Esempio n. 1
0
        /// <summary>
        /// Loads the settings XML file.
        /// </summary>
        /// <param name="filePath">File path of the settings XML file.</param>
        /// <returns>Returns loaded <see cref="HazeronDiscordBotSettings"/> object.</returns>
        public static HazeronDiscordBotSettings Load(string filePath)
        {
            XmlSerializer             serializer = new XmlSerializer(typeof(HazeronDiscordBotSettings));
            TextReader                reader     = new StreamReader(filePath);
            HazeronDiscordBotSettings settings   = (HazeronDiscordBotSettings)serializer.Deserialize(reader);

            reader.Close();

            return(settings);
        }
Esempio n. 2
0
 /// <summary>
 /// Checks if a settings XML file with the name exist and loads it, if one does not exist it is created.
 /// </summary>
 /// <param name="filePath">File path of the settings XML file.</param>
 /// <returns>Returns loaded or created <see cref="HazeronDiscordBotSettings"/> object.</returns>
 public static HazeronDiscordBotSettings LoadOrCreate(string filePath)
 {
     if (File.Exists(filePath))
     {
         return(Load(filePath));
     }
     else
     {
         HazeronDiscordBotSettings settings;
         settings = new HazeronDiscordBotSettings();
         settings.Save(filePath);
         return(settings);
     }
 }
Esempio n. 3
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        /// <summary>
        /// Bot running method.
        /// </summary>
        public async Task RunBotAsync()
        {
            _settingsXml = HazeronDiscordBotSettings.LoadOrCreate(SETTINGS);
            string botToken = _settingsXml.BotToken;

            // IF 'BotToken' is null or empty, give error and exit.
            if (string.IsNullOrEmpty(botToken))
            {
                Console.WriteLine($"The 'BotToken' setting is null or empty.");
                Console.WriteLine($"Set the value in the '{SETTINGS}' file.");
                Console.WriteLine();
                Console.WriteLine("Press any key to exit.");
                Console.ReadKey();
                return;
            }

            _client   = new DiscordSocketClient();
            _commands = new CommandService();
            _services = new ServiceCollection()
                        .AddSingleton(_client)
                        .AddSingleton(_commands)
                        .BuildServiceProvider();

            // Event subscribtions.
            _client.Log += Log;

            await RegisterCommandsAsync();

            // Login with bot token.
            await _client.LoginAsync(Discord.TokenType.Bot, botToken);

            await _client.StartAsync();

            // Wait forever.
            await Task.Delay(-1);
        }