Esempio n. 1
0
 void Start()
 {
     #if !UNITY_EDITOR
     jumpPlugin.Initialized += (object sender, System.EventArgs e) => {
         playFab.LoginToPlayFab(jumpPlugin.userId);
     };
     #else
     DataStorage.Load();
     Objectives.Load();
     GameObject.FindObjectOfType <Downloader>().LoadBundle();
     #endif
 }
Esempio n. 2
0
 public static void LoadPlayerData()
 {
     DataStorage.Load(); Objectives.Load();
 }