Esempio n. 1
0
        public Position FindNearestFreeStation(Robot.Common.Robot movingRobot, Map map, IList <Robot.Common.Robot> robots)
        {
            EnergyStation nearest     = null;
            int           minDistance = int.MaxValue;

            foreach (var station in map.Stations)
            {
                if (IsStationFree(station, movingRobot, robots))
                {
                    int d = DistanceHelper.FindDistance(station.Position, movingRobot.Position);

                    if (d < minDistance)
                    {
                        minDistance = d;
                        nearest     = station;
                    }
                }
            }

            return(nearest == null ? null : nearest.Position);
        }
Esempio n. 2
0
        public RobotCommand DoStep(IList <Robot.Common.Robot> robots, int robotToMoveIndex, Map map)
        {
            /*
             * if ((movingRobot.Energy > CreateNewRobotCommand.MinEnergyToCreateNewRobot) && (robots.Count < map.Stations.Count))
             * {
             *  return new CreateNewRobotCommand();
             * }
             */


            Robot.Common.Robot movingRobot     = robots[robotToMoveIndex];
            Position           stationPosition = FindNearestFreeStation(robots[robotToMoveIndex], map, robots);

            if (stationPosition == null)
            {
                return(null);
            }

            if (stationPosition == movingRobot.Position)
            {
                return(new CollectEnergyCommand());
            }
            else
            {
                Position newPosition = stationPosition;
                int      distance    = DistanceHelper.FindDistance(stationPosition, movingRobot.Position);
                if (distance > 20)
                {
                    int dx = Math.Sign(stationPosition.X - movingRobot.Position.X) * Math.Min(Math.Abs(stationPosition.X - movingRobot.Position.X), 5);
                    int dy = Math.Sign(stationPosition.Y - movingRobot.Position.Y) * Math.Min(Math.Abs(stationPosition.Y - movingRobot.Position.Y), 5);
                    newPosition = new Position(movingRobot.Position.X + dx, movingRobot.Position.Y + dy);
                }
                return(new MoveCommand()
                {
                    NewPosition = newPosition
                });
            }
        }