チャット窓の色設定のビューモデルを表します。
Inheritance: HarrietViewModelBase
Esempio n. 1
0
        /// <summary>
        /// モデルおよび設定を用いてインスタンスを初期化します。
        /// </summary>
        /// <param name="model">必要な描画物を実際に用意するモデル</param>
        /// <param name="mainWindow">位置決めに使うための親ウィンドウ</param>
        /// <param name="shownCharacterNameSetting">表示名の設定</param>
        /// <param name="textSetting">テキストのフォント設定</param>
        /// <param name="colorSetting">色の設定</param>
        /// <param name="layoutSetting">配置の設定</param>
        public ChatWindowViewModel(
            IChatWindowModel model,
            IMainWindow mainWindow,
            IShownCharacterNameSetting shownCharacterNameSetting,
            IChatWindowTextSetting textSetting,
            IChatWindowColorSetting colorSetting
            )
        {
            Position = new ChatWindowPositionViewModel(model.Position);

            CharacterName = new ShownCharacterNameViewModel(shownCharacterNameSetting);
            TextFont      = new ChatWindowTextViewModel(textSetting);
            Color         = new ChatWindowColorViewModel(colorSetting);

            Appearance = new ChatWindowAppearanceViewModel(this);

            AssignToModel(model);
            SyncTopmostToMainWindow(mainWindow);
        }
Esempio n. 2
0
        /// <summary>
        /// モデルおよび設定を用いてインスタンスを初期化します。
        /// </summary>
        /// <param name="model">必要な描画物を実際に用意するモデル</param>
        /// <param name="mainWindow">位置決めに使うための親ウィンドウ</param>
        /// <param name="shownCharacterNameSetting">表示名の設定</param>
        /// <param name="textSetting">テキストのフォント設定</param>
        /// <param name="colorSetting">色の設定</param>
        /// <param name="layoutSetting">配置の設定</param>
        public ChatWindowViewModel(
            IChatWindowModel model,
            IMainWindow mainWindow,
            IShownCharacterNameSetting shownCharacterNameSetting,
            IChatWindowTextSetting textSetting,
            IChatWindowColorSetting colorSetting
            )
        {
            Position = new ChatWindowPositionViewModel(model.Position);

            CharacterName = new ShownCharacterNameViewModel(shownCharacterNameSetting);
            TextFont = new ChatWindowTextViewModel(textSetting);
            Color = new ChatWindowColorViewModel(colorSetting);

            Appearance = new ChatWindowAppearanceViewModel(this);

            AssignToModel(model);
            SyncTopmostToMainWindow(mainWindow);
        }
        /// <summary>モデルの設定一覧から設定画面のビューモデルを初期化します。</summary>
        /// <param name="modelSetting">モデル側の設定</param>
        public SettingWindowViewModel(CharacterSetting setting)
        {
            Voice = new VoiceViewModel(setting.Voice);

            ChatWindowText = new ChatWindowTextViewModel(setting.ChatWindowText);
            ChatWindowColor = new ChatWindowColorViewModel(setting.ChatWindowColor);
            ChatWindowLayout = new ChatWindowLayoutViewModel(setting.ChatWindowLayout);

            ShownCharacterName = new ShownCharacterNameViewModel(setting.ShownCharacterName);
            CharacterAppearance = new CharacterAppearanceViewModel(setting.CharacterAppearance);

            ScriptApi = new ScriptApiSettingViewModel(setting.ScriptApi);
            ScriptUpdate = new ScriptUpdateSettingViewModel(setting.ScriptUpdate);
            ScriptRoutine = new ScriptRoutineSettingViewModel(setting.ScriptRoutine);

            Nadenade = new NadeSettingViewModel(setting.Nadenade);

            CharacterName = setting.CharacterName;
        }
        /// <summary>モデルの設定一覧から設定画面のビューモデルを初期化します。</summary>
        /// <param name="modelSetting">モデル側の設定</param>
        public SettingWindowViewModel(CharacterSetting setting)
        {
            Voice = new VoiceViewModel(setting.Voice);

            ChatWindowText   = new ChatWindowTextViewModel(setting.ChatWindowText);
            ChatWindowColor  = new ChatWindowColorViewModel(setting.ChatWindowColor);
            ChatWindowLayout = new ChatWindowLayoutViewModel(setting.ChatWindowLayout);

            ShownCharacterName  = new ShownCharacterNameViewModel(setting.ShownCharacterName);
            CharacterAppearance = new CharacterAppearanceViewModel(setting.CharacterAppearance);

            ScriptApi     = new ScriptApiSettingViewModel(setting.ScriptApi);
            ScriptUpdate  = new ScriptUpdateSettingViewModel(setting.ScriptUpdate);
            ScriptRoutine = new ScriptRoutineSettingViewModel(setting.ScriptRoutine);

            Nadenade = new NadeSettingViewModel(setting.Nadenade);

            CharacterName = setting.CharacterName;
        }