Esempio n. 1
0
        /// <summary>
        /// Use the payment system to award this account with this number of coins.
        /// </summary>
        /// <param name="serverStateMachine"></param>
        /// <param name="serverAccount"></param>
        /// <param name="totalCoins"></param>
        private void ProcessCoinPayment(ServerAccount serverAccount, int totalCoins, EscrowType escrowType, Guid sessionId)
        {
            NameValueCollection args = new NameValueCollection();

            args.Add("userId", serverAccount.PaymentItemUserId);
            args.Add("amount", totalCoins.ToString());
            args.Add("ipAddress", serverAccount.IpAddress);

            PaymentItemsProcessClientMessage clientMessage = new PaymentItemsProcessClientMessage();
            PaymentCommand cmd = clientMessage.AddVirtualCoinForUser(args);

            mServerStateMachine.PaymentItemsManager.ProcessPaymentCommand(cmd, delegate(string response)
            {
                XmlDocument xmlResponse = new XmlDocument();
                xmlResponse.LoadXml(response);
                //send message to client
                Message processCoinPaymentMessage           = new Message();
                List <object> processCoinPaymentMessageData = new List <object>();
                processCoinPaymentMessageData.Add(escrowType);
                processCoinPaymentMessageData.Add(totalCoins);
                processCoinPaymentMessage.EscrowMessage(processCoinPaymentMessageData);
                processCoinPaymentMessage.Callback = (int)MessageSubType.ProcessEscrowTransaction;

                SendMessageToClient(processCoinPaymentMessage, sessionId);
            });
        }
Esempio n. 2
0
        private void SetLevelComplete(Message message, Guid sessionId)
        {
            mLogger.Debug("SetLevelComplete: " + message.ToString());

            if (message.Data.Count < 4)

            {
                mLogger.Error("Dropping Message (" + message + "), expected Data to be Count == 3, actual was " + message.Data.Count);
                return;
            }

            int  totalXP             = CheckType.TryAssignType <int>(message.Data[1]);
            int  XPEarnedOnThisLevel = CheckType.TryAssignType <int>(message.Data[2]);
            bool leveledUp           = CheckType.TryAssignType <bool>(message.Data[3]);

            ServerAccount serverAccount = mServerStateMachine.SessionManager.GetServerAccountFromSessionId(sessionId);

            // Save experience to the database
            FashionMinigameServiceAPI.SetGameData(serverAccount, GameDataKeys.PLAYER_EXPERIENCE_KEY, totalXP.ToString(), VerifySuccess);

            // Reward coins for experience
            int coinsEarned          = Rewards.GetCoinsFromExperience(XPEarnedOnThisLevel);
            NameValueCollection args = new NameValueCollection();

            args.Add("userId", mServerStateMachine.PaymentItemsManager.GetPaymentItemsUserId(sessionId));
            args.Add("amount", coinsEarned.ToString());
            args.Add("ipAddress", mServerStateMachine.ServerMessageProcessor.ServerReflector.GetClientIPAddress(sessionId));

            PaymentItemsProcessClientMessage clientMessage = new PaymentItemsProcessClientMessage();
            PaymentCommand cmd = clientMessage.AddVirtualCoinForUser(args);

            mServerStateMachine.PaymentItemsManager.ProcessPaymentCommand(cmd, delegate(string response)
            {
                XmlDocument xmlResponse = new XmlDocument();
                xmlResponse.LoadXml(response);
                mLogger.Debug("SetLevelComplete success: " + response);
                XmlElement vcoinNode = (XmlElement)xmlResponse.SelectSingleNode("//accounts/account[@currencyName='VCOIN']");

                // Convert to double, cast to int and then back to string to strip off decimal points
                string totalCoins = String.Empty;
                if (vcoinNode != null)
                {
                    totalCoins = ((int)Double.Parse(vcoinNode.GetAttribute("balance"))).ToString();
                }

                Hangout.Shared.Action resultMessage = delegate()
                {
                    // Return a message to the user with the results of SetLevelComplete
                    List <object> data = new List <object>();
                    data.Add(message.Data[0]);                     // callback id
                    data.Add(coinsEarned.ToString());
                    data.Add(totalCoins);
                    Message responseMessage = new Message(MessageType.FashionMinigame, data);
                    SendMessageToClient(responseMessage, sessionId);
                };
            });

            // Award friends a fraction of earned coins for working in this show
            int friendEscrowCoins = Rewards.GetFriendCoins(XPEarnedOnThisLevel, serverAccount.EntourageSize);

            if (friendEscrowCoins > 0)
            {
                EscrowManager.GiveFashionMinigameHiredFriendsCoins(serverAccount, friendEscrowCoins);
            }

            if (leveledUp)
            {
                mEnergyManager.UserLeveledUp(serverAccount);
            }
        }