreenHeight;
     CreatureSep       = .0731;
 }
Esempio n. 2
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 public Locator(LogFileParser parser)
 {
     this.parser = parser;
     CreatureSep = 100;
 }
Esempio n. 3
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        public GameManager()
        {
            parser = new LogFileParser();
            parser.StartWatching();
            ClickDelay = 100;
            locator = new Locator(parser);
            ActionMap = new Dictionary<Regex, Action<List<string>>>
            {
                [new Regex(@"\Aposition")] = GetPosition,
                [new Regex(@"\Aclick")] = Click,
                [new Regex(@"\Aend turn")] = EndTurn,
                [new Regex(@"\Aplay online")] = PlayGame,
                [new Regex(@"\Asolo adventures")] = SoloAdventures,
                [new Regex(@"\Ago back")] = GoBack,
                [new Regex(@"\Acard (10|[1-9])")] = HandCard,
                [new Regex(@"\Aplay (10|[1-9])")] = PlayCard,
                [new Regex(@"\Afriendly [1-9]")] = FriendlyBoard,
                [new Regex(@"\Aenemy [1-9]")] = OpposingBoard,
                [new Regex(@"\Apower")] = HeroPower,
                [new Regex(@"\Achampion")] = FriendlyPortrait,
                [new Regex(@"\Aface")] = OpposingPortrait,
                [new Regex(@"\Amulligan( [1-4]| confirm)+")] = Mulligan,
                [new Regex(@"\Aescape")] = Escape,
                [new Regex(@"\Acasual")] = SelectCasual,
                [new Regex(@"\Aranked")] = SelectRanked,
                [new Regex(@"\Aconcede game")] = ConcedeGame,
                [new Regex(@"\Aquest log")] = QuestLog,
                [new Regex(@"\Ablue button")] = BlueButton,
                [new Regex(@"\Acenter mouse")] = CenterMouse,
                [new Regex(@"\Ahide mouse")] = HideMouse,
                [new Regex(@"\Acancel search")] = GameCancel,
                [new Regex(@"\Amy collection")] = MyCollection,
                [new Regex(@"\Achoose [1-9]")] = ChooseDeck,
                [new Regex(@"\Adeck [1-9]")] = SelectBuildDeck,
                [new Regex(@"\Aselect [1-8]")] = ConstructCard,
                [new Regex(@"\Afilter [0-7]")] = FilterByMana,
                [new Regex(@"\Atoggle (10|[1-9])")] = CardBookTabs,
                [new Regex(@"\Ax marks the spot")] = OpenPack,
                [new Regex(@"\Aflip next")] = FlipNext,
                [new Regex(@"\Aflip back")] = FlipBack,
                [new Regex(@"\Athe arena")] = ArenaOpenButton,
                [new Regex(@"\Aarena play")] = ArenaPlayButton,
                [new Regex(@"\Aabuy pack")] = BuyPack,
                [new Regex(@"\Ashow only golden cards")] = ShowOnlyGoldenCards,
                [new Regex(@"\Ainclude uncraftable cards")] = IncludeUncraftableCards,
                [new Regex(@"\Atavern brawl")] = TavernBrawlButton,
                [new Regex(@"\Adisenchant card")] = DisenchantCard,
                [new Regex(@"\Acreate card")] = CreateCard,
                [new Regex(@"\Aconfirm disenchant")] = ConfirmDisenchant,
                [new Regex(@"\Acancel disenchant")] = CancelDisenchant,
                [new Regex(@"\Acrafting")] = CraftingButton,
                [new Regex(@"\Aopen packs")] = OpenPacksButton,
                [new Regex(@"\Ashop for cards")] = ShopButton,
                [new Regex(@"\Abuy arena admission")] = BuyArenaAdmission,

                [new Regex(@"\Aremove \d( \d)?")] = RemoveCardInDeckList,
                [new Regex(@"\Ascroll up")] = ScrollCardListUp,
                [new Regex(@"\Ascroll down")] = ScrollCardListDown,

