public static void Main (string[] args) { #region ConsoleOutputLogger ConsoleOutputLogger ConsoleOutputLogger = new ConsoleOutputLogger(); ConsoleOutputLogger.verbose = true; ConsoleOutputLogger.writeLogfile = false; #endregion #region Logo #endregion ConsoleOutputLogger.writeLogfile = true; #region Start HTTP Server HttpServer httpServer = new HttpServer(Properties.Settings.Default.HTTPPort, Properties.Settings.Default.HTTPIP, Properties.Settings.Default.WebPath, ConsoleOutputLogger); Thread http_server_thread = new Thread(new ThreadStart(httpServer.listen)); http_server_thread.Start(); #endregion }
public void Run() { // initialize XS1 Configuration XS1_Configuration = new XS1Configuration(ConfigurationCacheMinutes); MAXMonitoringThread ELVMax = null; SolarLogMonitoringThread SolarLog = null; // Start Sensor-Check Thread SensorCheck Sensorcheck = new SensorCheck(ConsoleOutputLogger); Thread SensorCheckThread = new Thread(new ThreadStart(Sensorcheck.Run)); SensorCheckThread.Start(); // Start Actor Re-Switching Thread ActorReswitching ActorReSwitch_ = new ActorReswitching(XS1_Configuration, ConsoleOutputLogger, TemporaryBlacklist,OnWaitOffLIst); Thread ActorReswitchThread = new Thread(new ThreadStart(ActorReSwitch_.Run)); ActorReswitchThread.Start(); // Start the SolarLog Thread (if enabled) // TODO: make it switchable / configurable if (Properties.Settings.Default.SolarLogEnabled) { SolarLog = new SolarLogMonitoringThread(Properties.Settings.Default.SolarLogURLDomain,ConsoleOutputLogger,SolarLog_DataQueue,Properties.Settings.Default.SolarLogUpdateIntervalMsec); Thread SolarLogThread = new Thread(new ThreadStart(SolarLog.Run)); SolarLogThread.Start(); } // Start the ELVMax Thread if (Properties.Settings.Default.ELVMAXEnabled) { ELVMax = new MAXMonitoringThread(Properties.Settings.Default.ELVMAXIP,Properties.Settings.Default.ELVMAXPort,ConsoleOutputLogger,MAX_DataQueue,Properties.Settings.Default.ELVMAXUpdateIntervalMsec); Thread ELVMaxThread = new Thread(new ThreadStart(ELVMax.Run)); ELVMaxThread.Start(); } XS1MonitoringThread XS1 = new XS1MonitoringThread(ServerName,ConsoleOutputLogger,UserName,Password,XS1_DataQueue); Thread XS1Thread = new Thread(new ThreadStart(XS1.Run)); XS1Thread.Start(); // Start integrated HTTP Server HttpServer httpServer = new HttpServer(Properties.Settings.Default.HTTPPort, Properties.Settings.Default.HTTPIP, Properties.Settings.Default.HTTPDocumentRoot, sensor_data_store, XS1_Configuration, ConsoleOutputLogger, ELVMax); Thread http_server_thread = new Thread(new ThreadStart(httpServer.listen)); http_server_thread.Start(); // Start Service Monitorng thread ServiceMonitor monitor = new ServiceMonitor(ConsoleOutputLogger); Thread serviceMonitorThread = new Thread(new ThreadStart(monitor.Run)); serviceMonitorThread.Start(); while (!Shutdown) { try { #region Handle XS1 events XS1_DataObject dataobject = null; if (XS1_DataQueue.TryDequeue(out dataobject)) { if (dataobject.Type == ObjectTypes.Actor) { lock(actor_data_store) { actor_data_store.Write(dataobject.Serialize()); } lock(KnownActorStates.KnownActorStatuses) { bool usethisactor = true; // check if this actor is on temporary blacklist (like when it was handled) lock (TemporaryBlacklist) { if (TemporaryBlacklist.Contains(dataobject.Name)) usethisactor = false; TemporaryBlacklist.Remove(dataobject.Name); } if (usethisactor) { if (KnownActorStates.KnownActorStatuses.ContainsKey(dataobject.Name)) { // is contained if (dataobject.Value == 100) KnownActorStates.KnownActorStatuses[dataobject.Name] = new current_actor_status(dataobject.Name, actor_status.On); else