Esempio n. 1
0
        /***************************************************/

        // Apply pressure load to the elements laying within tolerance from the pressure area.
        private void ApplyLoad(PressureLoad load)
        {
            foreach (Element e in this._mesh.Elements)
            {
                // Check if the element is 2D.
                Element2D el = e as Element2D;
                if (el == null)
                {
                    continue;
                }

                // Check if the element is adjoining to the pressure area (if all its vertices lie within tolerance) - if yes then apply the load.
                Point3d elC = el.GetCentroid();
                foreach (Brep s in load.Surfaces)
                {
                    bool broken = false;
                    foreach (Point3d v in el.GetVertices())
                    {
                        if (v.DistanceTo(s.ClosestPoint(v)) > this._tolerance)
                        {
                            broken = true;
                            break;
                        }
                    }

                    if (!broken)
                    {
                        el.AddPressure(load.LoadValue * 1);
                    }
                }
            }
        }
Esempio n. 2
0
        /***************************************************/

        // Apply infill load to the adjoining elements.
        private void ApplyLoad(InfillLoad load)
        {
            foreach (Element e in this._mesh.Elements)
            {
                // Check if the element is 2D.
                Element2D el = e as Element2D;
                if (el == null)
                {
                    continue;
                }

                Point3d  elC = el.GetCentroid();
                Vector3d elN = el.GetNormal();
                foreach (Infill i in load.Infills)
                {
                    // Check if the element is adjoining to the infill (if all its vertices lie within tolerance).
                    bool broken = false;
                    foreach (Point3d v in el.GetVertices())
                    {
                        if (v.DistanceTo(i.Volume.ClosestPoint(v)) > this._tolerance)
                        {
                            broken = true;
                            break;
                        }
                    }

                    // If the element is adjoining to the infill, apply the load based on location of the element and load function of the infill.
                    if (!broken)
                    {
                        // Flip normal of the element if it points outside the infill.
                        Point3d cpt = Point3d.Add(elC, elN * this._tolerance);
                        if (!i.Volume.IsPointInside(cpt, Rhino.RhinoMath.SqrtEpsilon, true))
                        {
                            el.FlipNormal();
                        }

                        // Check if the element is not surrounded by the infill from both sides - if it is then do nothing (no hydrostatic pressure).
                        else
                        {
                            cpt = Point3d.Add(elC, -elN * this._tolerance);
                            if (i.Volume.IsPointInside(cpt, Rhino.RhinoMath.SqrtEpsilon, true))
                            {
                                continue;
                            }
                        }

                        // Apply the load based on location of the element and load function of the infill.
                        string g = load.InfillDensity.ToString(GuanacoUtil.Invariant);
                        string x = (i.MaxZ - elC.Z).ToString(GuanacoUtil.Invariant);
                        string z = (i.MaxZ - i.MinZ).ToString(GuanacoUtil.Invariant);
                        string f = load.LoadFunction.Replace("g", g).Replace("x", x).Replace("z", z);
                        double p = GuanacoUtil.Evaluate(f);
                        el.AddPressure(-p);
                    }
                }
            }
        }
Esempio n. 3
0
        /***************************************************/

        // Create the preview of panels.
        public static void AddPanelPreview(this Rhino.Display.CustomDisplay display, Model model, IEnumerable <int> ids, out HashSet <int> nodeIds, double graphicFactor, double elementFactor, double textFactor, double forceFactor, bool showComponentNumbers, bool showElementNumbers, bool showLCS, bool showLoads, bool showLoadValues, bool showEdges, bool showThk = false, Grasshopper.GUI.Gradient.GH_Gradient gradient = null, string panelResultType = "None", bool showResultValues = false)
        {
            nodeIds = new HashSet <int>();
            if (model.Panels.Count == 0)
            {
                return;
            }

            // Take all results out first to determine min & max, otherwise could be done inside the loop.
            Dictionary <int, double> panelTopResults    = new Dictionary <int, double>();
            Dictionary <int, double> panelBottomResults = new Dictionary <int, double>();
            double panelMax = 0;
            double panelMin = 0;

            if (panelResultType != "None")
            {
                Dictionary <int, double[]> panelResults = model.Mesh.GetElementResults(panelResultType);
                foreach (KeyValuePair <int, double[]> elResult in panelResults)
                {
                    int      id              = elResult.Key;
                    double[] results         = elResult.Value;
                    int      halfResultCount = results.Length / 2;

                    panelTopResults.Add(id, results.Skip(halfResultCount).Average());
                    panelBottomResults.Add(id, results.Take(halfResultCount).Average());
                }

                panelMax = Math.Max(panelTopResults.Values.Max(), panelBottomResults.Values.Max());
                panelMin = Math.Min(panelTopResults.Values.Min(), panelBottomResults.Values.Min());
            }

            ids = ids.Count() == 0 ? Enumerable.Range(0, model.Panels.Count) : ids.Select(i => i - 1);

            foreach (int i in ids)
            {
                Panel panel = model.Panels[i];

                if (showComponentNumbers)
                {
                    Vector3d fOffset = panel.LCS.ZAxis * 0.002;
                    if (showThk)
                    {
                        fOffset += panel.LCS.ZAxis * 0.5 * panel.Thickness;
                    }

