Esempio n. 1
0
 static public int constructor(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         Groot.Network.MessageBase o;
         if (argc == 1)
         {
             o = new Groot.Network.MessageBase();
             pushValue(l, true);
             pushValue(l, o);
             return(2);
         }
         else if (argc == 4)
         {
             Groot.Network.EMsgDirection a1;
             checkEnum(l, 2, out a1);
             Groot.Network.EMsgType a2;
             checkEnum(l, 3, out a2);
             System.UInt16 a3;
             checkType(l, 4, out a3);
             o = new Groot.Network.MessageBase(a1, a2, a3);
             pushValue(l, true);
             pushValue(l, o);
             return(2);
         }
         return(error(l, "New object failed."));
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 2
0
 static public int get_MsgDirection(IntPtr l)
 {
     try {
         Groot.Network.MessageBase self = (Groot.Network.MessageBase)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.MsgDirection);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 3
0
 static public int set_MsgType(IntPtr l)
 {
     try {
         Groot.Network.MessageBase self = (Groot.Network.MessageBase)checkSelf(l);
         System.Byte v;
         checkType(l, 2, out v);
         self.MsgType = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Esempio n. 4
0
 public bool SendMsg(MessageBase _msg)
 {
     return(m_net_provider.SendMsg(_msg));
 }
Esempio n. 5
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="_msg"></param>
 /// <returns></returns>
 public bool SendMessage(MessageBase _msg)
 {
     //消息序列化
     Byte[] msg_body = SerializerHelper.SerializeMessage(_msg);
     return(m_client.Send(msg_body, msg_body.Length));
 }