public void SendEffectVotingToGame(bool undetermined = true) { if (effectVoting.IsEmpty()) { return; } effectVoting.GetVotes(out string[] effects, out int[] votes, undetermined); string voteString = $"votes:{effects[0]};{votes[0]};;{effects[1]};{votes[1]};;{effects[2]};{votes[2]};;{lastChoice}"; ProcessHooker.SendPipeMessage(voteString); }
public void SendEffectVotingToGame(bool undetermined = true) { if (effectVoting.IsEmpty()) { return; } effectVoting.GetVotes(out string[] effects, out int[] votes, undetermined); if (Shared.Multiplayer != null) { Shared.Multiplayer.SendVotes(effects, votes, lastChoice, !undetermined); } else { string voteString = $"votes:{effects[0]};{votes[0]};;{effects[1]};{votes[1]};;{effects[2]};{votes[2]};;{lastChoice}"; ProcessHooker.SendPipeMessage(voteString); } }