Esempio n. 1
0
        /// <summary>
        /// This method refills the list of gum in the Machine class
        /// </summary>
        static void FillDispenser()
        {
            GumStorage gumstorage = GumStorage.Instance;
            Dispenser  dispenser  = Dispenser.Instance;

            for (int i = 0; i < 55; i++)
            {
                dispenser.gums.Add(gumstorage.gumStorage.ElementAt(i));
            }
            gumstorage.gumStorage.Clear();
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            Dispenser Logic = new Dispenser();


            Logic.Addgum();



            Console.WriteLine();
            Console.WriteLine("\n\n");



            while (true)
            {
                bool handle = false;
                Console.Write("Vil du trække et stykke tyggegummi Ja eller Nej : ");
                String yesOrNo = Console.ReadLine().ToLower();

                switch (yesOrNo)
                {
                case "ja":
                    handle = true;
                    break;

                case "j":
                    handle = true;
                    break;

                case "nej":
                    handle = false;
                    break;

                case "n":
                    handle = false;
                    break;

                default:
                    handle = false;
                    break;
                }
                Console.Clear();
                Logic.PullAGum(handle);
            }
        }
Esempio n. 3
0
        static void Menu(Dispenser dispenser, GumStorage gumStorage)
        {
            bool showmenu = true;

            while (showmenu)
            {
                Console.Clear();
                Console.WriteLine("================================");
                Console.WriteLine(" Welcome to this Gum Dispenser!");
                Console.WriteLine("================================");
                Console.WriteLine("(1) To turn the knob and draw a piece gum");
                Console.WriteLine("(2) Order new package of gum (if empty only)");
                Console.WriteLine("(3) Refill dispenser (if empty only)");
                Console.WriteLine("(4) Exit\n");
                Console.WriteLine("Gum left :" + dispenser.gums.Count);
                Console.WriteLine("Gum storage :" + gumStorage.gumStorage.Count);
                switch (UserKeyInput().Key)
                {
                case ConsoleKey.D1:
                    Console.Clear();
                    try
                    {
                        Gum tempgum = dispenser.DrawGum();
                        Console.WriteLine($"You have recieved a {tempgum.Flavour} flavoured gum!\n");
                    }
                    catch (Exception)
                    {
                        Console.WriteLine("There aren't any gum left!");
                    }
                    Console.WriteLine("Press 'Enter' to go back to the main menu!");
                    Console.ReadLine();
                    break;

                case ConsoleKey.D2:
                    if (gumStorage.gumStorage.Count == 0)
                    {
                        gumStorage.OrderGum();
                    }
                    else
                    {
                        Console.Clear();
                        Console.WriteLine("You still have gum in storage, use that first!");
                        Console.WriteLine("Press 'Enter' to return to the menu");
                        Console.ReadLine();
                    }
                    break;

                case ConsoleKey.D3:
                    if (dispenser.gums.Count == 0)
                    {
                        try
                        {
                            FillDispenser();
                        }
                        catch (Exception)
                        {
                            Console.Clear();
                            Console.WriteLine("There's no gum in storage, please order more!");
                            Console.WriteLine("Press 'Enter' to go back to the menu!");
                            Console.ReadLine();
                        }
                    }
                    else
                    {
                        Console.Clear();
                        Console.WriteLine("There are still gum left in the dispenser!");
                        Console.WriteLine("Press 'Enter' to return to the menu");
                        Console.ReadLine();
                    }
                    break;

                case ConsoleKey.D4:
                    Environment.Exit(0);
                    break;

                default:
                    break;
                }
            }
        }