public EaseOfMovement EaseOfMovement(Data data, int smoothing, int volumeDivisor) { return(Indicator.EaseOfMovement(data.H, data.L, data.V, data.C, smoothing, volumeDivisor)); }
public EaseOfMovement EaseOfMovement(Data data, int smoothing, int volumeDivisor) { return(Indicator.EaseOfMovement(data.H, data.L, data.V, data.C, smoothing, volumeDivisor)); }