private void questAdd_Click(object sender, EventArgs e) { ObjQuestInput input = new ObjQuestInput(); if (input.ShowDialog() == System.Windows.Forms.DialogResult.OK) { questList.Items.Add(input.result); } }
private void questAdd_Click(object sender, EventArgs e) { ObjQuestInput input = new ObjQuestInput(); if (input.ShowDialog() == System.Windows.Forms.DialogResult.OK) questList.Items.Add(input.result); }