Esempio n. 1
0
        public Invitation(List<Player> invitedPlayers, Player inviter, int id, int invitationTimeOut, Server server)
        {
            _server = server;
            _invitedPlayers = invitedPlayers;
            _inviter = inviter;
            _id = id;
            _timer.Interval = invitationTimeOut;
            _accepted = new int[invitedPlayers.Count];
            _timer.Elapsed += timeOut;
            _timer.Start();

            for (int i = 0; i < _invitedPlayers.Count; i++)
            {
                _accepted[i] = -1;
            }
            foreach (Player p in invitedPlayers)
            {
                p.Invitation = this;
                p.Context.receiveInvitation(inviter.Username, invitedPlayers.Count, id);
                server.updatePortalList();
            }
        }
Esempio n. 2
0
        private void loadDatabase()
        {
            List<string[]> objectToLoad;

            _listOfPlayers = new List<Player>();

            try
            {
                if (System.IO.File.Exists(Properties.Resources.dataBase))
                {
                    System.IO.FileStream stream = System.IO.File.Open(Properties.Resources.dataBase, System.IO.FileMode.Open);
                    System.Xml.Serialization.XmlSerializer reader = new System.Xml.Serialization.XmlSerializer(typeof(List<string[]>));
                    objectToLoad = (List<string[]>)reader.Deserialize(stream);
                    stream.Close();

                    foreach (string[] str in objectToLoad)
                    {
                        Player pl = new Player(str[0], str[1]);

                        pl.CorrectGuesses = Int32.Parse(str[2]);
                        pl.TotalGuesses = Int32.Parse(str[3]);

                        _listOfPlayers.Add(pl);
                    }
                }
            }
            catch
            {
            }
        }