KnownActorStates.KnownActorStatuses[dataobject.Name] = new current_actor_status(dataobject.Name, actor_status.Off); } else { if (dataobject.Value == 100) KnownActorStates.KnownActorStatuses.Add(dataobject.Name, new current_actor_status(dataobject.Name, actor_status.On)); else KnownActorStates.KnownActorStatuses.Add(dataobject.Name, new current_actor_status(dataobject.Name, actor_status.Off)); } } else ConsoleOutputLogger.WriteLine("Actor "+dataobject.Name+" is on the blacklist (ActorReSwitching) and therefore is ignored this time."); } } else if (dataobject.Type == ObjectTypes.Sensor) { lock(sensor_data_store) { sensor_data_store.Write(dataobject.Serialize()); } // update the sensor in the sensor check Sensorcheck.UpdateSensor(dataobject.Name); // check if this sensor is something we should act uppon foreach (ScriptingActorElement Element in ScriptingActorConfiguration.ScriptingActorActions) { if (dataobject.Name == Element.SensorToWatchName) { if (dataobject.Value == Element.SensorValue) { // obviously there is a ScriptingActorConfiguration entry // so we execute the actor preset set_state_actuator.set_state_actuator ssa = new set_state_actuator.set_state_actuator(); ConsoleOutputLogger.WriteLineToScreenOnly("detected actor scripting action on sensor "+Element.SensorToWatchName+" - "+Element.ActorToSwitchName+" to "+Element.ActionToRunName); // check what action is going to happen now... if (Element.ActionToRunName == actor_status.On) { ssa.SetStateActuatorPreset(xs1_data_logging.Properties.Settings.Default.XS1, xs1_data_logging.Properties.Settings.Default.Username, xs1_data_logging.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } if (Element.ActionToRunName == actor_status.Off) { ssa.SetStateActuatorPreset(xs1_data_logging.Properties.Settings.Default.XS1, xs1_data_logging.Properties.Settings.Default.Username, xs1_data_logging.Properties.Settings.Default.Password, Element.ActorToSwitchName, "OFF", XS1_Configuration); // remove from OnWaitOffList lock (OnWaitOffLIst) { if (OnWaitOffLIst.Contains(Element.ActorToSwitchName)) OnWaitOffLIst.Remove(Element.ActorToSwitchName); } } if (Element.ActionToRunName == actor_status.OnOff) { // look for the current status in the known actors table lock(KnownActorStates.KnownActorStatuses) { if (KnownActorStates.KnownActorStatuses.ContainsKey(Element.ActorToSwitchName)) { current_actor_status Status = KnownActorStates.KnownActorStatuses[Element.ActorToSwitchName]; if (Status.Status == actor_status.On) ssa.SetStateActuatorPreset(xs1_data_logging.Properties.Settings.Default.XS1, xs1_data_logging.Properties.Settings.Default.Username, xs1_data_logging.Properties.Settings.Default.Password, Element.ActorToSwitchName, "OFF", XS1_Configuration); else if (Status.Status == actor_status.Off) ssa.SetStateActuatorPreset(xs1_data_logging.Properties.Settings.Default.XS1, xs1_data_logging.Properties.Settings.Default.Username, xs1_data_logging.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } else ssa.SetStateActuatorPreset(xs1_data_logging.Properties.Settings.Default.XS1, xs1_data_logging.Properties.Settings.Default.Username, xs1_data_logging.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } } if (Element.ActionToRunName == actor_status.OnWaitOff) { lock (OnWaitOffLIst) { ConsoleOutputLogger.WriteLine("Adding " + Element.ActorToSwitchName + " to ActorReSwitching OnWaitOff List"); OnWaitOffLIst.Add(Element.ActorToSwitchName); } ssa.SetStateActuatorPreset(xs1_data_logging.Properties.Settings.Default.XS1, xs1_data_logging.Properties.Settings.Default.Username, xs1_data_logging.