public virtual void Read(PackFileDeserializer des, BinaryReaderEx br) { m_name = des.ReadStringPointer(br); m_isExclusive = br.ReadUInt32(); m_flags = br.ReadInt32(); m_triggerType = (TriggerType)br.ReadByte(); m_triggerManifoldTolerance = new hkUFloat8(); m_triggerManifoldTolerance.Read(des, br); m_dynamicFriction = br.ReadInt16(); m_staticFriction = br.ReadInt16(); m_restitution = br.ReadInt16(); m_frictionCombinePolicy = (CombinePolicy)br.ReadByte(); m_restitutionCombinePolicy = (CombinePolicy)br.ReadByte(); m_weldingTolerance = br.ReadInt16(); m_maxContactImpulse = br.ReadSingle(); m_fractionOfClippedImpulseToApply = br.ReadSingle(); m_massChangerCategory = (MassChangerCategory)br.ReadByte(); br.ReadByte(); m_massChangerHeavyObjectFactor = br.ReadInt16(); m_softContactForceFactor = br.ReadInt16(); m_softContactDampFactor = br.ReadInt16(); m_softContactSeperationVelocity = new hkUFloat8(); m_softContactSeperationVelocity.Read(des, br); br.ReadUInt16(); br.ReadByte(); m_surfaceVelocity = des.ReadClassPointer <hknpSurfaceVelocity>(br); m_disablingCollisionsBetweenCvxCvxDynamicObjectsDistance = br.ReadInt16(); br.ReadUInt32(); br.ReadUInt16(); m_userData = br.ReadUInt64(); m_isShared = br.ReadBoolean(); br.ReadUInt32(); br.ReadUInt16(); br.ReadByte(); }
public virtual void Read(PackFileDeserializer des, BinaryReaderEx br) { m_userData = br.ReadUInt64(); m_friction = new hkUFloat8(); m_friction.Read(des, br); m_restitution = br.ReadByte(); m_maxImpulse = new hkUFloat8(); m_maxImpulse.Read(des, br); m_flags = br.ReadByte(); br.ReadUInt32(); }
public override void Read(PackFileDeserializer des, BinaryReaderEx br) { base.Read(des, br); m_solvingMethod = (SolvingMethod)br.ReadByte(); m_bodiesToNotify = br.ReadByte(); m_velocityStabilizationFactor = new hkUFloat8(); m_velocityStabilizationFactor.Read(des, br); m_enableLinearImpulseLimit = br.ReadBoolean(); br.ReadUInt16(); m_breachImpulse = br.ReadSingle(); m_inertiaStabilizationFactor = br.ReadSingle(); }
public virtual void Read(PackFileDeserializer des, BinaryReaderEx br) { m_transform = des.ReadTransform(br); m_sweptTransform_0 = des.ReadVector4(br); m_sweptTransform_1 = des.ReadVector4(br); m_sweptTransform_2 = des.ReadVector4(br); m_sweptTransform_3 = des.ReadVector4(br); m_sweptTransform_4 = des.ReadVector4(br); m_deltaAngle = des.ReadVector4(br); m_objectRadius = br.ReadSingle(); m_linearDamping = br.ReadInt16(); m_angularDamping = br.ReadInt16(); m_timeFactor = br.ReadInt16(); m_maxLinearVelocity = new hkUFloat8(); m_maxLinearVelocity.Read(des, br); m_maxAngularVelocity = new hkUFloat8(); m_maxAngularVelocity.Read(des, br); m_deactivationClass = br.ReadByte(); br.ReadUInt16(); br.ReadByte(); }