public Level() { LevelStatistics = new Statistics(); mBackground = new Sprite(); Obstacles = new List<Obstacle>(); Actors = new List<Actor>(); Checkpoints = new List<Checkpoint>(); mTextEffects = new List<TextEffect>(); Tiles = new List<Tile>(); Portals = new PortalGroup(); }
public Level() { Gravity = 40f; Name = "New Level"; LevelStatistics = new Statistics(); mBackground = new Sprite(); mCakeSprite = new Sprite(); Obstacles = new List<Obstacle>(); Actors = new List<Actor>(); Checkpoints = new List<Checkpoint>(); mTextEffects = new List<TextEffect>(); Tiles = new List<Tile>(); Portals = new PortalGroup(); }