public GameScenesVisibility(params GameScenes[] gameScenes) { Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility"); this.realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes }); this.visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible"); }
internal ButtonTypes(Type iButtonType) { this.iButtonType = iButtonType; this.textProperty = ToolbarTypes.getProperty(iButtonType, "Text"); this.textColorProperty = ToolbarTypes.getProperty(iButtonType, "TextColor"); this.texturePathProperty = ToolbarTypes.getProperty(iButtonType, "TexturePath"); this.toolTipProperty = ToolbarTypes.getProperty(iButtonType, "ToolTip"); this.visibleProperty = ToolbarTypes.getProperty(iButtonType, "Visible"); this.visibilityProperty = ToolbarTypes.getProperty(iButtonType, "Visibility"); this.effectivelyVisibleProperty = ToolbarTypes.getProperty(iButtonType, "EffectivelyVisible"); this.enabledProperty = ToolbarTypes.getProperty(iButtonType, "Enabled"); this.importantProperty = ToolbarTypes.getProperty(iButtonType, "Important"); this.drawableProperty = ToolbarTypes.getProperty(iButtonType, "Drawable"); this.onClickEvent = ToolbarTypes.getEvent(iButtonType, "OnClick"); this.onMouseEnterEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseEnter"); this.onMouseLeaveEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseLeave"); this.destroyMethod = ToolbarTypes.getMethod(iButtonType, "Destroy"); }