/// <summary> /// Initializes a new instance of the <see cref="TreeNode"/> class. /// </summary> /// <param name="parent">Parent control.</param> public TreeNode(Base parent) : base(parent) { m_ToggleButton = new TreeToggleButton(this); m_ToggleButton.SetBounds(0, 0, 15, 15); m_ToggleButton.Toggled += OnToggleButtonPress; m_Title = new TreeNodeLabel(this); m_Title.Dock = Pos.Top; m_Title.Margin = new Margin(16, 0, 0, 0); m_Title.DoubleClicked += OnDoubleClickName; m_Title.Clicked += OnClickName; m_InnerPanel = new Base(this); m_InnerPanel.Dock = Pos.Top; m_InnerPanel.Height = 100; m_InnerPanel.Margin = new Margin(TreeIndentation, 1, 0, 0); m_InnerPanel.Hide(); IsRoot = parent is TreeControl; m_Selected = false; IsSelectable = true; Dock = Pos.Top; }
public ScreenSolarSystem(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); Gwen.Control.Label label = new Gwen.Control.Label(this); label.Text = "Solar System"; label.SetPosition(30, 30); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; Gwen.Control.Button buttonOK = new Gwen.Control.Button(this); buttonOK.Text = "OK"; buttonOK.Font = Program.fontButtonLabels; buttonOK.SetBounds(300, 500, 200, 50); buttonOK.Clicked += onButtonOKClick; Gwen.Control.Button buttonPlanet = new Gwen.Control.Button(this); buttonPlanet.Text = "Planet"; buttonPlanet.Font = Program.fontButtonLabels; buttonPlanet.SetBounds(550, 500, 200, 50); buttonPlanet.Clicked += onButtonPlanetClick; }
public Screen_TechTree(Base parent) : base(parent) { Gwen.Control.Button buttonOK = new Gwen.Control.Button(this); buttonOK.Text = "Back"; buttonOK.Font = Program.fontButtonLabels; buttonOK.SetBounds(500, 500, 50, 50); buttonOK.Clicked += onButtonOKClick; Tech.Inint(); SetSize(parent.Width, parent.Height); label = new Gwen.Control.Label(this); label.Text = "Tech_Tree Probe"; label.SetPosition(Program.percentW(85), Program.percentH(85)); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; img = new Gwen.Control.ImagePanel(this); updateDrawing(); img.SetPosition(Program.percentW(0), Program.percentH(0)); img.SetSize(Program.percentW(80), Program.percentH(80)); //img.Clicked += new GwenEventHandler<ClickedEventArgs>(img_Clicked); img.MouseMoved += new GwenEventHandler <MovedEventArgs>(img_MouseMoved); img.MouseDown += new GwenEventHandler <ClickedEventArgs>(img_MouseDown); img.MouseUp += new GwenEventHandler <ClickedEventArgs>(img_MouseUp); }
public ScreenPlanet(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); Gwen.Control.Label label = new Gwen.Control.Label(this); label.Text = "Planet"; label.SetPosition(30, 30); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; int width; int height; Gwen.Control.WindowControl settingsWindow = new Gwen.Control.WindowControl(this); settingsWindow.Width = parent.Width / 2; settingsWindow.Height = parent.Height / 2; settingsWindow.SetPosition(width = parent.Width / 2 - settingsWindow.Width / 2, height = parent.Height / 2 - settingsWindow.Height / 2); Gwen.Control.Button buttonBack = new Gwen.Control.Button(settingsWindow); buttonBack.Text = "Back"; buttonBack.Font = Program.fontButtonLabels; buttonBack.SetBounds(width / 100 * 8, height / 100 * 8, width / 3, height / 3); buttonBack.Clicked += onButtonBackClick; }