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON_WAIT_OFF", XS1_Configuration); } } } } } else if (dataobject.Type == ObjectTypes.Unknown) { unknown_data_store.Write(dataobject.Serialize()); } ConsoleOutputLogger.WriteLine(ServerName+" - "+dataobject.OriginalXS1Statement); } #endregion #region Handle MAX events // the strategy for MAX events is quite easy: emulate XS1 events and stuff the XS1 queue with those faked events // that takes care of the storage and the if (Properties.Settings.Default.ELVMAXEnabled) { IDeviceDiffSet max_dataobject = null; if(MAX_DataQueue.TryDequeue(out max_dataobject)) { StringBuilder sb = new StringBuilder(); sb.Append("S\t"+max_dataobject.DeviceName+"\t"+max_dataobject.DeviceType); if (max_dataobject.DeviceType == DeviceTypes.HeatingThermostat) { HeatingThermostatDiff _heating = (HeatingThermostatDiff)max_dataobject; // this is what is different on the heating thermostats //ConsoleOutputLogger.WriteLine(_heating.ToString()); // first the temperature data XS1_DataObject maxdataobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_heating.RoomName+"-"+_heating.DeviceName,ObjectTypes.Sensor,"heating_thermostat",DateTime.Now,_heating.RoomID,_heating.Temperature,_heating.ToString()); SensorCheckIgnoreConfiguration.AddToIgnoreList(maxdataobject.Name); XS1_DataQueue.Enqueue(maxdataobject); // then the low battery if exists if (_heating.LowBattery == BatteryStatus.lowbattery) { XS1_DataObject lowbatteryobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_heating.RoomName+"-"+_heating.DeviceName,ObjectTypes.Sensor,"low_battery",DateTime.Now,_heating.RoomID,_heating.Temperature,_heating.ToString()+", LowBattery"); SensorCheckIgnoreConfiguration.AddToIgnoreList(lowbatteryobject.Name); XS1_DataQueue.Enqueue(lowbatteryobject); } if (_heating.Mode == ThermostatModes.boost) { XS1_DataObject boostmodeobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_heating.RoomName+"-"+_heating.DeviceName,ObjectTypes.Sensor,"boost",DateTime.Now,_heating.RoomID,_heating.Temperature, _heating.ToString()+", Boost"); SensorCheckIgnoreConfiguration.AddToIgnoreList(boostmodeobject.Name); XS1_DataQueue.Enqueue(boostmodeobject); } } if (max_dataobject.DeviceType == DeviceTypes.ShutterContact) { ShutterContactDiff _shutter = (ShutterContactDiff)max_dataobject; // this is what is different on the ShutterContacts //ConsoleOutputLogger.WriteLine(_shutter.ToString()); // first the open/close status if (_shutter.ShutterState == ShutterContactModes.open) { XS1_DataObject maxdataobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"shutter_contact",DateTime.Now,_shutter.RoomID,1.0,_shutter.ToString()); SensorCheckIgnoreConfiguration.AddToIgnoreList(maxdataobject.Name); XS1_DataQueue.Enqueue(maxdataobject); } else { XS1_DataObject maxdataobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"shutter_contact",DateTime.Now,_shutter.RoomID,0.0,_shutter.ToString()); SensorCheckIgnoreConfiguration.AddToIgnoreList(maxdataobject.Name); XS1_DataQueue.Enqueue(maxdataobject); } // then the low battery if exists if (_shutter.LowBattery == BatteryStatus.lowbattery) { if (_shutter.ShutterState == ShutterContactModes.open) { XS1_DataObject lowbatteryobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"low_battery",DateTime.Now,_shutter.RoomID,1.0,_shutter.ToString()+",LowBattery"); SensorCheckIgnoreConfiguration.AddToIgnoreList(lowbatteryobject.Name); XS1_DataQueue.Enqueue(lowbatteryobject); } else { XS1_DataObject lowbatteryobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"low_battery",DateTime.Now,_shutter.RoomID,0.0,_shutter.ToString()+",LowBattery"); SensorCheckIgnoreConfiguration.AddToIgnoreList(lowbatteryobject.Name); XS1_DataQueue.Enqueue(lowbatteryobject); } } } } } #endregion #region Handle SolarLog events if (Properties.Settings.Default.SolarLogEnabled) { SolarLogDataSet solarlog_dataobject = null; if(SolarLog_DataQueue.TryDequeue(out solarlog_dataobject)) { // Pac XS1_DataQueue.Enqueue(new XS1_DataObject(Properties.Settings.Default.SolarLogURLDomain, "Pac", ObjectTypes.Sensor, "Pac", solarlog_dataobject.DateAndTime, 1, solarlog_dataobject.Pac, "solarlog," + Properties.Settings.Default.SolarLogURLDomain + ",Pac," + solarlog_dataobject.Pac + "," + solarlog_dataobject.DateAndTime.Ticks)); // aPdc XS1_DataQueue.Enqueue(new XS1_DataObject(Properties.Settings.Default.SolarLogURLDomain, "aPdc", ObjectTypes.Sensor, "aPdc", solarlog_dataobject.DateAndTime, 1, solarlog_dataobject.aPdc, "solarlog," + Properties.Settings.Default.SolarLogURLDomain + ",aPdc," + solarlog_dataobject.aPdc+","+solarlog_dataobject.DateAndTime.Ticks)); } } #endregion } catch (Exception) { AcceptingCommands = false; //Thread.Sleep(1); } Thread.Sleep(1); } if (ELVMax != null) ELVMax.running = false; XS1.running = false; Thread.Sleep (200); // ... msecs period to wait for new input... }
public void Run() { // initialize XS1 Configuration XS1_Configuration = new XS1Configuration(ConfigurationCacheMinutes); MAXMonitoringThread ELVMax = null; SolarLogMonitoringThread SolarLog = null; // Start Sensor-Check Thread SensorCheck Sensorcheck = new SensorCheck(ConsoleOutputLogger); Thread SensorCheckThread = new Thread(new ThreadStart(Sensorcheck.Run)); SensorCheckThread.Start(); // Start Actor Re-Switching Thread ActorReswitching ActorReSwitch_ = new ActorReswitching(XS1_Configuration, ConsoleOutputLogger, TemporaryBlacklist,OnWaitOffLIst); Thread ActorReswitchThread = new Thread(new ThreadStart(ActorReSwitch_.Run)); ActorReswitchThread.Start(); // Start the SolarLog Thread (if enabled) // TODO: make it switchable / configurable if (Properties.Settings.Default.SolarLogEnabled) { SolarLog = new SolarLogMonitoringThread(Properties.Settings.Default.SolarLogURLDomain,ConsoleOutputLogger,SolarLog_DataQueue,Properties.Settings.Default.SolarLogUpdateIntervalMsec); Thread SolarLogThread = new Thread(new ThreadStart(SolarLog.Run)); SolarLogThread.Start(); } // Start the ELVMax Thread if (Properties.Settings.Default.ELVMAXEnabled) { ELVMax = new MAXMonitoringThread(Properties.Settings.Default.ELVMAXIP,Properties.Settings.Default.ELVMAXPort,ConsoleOutputLogger,MAX_DataQueue,Properties.Settings.Default.ELVMAXUpdateIntervalMsec); Thread ELVMaxThread = new Thread(new ThreadStart(ELVMax.Run)); ELVMaxThread.Start(); } XS1MonitoringThread XS1 = new XS1MonitoringThread(ServerName,ConsoleOutputLogger,UserName,Password,XS1_DataQueue); Thread XS1Thread = new Thread(new ThreadStart(XS1.Run)); XS1Thread.Start(); // Start integrated HTTP Server HttpServer httpServer = new HttpServer(Properties.Settings.Default.HTTPPort, Properties.Settings.Default.HTTPIP, Properties.Settings.Default.HTTPDocumentRoot, sensor_data_store, miataru_data_store, XS1_Configuration, ConsoleOutputLogger, ELVMax,Properties.Settings.Default.HTTPAuthEnabled,Properties.Settings.Default.HTTPAuthUsername,Properties.Settings.Default.HTTPAuthPassword,Properties.Settings.Default.HTTPAuthDisabledAdressStartsWith); Thread http_server_thread = new Thread(new ThreadStart(httpServer.listen)); http_server_thread.Start(); // Start Service Monitorng thread if (Properties.Settings.Default.NetworkMonitorEnabled) { NetworkMonitoring monitor = new