void Start() { sphereHand_ = GetComponentInParent <HandVRSphereHand>(); lineRenderer_ = GetComponent <LineRenderer>(); lineRenderer_.useWorldSpace = false; lineRenderer_.enabled = false; }
void Start() { sphereHand_ = GetComponentInParent <HandVRSphereHand>(); meshRenderer_ = GetComponent <MeshRenderer>(); meshRenderer_.enabled = false; }