                    Plane fp = new Plane(panel.LCS.Origin + fOffset, panel.LCS.ZAxis);
                    Plane bp = new Plane(panel.LCS.Origin - fOffset, -panel.LCS.ZAxis);
                    Rhino.Display.Text3d ft = new Rhino.Display.Text3d("Panel " + panel.CCXId(), fp, elementFactor * 0.6 * textFactor);
                    Rhino.Display.Text3d bt = new Rhino.Display.Text3d("Panel " + panel.CCXId(), bp, elementFactor * 0.6 * textFactor);
                    ft.Bold = true;
                    bt.Bold = true;
                    display.AddText(ft, Color.DarkRed);
                    display.AddText(bt, Color.DarkRed);
                }

                foreach (Element element in panel.Elements)
                {
                    Element2D e   = element as Element2D;
                    int       eId = e.Id.AsInteger;
                    foreach (Node n in e.Nodes.Take(e.PrimaryNodeCount))
                    {
                        nodeIds.Add(n.Id.AsInteger);
                    }

                    Color bottomColor;
                    Color topColor;

                    if (panelResultType == "None")
                    {
                        bottomColor = topColor = Color.Aqua;
                    }
                    else
                    {
                        bottomColor = gradient.ColourAt((panelBottomResults[eId] - panelMin) / (panelMax - panelMin));
                        topColor    = gradient.ColourAt((panelTopResults[eId] - panelMin) / (panelMax - panelMin));
                    }

                    Point3d  centroid  = e.GetCentroid();
                    Vector3d normal    = e.GetNormal();
                    Vector3d minOffset = normal * 0.001;
                    Vector3d offset    = showThk ? normal * 0.5 * panel.Thickness : minOffset;

                    List <Point3d> front = new List <Point3d>();
                    List <Point3d> back  = new List <Point3d>();

                    foreach (Point3d v in e.GetVertices())
                    {
                        front.Add(v + offset);
                        back.Add(v - offset);
                    }
                    display.AddPolygon(front, topColor, Color.Black, true, showEdges);
                    display.AddPolygon(back, bottomColor, Color.Black, true, showEdges);

                    if (showThk)
                    {
                        front.Add(front[0]);
                        back.Add(back[0]);
                        for (int j = 0; j < front.Count - 1; j++)
                        {
                            List <Point3d> fv = front.GetRange(j, 2);
                            List <Point3d> bv = back.GetRange(j, 2);
                            bv.Reverse();
                            fv.AddRange(bv);
                            display.AddPolygon(fv, Color.Aqua, Color.Black, true, true);
                        }
                    }

                    Plane tp = new Plane(panel.LCS);
                    tp.Origin = centroid + offset + minOffset;
                    tp.XAxis *= -1;
                    tp.ZAxis *= -1;
                    Plane bp = new Plane(panel.LCS);
                    bp.Origin = centroid - offset - minOffset;

                    if (showResultValues && panelTopResults.Count != 0)
                    {
                        Rhino.Display.Text3d t1 = new Rhino.Display.Text3d(panelTopResults[eId].ToString("G2"), tp, elementFactor * 0.4 * textFactor);
                        t1.Bold = true;
                        display.AddText(t1, Color.Black);
                        Rhino.Display.Text3d t2 = new Rhino.Display.Text3d(panelBottomResults[eId].ToString("G2"), bp, elementFactor * 0.4 * textFactor);
                        t2.Bold = true;
                        display.AddText(t2, Color.Black);
                    }

                    if (showLCS)
                    {
                        display.AddVector(centroid, e.Orientation[0] * elementFactor * graphicFactor, Color.Red);
                        display.AddVector(centroid, e.Orientation[1] * elementFactor * graphicFactor, Color.Green);
                        display.AddVector(centroid, normal * elementFactor * graphicFactor, Color.Blue);
                    }

                    if (showLoads && e.Pressure != 0)
                    {
                        Vector3d       pv             = normal * e.Pressure / forceFactor * elementFactor * 5 * graphicFactor;
                        List <Point3d> pressurePoints = new List <Point3d>();
                        foreach (Point3d pt in e.PopulateWithPoints())
                        {
                            if (e.Pressure > 0)
                            {
                                display.AddVector(pt - pv - offset, pv);
                            }
                            else
                            {
                                display.AddVector(pt - pv + offset, pv);
                            }
                        }

                        if (showLoadValues)
                        {
                            Plane p;
                            if (e.Pressure > 0)
                            {
                                p = new Plane(e.GetCentroid() - pv * 1.1 - offset, Vector3d.XAxis, Vector3d.ZAxis);
                            }
                            else
                            {
                                p = new Plane(e.GetCentroid() - pv * 1.1 + offset, Vector3d.XAxis, Vector3d.ZAxis);
                            }

                            Rhino.Display.Text3d t = new Rhino.Display.Text3d(e.Pressure.ToString("G2"), p, elementFactor * 0.4 * textFactor);
                            t.Bold = true;
                            display.AddText(t, Color.Magenta);
                        }
                    }

                    if (showElementNumbers)
                    {
                        Rhino.Display.Text3d tt = new Rhino.Display.Text3d(e.CCXId(), tp, elementFactor * 0.4 * textFactor);
                        Rhino.Display.Text3d bt = new Rhino.Display.Text3d(e.CCXId(), bp, elementFactor * 0.4 * textFactor);
                        tt.Bold = true;
                        bt.Bold = true;
                        display.AddText(tt, Color.Black);
                        display.AddText(bt, Color.Black);
                    }
                }
            }
        }