NetworkMonitoring(ConsoleOutputLogger,NetworkMonitor_Queue,Properties.Settings.Default.NetworkMonitorUpdateIntervalMsec); Thread monitorThread = new Thread(new ThreadStart(monitor.Run)); monitorThread.Start(); } // Start Alarming thread if (Properties.Settings.Default.AlarmingEnabled) { AlarmingThread alarmThread = new AlarmingThread(ConsoleOutputLogger,Alarming_Queue,sensor_data_store,actor_data_store,miataru_data_store); Thread alarming_thread = new Thread(new ThreadStart(alarmThread.Run)); alarming_thread.Start(); } // Start Miataru Thread if (Properties.Settings.Default.MiataruEnabled) { MiataruThread miataruThread = new MiataruThread (ConsoleOutputLogger, miataru_data_store, Properties.Settings.Default.MiataruUpdateTime); Thread miataru_Thread = new Thread(new ThreadStart(miataruThread.Run)); miataru_Thread.Start(); } while (!Shutdown) { try { #region Handle XS1 events XS1_DataObject dataobject = null; if (XS1_DataQueue.TryDequeue(out dataobject)) { if (dataobject.Type == ObjectTypes.Actor) { lock(actor_data_store) { actor_data_store.Write(dataobject.Serialize()); } lock(KnownActorStates.KnownActorStatuses) { bool usethisactor = true; // check if this actor is on temporary blacklist (like when it was handled) lock (TemporaryBlacklist) { if (TemporaryBlacklist.Contains(dataobject.Name)) usethisactor = false; TemporaryBlacklist.Remove(dataobject.Name); } if (usethisactor) { // if Alarming is enabled, queue this XS1 Event up for alarming... if (Properties.Settings.Default.AlarmingEnabled) { Alarming_Queue.Enqueue(dataobject); } // this actor action did not result in any action hacs made - so we try to make the best out of it #region Scripting Handling // check if this sensor is something we should act uppon foreach (ScriptingActorElement Element in ScriptingActorConfiguration.ScriptingActorActions) { if (dataobject.Name == Element.SensorToWatchName) { if (dataobject.Value == Element.SensorValue) { // obviously there is a ScriptingActorConfiguration entry // so we execute the actor preset set_state_actuator.set_state_actuator ssa = new set_state_actuator.set_state_actuator(); ConsoleOutputLogger.WriteLineToScreenOnly("detected actor scripting action on actor "+Element.SensorToWatchName+" - "+Element.ActorToSwitchName+" to "+Element.ActionToRunName); if (Element.ActionToRunName == actor_status.URL) { ConsoleOutputLogger.WriteLine("Scripting Actor URL"); // handle URLs -> the ActorToSwitch Name will be the URL to trigger try { WebClient client = new WebClient(); client.Encoding = System.Text.Encoding.UTF8; String JSONInput = client.DownloadString(Element.ActorToSwitchName); ConsoleOutputLogger.WriteLine("Doing HTTP GET on: "+Element.ActorToSwitchName); } catch(Exception e) { ConsoleOutputLogger.WriteLine("Exception on URL Actor Scripting: " + e.Message); } } // check what action is going to happen now... if (Element.ActionToRunName == actor_status.On) { ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } if (Element.ActionToRunName == actor_status.Off) { ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "OFF", XS1_Configuration); // remove from OnWaitOffList lock (OnWaitOffLIst) { if (OnWaitOffLIst.Contains(Element.ActorToSwitchName)) OnWaitOffLIst.Remove(Element.ActorToSwitchName); } } if (Element.ActionToRunName == actor_status.OnOff) { // look for the current status in the known actors table lock(KnownActorStates.KnownActorStatuses) { if (KnownActorStates.KnownActorStatuses.ContainsKey(Element.ActorToSwitchName)) { current_actor_status Status = KnownActorStates.KnownActorStatuses[Element.ActorToSwitchName]; if (Status.Status == actor_status.On) ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "OFF", XS1_Configuration); else if (Status.Status == actor_status.Off) ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } else ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } } if (Element.ActionToRunName == actor_status.OnWaitOff) { lock (OnWaitOffLIst) { ConsoleOutputLogger.WriteLine("Adding " + Element.ActorToSwitchName + " to ActorReSwitching OnWaitOff List"); OnWaitOffLIst.Add(Element.ActorToSwitchName); } ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON_WAIT_OFF", XS1_Configuration); } } } } #endregion if (KnownActorStates.KnownActorStatuses.ContainsKey(dataobject.Name)) { // is contained if (dataobject.Value == 100) KnownActorStates.KnownActorStatuses[dataobject.Name] = new current_actor_status(dataobject.Name, actor_status.On); else KnownActorStates.KnownActorStatuses[dataobject.Name] = new current_actor_status(dataobject.Name, actor_status.Off); } else { if (dataobject.Value == 100) KnownActorStates.KnownActorStatuses.Add(dataobject.Name, new current_actor_status(dataobject.Name, actor_status.On)); else KnownActorStates.KnownActorStatuses.Add(dataobject.Name, new current_actor_status(dataobject.Name, actor_status.Off)); } } else ConsoleOutputLogger.WriteLine("Actor "+dataobject.Name+" is on the blacklist (ActorReSwitching) and therefore is ignored this time."); } } else if (dataobject.Type == ObjectTypes.Sensor) { lock(sensor_data_store) { sensor_data_store.Write(dataobject.Serialize()); } // update the sensor in the sensor check Sensorcheck.UpdateSensor(dataobject.Name); // if Alarming is enabled, queue this XS1 Event up for alarming... if (Properties.Settings.Default.AlarmingEnabled) { if (!dataobject.IgnoreForAlarming) // this if for those events which get re-queued as xs1 events despite being for example elvmax events Alarming_Queue.Enqueue(dataobject); } // check if this sensor is something we should act uppon foreach (ScriptingActorElement Element in ScriptingActorConfiguration.ScriptingActorActions) { if (dataobject.Name == Element.SensorToWatchName) { if (dataobject.Value == Element.SensorValue) { // obviously there is a ScriptingActorConfiguration entry // so we execute the actor preset set_state_actuator.set_state_actuator ssa = new set_state_actuator.set_state_actuator(); ConsoleOutputLogger.WriteLineToScreenOnly("detected actor scripting action on sensor "+Element.SensorToWatchName+" - "+Element.ActorToSwitchName+" to "+Element.ActionToRunName); if (Element.ActionToRunName == actor_status.URL) { ConsoleOutputLogger.WriteLine("Scripting Actor URL"); // handle URLs -> the ActorToSwitch Name will be the URL to trigger try { WebClient client = new WebClient(); client.Encoding = System.Text.Encoding.UTF8; String JSONInput = client.DownloadString(Element.ActorToSwitchName); ConsoleOutputLogger.WriteLine("Doing HTTP GET on: " + Element.ActorToSwitchName); } catch (Exception e) { ConsoleOutputLogger.WriteLine("Exception on URL Actor Scripting: " + e.Message); } } // check what action is going to happen now... if (Element.ActionToRunName == actor_status.On) { ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } if (Element.ActionToRunName == actor_status.Off) { ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "OFF", XS1_Configuration); // remove from OnWaitOffList lock (OnWaitOffLIst) { if (OnWaitOffLIst.Contains(Element.ActorToSwitchName)) OnWaitOffLIst.Remove(Element.ActorToSwitchName); } } if (Element.ActionToRunName == actor_status.OnOff) { // look for the current status in the known actors table lock(KnownActorStates.KnownActorStatuses) { if (KnownActorStates.KnownActorStatuses.ContainsKey(Element.ActorToSwitchName)) { current_actor_status Status = KnownActorStates.KnownActorStatuses[Element.ActorToSwitchName]; if (Status.Status == actor_status.On) ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "OFF", XS1_Configuration); else if (Status.Status == actor_status.Off) ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } else ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON", XS1_Configuration); } } if (Element.ActionToRunName == actor_status.OnWaitOff) { lock (OnWaitOffLIst) { ConsoleOutputLogger.WriteLine("Adding " + Element.ActorToSwitchName + " to ActorReSwitching OnWaitOff List"); OnWaitOffLIst.Add(Element.ActorToSwitchName); } ssa.SetStateActuatorPreset(hacs.Properties.Settings.Default.XS1, hacs.Properties.Settings.Default.Username, hacs.Properties.Settings.Default.Password, Element.ActorToSwitchName, "ON_WAIT_OFF", XS1_Configuration); } } } } } else if (dataobject.Type == ObjectTypes.Unknown) { unknown_data_store.Write(dataobject.Serialize()); } ConsoleOutputLogger.WriteLine(ServerName+" - "+dataobject.OriginalXS1Statement); } #endregion #region Handle MAX events // the strategy for MAX events is quite easy: emulate XS1 events and stuff the XS1 queue with those faked events // that takes care of the storage and the if (Properties.Settings.Default.ELVMAXEnabled) { IDeviceDiffSet max_dataobject = null; if(MAX_DataQueue.TryDequeue(out max_dataobject)) { // if Alarming is enabled, queue this ELV MAX up for alarming... if (Properties.Settings.Default.AlarmingEnabled) { Alarming_Queue.Enqueue(max_dataobject); } StringBuilder sb = new StringBuilder(); sb.Append("S\t"+max_dataobject.DeviceName+"\t"+max_dataobject.DeviceType); if (max_dataobject.DeviceType == DeviceTypes.HeatingThermostat) { HeatingThermostatDiff _heating = (HeatingThermostatDiff)max_dataobject; // this is what is different on the heating thermostats //ConsoleOutputLogger.WriteLine(_heating.ToString()); // first the temperature data XS1_DataObject maxdataobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_heating.RoomName+"-"+_heating.DeviceName,ObjectTypes.Sensor,"heating_thermostat",DateTime.Now,_heating.RoomID,_heating.Temperature,_heating.ToString(),true); SensorCheckIgnoreConfiguration.AddToIgnoreList(maxdataobject.Name); XS1_DataQueue.Enqueue(maxdataobject); // then the low battery if exists if (_heating.LowBattery == BatteryStatus.lowbattery) { XS1_DataObject lowbatteryobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_heating.RoomName+"-"+_heating.DeviceName,ObjectTypes.Sensor,"low_battery",DateTime.Now,_heating.RoomID,_heating.Temperature,_heating.ToString()+", LowBattery",true); SensorCheckIgnoreConfiguration.AddToIgnoreList(lowbatteryobject.Name); XS1_DataQueue.Enqueue(lowbatteryobject); } if (_heating.Mode == ThermostatModes.boost) { XS1_DataObject boostmodeobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_heating.RoomName+"-"+_heating.DeviceName,ObjectTypes.Sensor,"boost",DateTime.Now,_heating.RoomID,_heating.Temperature, _heating.ToString()+", Boost",true); SensorCheckIgnoreConfiguration.AddToIgnoreList(boostmodeobject.Name); XS1_DataQueue.Enqueue(boostmodeobject); } } if (max_dataobject.DeviceType == DeviceTypes.ShutterContact) { ShutterContactDiff _shutter = (ShutterContactDiff)max_dataobject; // this is what is different on the ShutterContacts //ConsoleOutputLogger.WriteLine(_shutter.ToString()); // first the open/close status if (_shutter.ShutterState == ShutterContactModes.open) { XS1_DataObject maxdataobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"shutter_contact",DateTime.Now,_shutter.RoomID,1.0,_shutter.ToString(),true); SensorCheckIgnoreConfiguration.AddToIgnoreList(maxdataobject.Name); XS1_DataQueue.Enqueue(maxdataobject); } else { XS1_DataObject maxdataobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"shutter_contact",DateTime.Now,_shutter.RoomID,0.0,_shutter.ToString(),true); SensorCheckIgnoreConfiguration.AddToIgnoreList(maxdataobject.Name); XS1_DataQueue.Enqueue(maxdataobject); } // then the low battery if exists if (_shutter.LowBattery == BatteryStatus.lowbattery) { if (_shutter.ShutterState == ShutterContactModes.open) { XS1_DataObject lowbatteryobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"low_battery",DateTime.Now,_shutter.RoomID,1.0,_shutter.ToString()+",LowBattery",true); SensorCheckIgnoreConfiguration.AddToIgnoreList(lowbatteryobject.Name); XS1_DataQueue.Enqueue(lowbatteryobject); } else { XS1_DataObject lowbatteryobject = new XS1_DataObject(Properties.Settings.Default.ELVMAXIP,_shutter.RoomName+"-"+_shutter.DeviceName,ObjectTypes.Sensor,"low_battery",DateTime.Now,_shutter.RoomID,0.0,_shutter.ToString()+",LowBattery",true); SensorCheckIgnoreConfiguration.AddToIgnoreList(lowbatteryobject.Name); XS1_DataQueue.Enqueue(lowbatteryobject); } } } } } #endregion #region Handle SolarLog events if (Properties.Settings.Default.SolarLogEnabled) { SolarLogDataSet solarlog_dataobject = null; if(SolarLog_DataQueue.TryDequeue(out solarlog_dataobject)) { // Pac XS1_DataQueue.Enqueue(new XS1_DataObject(Properties.Settings.Default.SolarLogURLDomain, "Pac", ObjectTypes.Sensor, "Pac", solarlog_dataobject.DateAndTime, 1, solarlog_dataobject.Pac, "solarlog," + Properties.Settings.Default.SolarLogURLDomain + ",Pac," + solarlog_dataobject.Pac + "," + solarlog_dataobject.DateAndTime.Ticks,true)); // aPdc XS1_DataQueue.Enqueue(new XS1_DataObject(Properties.Settings.Default.SolarLogURLDomain, "aPdc", ObjectTypes.Sensor, "aPdc", solarlog_dataobject.DateAndTime, 1, solarlog_dataobject.aPdc, "solarlog," + Properties.Settings.Default.SolarLogURLDomain + ",aPdc," + solarlog_dataobject.aPdc+","+solarlog_dataobject.DateAndTime.Ticks,true)); // if Alarming is enabled, queue this SolarLog Event up for alarming... if (Properties.Settings.Default.AlarmingEnabled) { Alarming_Queue.Enqueue(solarlog_dataobject); } } } #endregion #region Handle Network Monitor events if (Properties.Settings.Default.NetworkMonitorEnabled) { NetworkMonitoringDataSet networkmonitor_dataobject = null; if(NetworkMonitor_Queue.TryDequeue(out networkmonitor_dataobject)) { if (networkmonitor_dataobject.Status == Org.Mentalis.Network.ICMP_Status.Success) XS1_DataQueue.Enqueue(new XS1_DataObject(networkmonitor_dataobject.Descriptor,networkmonitor_dataobject.HostnameIP,ObjectTypes.Sensor,"Ping",networkmonitor_dataobject.TimeOfMeasurement,2,1,"OnlineCheck,"+networkmonitor_dataobject.HostnameIP+","+networkmonitor_dataobject.Descriptor+",Online",true)); else XS1_DataQueue.Enqueue(new XS1_DataObject(networkmonitor_dataobject.Descriptor,networkmonitor_dataobject.HostnameIP,ObjectTypes.Sensor,"Ping",networkmonitor_dataobject.TimeOfMeasurement,2,0,"OnlineCheck,"+networkmonitor_dataobject.HostnameIP+","+networkmonitor_dataobject.Descriptor+",Offline",true)); // if Alarming is enabled, queue this Network Monitor Event up for alarming... if (Properties.Settings.Default.AlarmingEnabled) { Alarming_Queue.Enqueue(networkmonitor_dataobject); } } } #endregion } catch (Exception) { AcceptingCommands = false; //Thread.Sleep(1); } Thread.Sleep(1); } if (ELVMax != null) ELVMax.running = false; XS1.running = false; Thread.Sleep (200); // ... msecs period to wait for new input... }