public Screen_GameScreen(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); label = new Gwen.Control.Label(this); label.Text = "GAME!!!"; label.SetPosition(Program.percentW(5), Program.percentH(5)); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; img = new Gwen.Control.ImagePanel(this); galaxyImage = new Bitmap(Program.percentW(100), Program.percentH(80), PixelFormat.Format32bppArgb); DrawControl = new DrawController(galaxyImage); updateDrawing(); img.SetPosition(Program.percentW(0), Program.percentH(20)); img.SetSize(Program.percentW(100), Program.percentH(80)); //img.Clicked += new GwenEventHandler<ClickedEventArgs>(img_Clicked); img.MouseMoved += new GwenEventHandler <MovedEventArgs>(img_MouseMoved); img.MouseDown += new GwenEventHandler <ClickedEventArgs>(img_MouseDown); img.MouseUp += new GwenEventHandler <ClickedEventArgs>(img_MouseUp); Gwen.Control.Button buttonTech = new Gwen.Control.Button(this); buttonTech.Text = "Tech Tree"; buttonTech.Font = Program.fontButtonLabels; buttonTech.SetBounds(Program.percentW(80), Program.percentH(84), Program.percentW(20), Program.percentH(8)); buttonTech.Clicked += onButtonTechClick; Gwen.Control.Button buttonMenu = new Gwen.Control.Button(this); buttonMenu.Text = "Menu"; buttonMenu.Font = Program.fontButtonLabels; buttonMenu.SetBounds(Program.percentW(0), Program.percentH(0), Program.percentW(13), Program.percentH(8)); buttonMenu.Clicked += onButtonMenuClick; Gwen.Control.Button buttonSolarSystem = new Gwen.Control.Button(this); buttonSolarSystem.Text = "Solar System"; buttonSolarSystem.Font = Program.fontButtonLabels; buttonSolarSystem.SetBounds(Program.percentW(0), Program.percentH(92), Program.percentW(19), Program.percentH(8)); buttonSolarSystem.Clicked += onSolarSystemClick; Gwen.Control.Button buttonStep = new Gwen.Control.Button(this); buttonStep.Text = "Step"; buttonStep.Font = Program.fontButtonLabels; buttonStep.SetBounds(Program.percentW(90), Program.percentH(92), Program.percentW(10), Program.percentH(8)); buttonStep.Clicked += onSolarSystemClick; buttonCombat = new Gwen.Control.Button(this); buttonCombat.Text = "Combat"; buttonCombat.Font = Program.fontButtonLabels; buttonCombat.SetBounds(Program.percentW(19), Program.percentH(92), Program.percentW(18), Program.percentH(8)); buttonCombat.Clicked += onCombatClick; }
public Screen_Combat(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); imgCombatMap = new Gwen.Control.ImagePanel(this); tacticState.New(ref seed); ShipsCounter.ShipsCount(ref seed); pictureMap.Width = Program.percentW(100); pictureMap.Height = Program.percentH(82); tacticDraw.New(pictureMap, seed, tacticState); UpdateDrawing(); imgCombatMap.SetPosition(Program.percentW(0), Program.percentH(0)); imgCombatMap.SetSize(pictureMap.Width, pictureMap.Height); imgCombatMap.MouseDown += new GwenEventHandler <ClickedEventArgs>(imgCombatMap_MouseDown); buttonStep = new Gwen.Control.Button(this); buttonStep.Text = "Step"; buttonStep.Font = Program.fontButtonLabels; buttonStep.SetBounds(Program.percentW(82), Program.percentH(82), Program.percentW(18), Program.percentH(6)); buttonStep.Clicked += onStepClick; buttonConcede = new Gwen.Control.Button(this); buttonConcede.Text = "Concede"; buttonConcede.Font = Program.fontButtonLabels; buttonConcede.SetBounds(Program.percentW(82), Program.percentH(88), Program.percentW(18), Program.percentH(6)); buttonConcede.Clicked += onConcedeClick; buttonAutoBattle = new Gwen.Control.Button(this); buttonAutoBattle.Text = "Auto Battle"; buttonAutoBattle.Font = Program.fontButtonLabels; buttonAutoBattle.SetBounds(Program.percentW(82), Program.percentH(94), Program.percentW(18), Program.percentH(6)); buttonAutoBattle.Clicked += onAutoBattleClick; labelStep = new Gwen.Control.Label(this); labelStep.Text = "Ходит 1-й игрок"; labelStep.Font = Program.fontText; labelStep.TextColor = Color.GreenYellow; labelStep.SetBounds(Program.percentW(65), Program.percentH(90), Program.percentW(20), Program.percentH(8)); labelDescription = new Gwen.Control.Label(this); labelDescription.Text = ""; labelDescription.Font = Program.fontText; labelDescription.TextColor = Color.GreenYellow; labelDescription.SetBounds(Program.percentW(0), Program.percentH(82), Program.percentW(50), Program.percentH(18)); }