                [new Regex(@"\A(up|right|down|left).+")] = MoveDirection,
                [new Regex(@"\A(thank you)|(sorry)|(well played)|(good game)|(oops)|(threaten)|(greetings)")] = Emote,
            };
        }
Esempio n. 4
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        public GameManager()
        {
            parser = new LogFileParser();
            parser.StartWatching();
            ClickDelay = 100;
            locator    = new Locator(parser);
            ActionMap  = new Dictionary <Regex, Action <List <string> > >
            {
                [new Regex(@"\Aposition")]                   = GetPosition,
                [new Regex(@"\Aclick")]                      = Click,
                [new Regex(@"\Aend turn")]                   = EndTurn,
                [new Regex(@"\Aplay online")]                = PlayGame,
                [new Regex(@"\Asolo adventures")]            = SoloAdventures,
                [new Regex(@"\Ago back")]                    = GoBack,
                [new Regex(@"\Acard (10|[1-9])")]            = HandCard,
                [new Regex(@"\Aplay (10|[1-9])")]            = PlayCard,
                [new Regex(@"\Afriendly [1-9]")]             = FriendlyBoard,
                [new Regex(@"\Aenemy [1-9]")]                = OpposingBoard,
                [new Regex(@"\Apower")]                      = HeroPower,
                [new Regex(@"\Achampion")]                   = FriendlyPortrait,
                [new Regex(@"\Aface")]                       = OpposingPortrait,
                [new Regex(@"\Amulligan( [1-4]| confirm)+")] = Mulligan,
                [new Regex(@"\Aescape")]                     = Escape,
                [new Regex(@"\Acasual")]                     = SelectCasual,
                [new Regex(@"\Aranked")]                     = SelectRanked,
                [new Regex(@"\Aconcede game")]               = ConcedeGame,
                [new Regex(@"\Aquest log")]                  = QuestLog,
                [new Regex(@"\Ablue button")]                = BlueButton,
                [new Regex(@"\Acenter mouse")]               = CenterMouse,
                [new Regex(@"\Ahide mouse")]                 = HideMouse,
                [new Regex(@"\Acancel search")]              = GameCancel,
                [new Regex(@"\Amy collection")]              = MyCollection,
                [new Regex(@"\Achoose [1-9]")]               = ChooseDeck,
                [new Regex(@"\Adeck [1-9]")]                 = SelectBuildDeck,
                [new Regex(@"\Aselect [1-8]")]               = ConstructCard,
                [new Regex(@"\Afilter [0-7]")]               = FilterByMana,
                [new Regex(@"\Atoggle (10|[1-9])")]          = CardBookTabs,
                [new Regex(@"\Ax marks the spot")]           = OpenPack,
                [new Regex(@"\Aflip next")]                  = FlipNext,
                [new Regex(@"\Aflip back")]                  = FlipBack,
                [new Regex(@"\Athe arena")]                  = ArenaOpenButton,
                [new Regex(@"\Aarena play")]                 = ArenaPlayButton,
                [new Regex(@"\Aabuy pack")]                  = BuyPack,
                [new Regex(@"\Ashow only golden cards")]     = ShowOnlyGoldenCards,
                [new Regex(@"\Ainclude uncraftable cards")]  = IncludeUncraftableCards,
                [new Regex(@"\Atavern brawl")]               = TavernBrawlButton,
                [new Regex(@"\Adisenchant card")]            = DisenchantCard,
                [new Regex(@"\Acreate card")]                = CreateCard,
                [new Regex(@"\Aconfirm disenchant")]         = ConfirmDisenchant,
                [new Regex(@"\Acancel disenchant")]          = CancelDisenchant,
                [new Regex(@"\Acrafting")]                   = CraftingButton,
                [new Regex(@"\Aopen packs")]                 = OpenPacksButton,
                [new Regex(@"\Ashop for cards")]             = ShopButton,
                [new Regex(@"\Abuy arena admission")]        = BuyArenaAdmission,

                [new Regex(@"\Aremove \d( \d)?")] = RemoveCardInDeckList,
                [new Regex(@"\Ascroll up")]       = ScrollCardListUp,
                [new Regex(@"\Ascroll down")]     = ScrollCardListDown,

                [new Regex(@"\A(up|right|down|left).+")] = MoveDirection,
                [new Regex(@"\A(thank you)|(sorry)|(well played)|(good game)|(oops)|(threaten)|(greetings)")] = Emote,
            };
        }
Esempio n. 5
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 public Locator(LogFileParser parser)
 {
     this.parser = parser;
     CreatureSep = 100;
 }