Esempio n. 1
0
		public static void SendMouseInput(int positionX, int positionY, int maxX, int maxY, bool leftDown)
		{
			if(positionX > int.MaxValue)
				throw new ArgumentOutOfRangeException("positionX");
			if(positionY > int.MaxValue)
				throw new ArgumentOutOfRangeException("positionY");

			Input[] i = new Input[2];

			// move the mouse to the position specified
			i[0] = new Input();
			i[0].Type = InputMouse;
			i[0].MouseInput.X = (positionX * 65535) / maxX;
			i[0].MouseInput.Y = (positionY * 65535) / maxY;
			i[0].MouseInput.Flags = MouseEventAbsolute | MouseEventMove;

			// determine if we need to send a mouse down or mouse up event
			if(!lastLeftDown && leftDown)
			{
				i[1] = new Input();
				i[1].Type = InputMouse;
				i[1].MouseInput.Flags = MouseEventLeftDown;
			}
			else if(lastLeftDown && !leftDown)
			{
				i[1] = new Input();
				i[1].Type = InputMouse;
				i[1].MouseInput.Flags = MouseEventLeftUp;
			}

			lastLeftDown = leftDown;

			// send it off
			uint result = SendInput(2, i, Marshal.SizeOf(i[0]));
			if(result == 0)
				throw new Win32Exception(Marshal.GetLastWin32Error());
		}
Esempio n. 2
0
		private static extern uint SendInput(uint numInputs, Input[] inputs, int size);