private void EndCombat(int win) { Gwen.Control.WindowControl windowEnd = new Gwen.Control.WindowControl(this); windowEnd.Width = this.Width / 2; windowEnd.Height = this.Height / 2; windowEnd.SetPosition(this.Width / 2 - windowEnd.Width / 2, this.Height / 2 - windowEnd.Height / 2); Gwen.Control.Label labelWin = new Gwen.Control.Label(windowEnd); labelWin.Text = "Win Player " + win.ToString(); labelWin.Font = Program.fontLogo; labelWin.SetBounds(windowEnd.Width / 2 - labelWin.Width / 2, windowEnd.Height / 2 - labelWin.Height, windowEnd.Width, windowEnd.Height * 15 / 100); Gwen.Control.Button buttonOK = new Gwen.Control.Button(windowEnd); buttonOK.Text = "OK"; buttonOK.Font = Program.fontButtonLabels; buttonOK.SetBounds(windowEnd.Width / 2 - buttonOK.Width / 2, windowEnd.Height * 70 / 100, windowEnd.Width * 25 / 100, windowEnd.Height * 15 / 100); buttonOK.Clicked += onOKClick; windowEnd.IsClosable = false; }
public Screen_MainMenu(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); Gwen.Control.Label label = new Gwen.Control.Label(this); label.Text = "GalaxyConquest"; label.SetPosition(70, 30); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; Gwen.Control.Button buttonNewGame = new Gwen.Control.Button(this); buttonNewGame.Text = "New game"; buttonNewGame.Font = Program.fontButtonLabels; buttonNewGame.SetBounds(300, 200, 200, 50); buttonNewGame.Pressed += onButtonNewGameClick; Gwen.Control.Button buttonLoadGame = new Gwen.Control.Button(this); buttonLoadGame.Text = "Load game"; buttonLoadGame.Disable(); buttonLoadGame.Font = Program.fontButtonLabels; buttonLoadGame.SetBounds(300, 260, 200, 50); Gwen.Control.Button buttonSettings = new Gwen.Control.Button(this); buttonSettings.Text = "Settings"; buttonSettings.Font = Program.fontButtonLabels; buttonSettings.SetBounds(300, 320, 200, 50); buttonSettings.Pressed += onButtonSettingsClick; Gwen.Control.Button buttonCredits = new Gwen.Control.Button(this); buttonCredits.Text = "Credits"; buttonCredits.Font = Program.fontButtonLabels; buttonCredits.SetBounds(300, 380, 200, 50); Gwen.Control.Button buttonQuit = new Gwen.Control.Button(this); buttonQuit.Text = "Quit"; buttonQuit.Font = Program.fontButtonLabels; buttonQuit.SetBounds(300, 440, 200, 50); buttonQuit.Pressed += onButtonQuitClick; }
public Screen_NewGame(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); label = new Gwen.Control.Label(this); label.Text = "New game"; label.SetPosition(Program.percentW(5), Program.percentH(5)); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; Gwen.Control.Button buttonBack = new Gwen.Control.Button(this); buttonBack.Text = "Back"; buttonBack.Font = Program.fontButtonLabels; buttonBack.SetBounds(Program.percentW(5), Program.percentH(87), Program.percentW(18), Program.percentH(8)); buttonBack.Clicked += onButtonBackClick; Gwen.Control.Button buttonNewGame = new Gwen.Control.Button(this); buttonNewGame.Text = "New game"; buttonNewGame.Font = Program.fontButtonLabels; buttonNewGame.SetBounds(Program.percentW(77), Program.percentH(87), Program.percentW(18), Program.percentH(8)); buttonNewGame.Clicked += onButtonNewGameClick; imageGalaxyType = new Gwen.Control.ImagePanel(this); imageGalaxyType.Image = Properties.Resources.icon_newgame_spiral; imageGalaxyType.SetBounds(Program.percentW(20), Program.percentH(20), Program.percentW(25), Program.percentH(25)); Gwen.Control.Button buttonGalaxyTypeLeft = new Gwen.Control.Button(this); buttonGalaxyTypeLeft.Text = "<"; buttonGalaxyTypeLeft.SetBounds(Program.percentW(20), Program.percentH(40), Program.percentW(5), Program.percentH(5)); buttonGalaxyTypeLeft.Clicked += onButtonGalaxyTypeLeftClick; Gwen.Control.Button buttonGalaxyTypeRight = new Gwen.Control.Button(this); buttonGalaxyTypeRight.Text = ">"; buttonGalaxyTypeRight.SetBounds(Program.percentW(40), Program.percentH(40), Program.percentW(5), Program.percentH(5)); buttonGalaxyTypeRight.Clicked += onButtonGalaxyTypeRightClick; }
/// <summary> /// Initializes a new instance of the <see cref="TreeNode"/> class. /// </summary> /// <param name="parent">Parent control.</param> public TreeNode(Base parent) : base(parent) { m_ToggleButton = new TreeToggleButton(this); m_ToggleButton.SetBounds(0, 0, 15, 15); m_ToggleButton.Toggled += OnToggleButtonPress; m_Title = new TreeNodeLabel(this); m_Title.Dock = Pos.Top; m_Title.Margin = new Margin(16, 0, 0, 0); m_Title.DoubleClickedLeft += OnDoubleClickName; m_Title.Clicked += OnClickName; m_InnerPanel = new Base(this); m_InnerPanel.Dock = Pos.Top; m_InnerPanel.Height = 100; m_InnerPanel.Margin = new Margin(TreeIndentation, 1, 0, 0); m_InnerPanel.Hide(); m_Root = false; m_Selected = false; m_Selectable = true; }
private void onButtonMenuClick(Base control, EventArgs args) { if (!menuOpenned) { menuOpenned = true; Gwen.Control.WindowControl menuWindow = new Gwen.Control.WindowControl(this); menuWindow.Width = Program.percentW(50); menuWindow.Height = Program.percentH(50); menuWindow.SetPosition(Program.percentW(25), Program.percentH(20)); Gwen.Control.Button buttonNewGame = new Gwen.Control.Button(menuWindow); buttonNewGame.Text = "New game"; buttonNewGame.Font = Program.fontButtonLabels; buttonNewGame.SetBounds(Program.percentW(12), Program.percentH(0), 200, 50); buttonNewGame.Pressed += onButtonNewGameClick; Gwen.Control.Button buttonLoadGame = new Gwen.Control.Button(menuWindow); buttonLoadGame.Text = "Load game"; buttonLoadGame.Disable(); buttonLoadGame.Font = Program.fontButtonLabels; buttonLoadGame.SetBounds(Program.percentW(12), Program.percentH(10), 200, 50); Gwen.Control.Button buttonSaveGame = new Gwen.Control.Button(menuWindow); buttonSaveGame.Text = "Save Game"; buttonSaveGame.Disable(); buttonSaveGame.Font = Program.fontButtonLabels; buttonSaveGame.SetBounds(Program.percentW(12), Program.percentH(20), 200, 50); Gwen.Control.Button buttonQuit = new Gwen.Control.Button(menuWindow); buttonQuit.Text = "Quit"; buttonQuit.Font = Program.fontButtonLabels; buttonQuit.SetBounds(Program.percentW(12), Program.percentH(30), 200, 50); buttonQuit.Pressed += onButtonQuitClick; } }
public Screen_Settings(Base parent) : base(parent) { SetSize(parent.Width, parent.Height); Gwen.Control.Label label = new Gwen.Control.Label(this); label.Text = "Settings"; label.SetPosition(30, 30); label.TextColor = Color.FromArgb(200, 80, 0, 250); label.Font = Program.fontLogo; Gwen.Control.WindowControl settingsWindow = new Gwen.Control.WindowControl(this); settingsWindow.Width = parent.Width / 2; settingsWindow.Height = parent.Height / 2; settingsWindow.SetPosition(parent.Width / 2 - settingsWindow.Width / 2, parent.Height / 2 - settingsWindow.Height / 2); Gwen.Control.Label musicLabel = new Gwen.Control.Label(settingsWindow); musicLabel.Text = "Music:"; musicLabel.SetPosition(parent.Width / 10, parent.Height / 10); musicLabel.TextColor = Color.FromArgb(255, 0, 0, 0); musicLabel.Font = Program.fontText; Gwen.Control.HorizontalSlider musicSlider = new Gwen.Control.HorizontalSlider(settingsWindow); musicSlider.SetPosition(parent.Width / 5, parent.Height / 10); musicSlider.SetSize(parent.Width / 10, musicLabel.Height); Gwen.Control.Label sfxLabel = new Gwen.Control.Label(settingsWindow); sfxLabel.Text = "SFX:"; sfxLabel.SetPosition(parent.Width / 10, musicLabel.Y + musicLabel.Height); sfxLabel.TextColor = Color.FromArgb(255, 0, 0, 0); sfxLabel.Font = Program.fontText; Gwen.Control.CheckBox sfxCheckBox = new Gwen.Control.CheckBox(settingsWindow); sfxCheckBox.SetPosition(parent.Width / 5, musicLabel.Y + musicLabel.Height); Gwen.Control.Label fpsLabel = new Gwen.Control.Label(settingsWindow); fpsLabel.Text = "FPS Limit:"; fpsLabel.SetPosition(parent.Width / 10, sfxLabel.Y + sfxLabel.Height); fpsLabel.TextColor = Color.FromArgb(255, 0, 0, 0); fpsLabel.Font = Program.fontText; Gwen.Control.HorizontalSlider fpsSlider = new Gwen.Control.HorizontalSlider(settingsWindow); fpsSlider.SetPosition(parent.Width / 5, sfxLabel.Y + sfxLabel.Height); fpsSlider.SetSize(parent.Width / 10, sfxLabel.Height); Gwen.Control.Label resolutionLabel = new Gwen.Control.Label(settingsWindow); resolutionLabel.Text = "Resolution:"; resolutionLabel.SetPosition(parent.Width / 10, fpsLabel.Y + fpsLabel.Height); resolutionLabel.TextColor = Color.FromArgb(255, 0, 0, 0); resolutionLabel.Font = Program.fontText; Gwen.Control.ComboBox resolution = new ComboBox(settingsWindow); resolution.AddItem("800x600"); resolution.AddItem("1024x768"); resolution.SetPosition(parent.Width / 5, fpsLabel.Y + fpsLabel.Height); resolution.SetSize(parent.Width / 10, resolutionLabel.Height); Gwen.Control.Label fullScreenLabel = new Gwen.Control.Label(settingsWindow); fullScreenLabel.Text = "Full screen:"; fullScreenLabel.SetPosition(parent.Width / 10, resolutionLabel.Y + resolutionLabel.Height); fullScreenLabel.TextColor = Color.FromArgb(255, 0, 0, 0); fullScreenLabel.Font = Program.fontText; Gwen.Control.CheckBox fullScreenCheckBox = new Gwen.Control.CheckBox(settingsWindow); fullScreenCheckBox.SetPosition(parent.Width / 5, resolutionLabel.Y + resolutionLabel.Height); if (fullScreen == true) { fullScreenCheckBox.Toggle(); } fullScreenCheckBox.Checked += fullScreenEnable; fullScreenCheckBox.UnChecked += fullScreenDisable; Gwen.Control.Button buttonOK = new Gwen.Control.Button(this); buttonOK.Text = "OK"; buttonOK.Font = Program.fontButtonLabels; buttonOK.SetBounds(550, 500, 200, 50); buttonOK.Clicked += onButtonOKClick; }
/// <summary> /// Initializes a new instance of the <see cref="TreeNode"/> class. /// </summary> /// <param name="parent">Parent control.</param> public TreeNode(ZGE.Components.ZComponent parent) : base(parent) { m_ToggleButton = new TreeToggleButton(this); m_ToggleButton.SetBounds(0, 0, 15, 15); m_ToggleButton.Toggled += OnToggleButtonPress; m_Title = new TreeNodeLabel(this); m_Title.Dock = Pos.Top; m_Title.Margin = new Margin(16, 0, 0, 0); m_Title.DoubleClickedLeft += OnDoubleClickName; m_Title.Clicked += OnClickName; m_InnerPanel = new GUIControl(this); m_InnerPanel.Dock = Pos.Top; m_InnerPanel.Height = 100; m_InnerPanel.Margin = new Margin(TreeIndentation, 1, 0, 0); m_InnerPanel.Hide(); m_Root = false; m_Selected = false; m_Selectable = true; }