Esempio n. 1
0
        private void putAceinposition(int index)
        {
            //recall 8s go in (index == 0 || index == 9 || index == 10 )
            Boolean   notlocatedthenew8 = true;
            int       index8            = 0;
            PokerCard Card8             = AllCards[index];

            while (notlocatedthenew8)
            {
                Card TempCard1 = AllCards[index8];
                if (TempCard1.GetCardValue() == 8)
                {
                    if (index8 == 10)
                    {
                        return;//all done
                    }
                    if (index8 == 9)
                    {
                        index8 = 10;
                    }
                    if (index8 == 0)
                    {
                        index8 = 9;// 0 is already in its place go to the next pos
                    }
                }
                else
                {
                    // its ok to swap them AllCards[aceindex] is not an ace
                    PokerCard OriginalCard = AllCards[index8];
                    AllCards[index8]  = Card8;
                    AllCards[index]   = OriginalCard;
                    notlocatedthenew8 = false;
                }
            }
        }
Esempio n. 2
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        private void PlayCard(int index, Hand hand)
        {
            if (hand.isPlayer && !gameManager.CheckIfValidMove(PlayerHand, index, CardonTopofPile)) //Check if player move is valid
            {
                return;
            }
            else
            {
                CardonTopofPile = gameManager.PlayCard(hand, index, CardonTopofPile);
                updateGraphics(hand, index, true);

                if (hand.isPlayer && !gameManager.HasWon(PlayerHand)) // If hand is player, start dealer turn
                {
                    DealerLogic();
                }
            }

            if (gameManager.HasWon(hand)) // Check for win
            {
                if (hand.isPlayer)
                {
                    MessageBox.Show("Congratulations, You won!");
                }
                else
                {
                    MessageBox.Show("Dealer Won.");
                }
                GameOver = true;
            }
        }
Esempio n. 3
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        public void shuffleCards()
        {
            ResetCardsDiscarded();//added for crazy 8's
            int timestoshuffle = ranNumberGenerator.Next(41, 100);

            for (int index = 0; index < timestoshuffle; index++)
            {
                int       r1        = ranNumberGenerator.Next(0, 52);
                int       r2        = ranNumberGenerator.Next(0, 52);
                PokerCard TempCard1 = AllCards[r1];
                if (TempCard1.GetCardisanAce())
                {
                    TempCard1.SetCardToAceValue11();
                }
                PokerCard TempCard2 = AllCards[r2];
                if (TempCard2.GetCardisanAce())
                {
                    TempCard2.SetCardToAceValue11();
                }
                AllCards[r1] = TempCard2;
                AllCards[r2] = TempCard1;
            }
            String msg = " ";

            for (int index = 0; index < 52; index++)
            {
                int value = AllCards[index].GetCardValue();
                msg = msg + "i: " + index + " value is : " + value + "\n";

                Console.WriteLine("i: " + index + " value is : " + value);
            }
            // MessageBox.Show(msg);
        }
Esempio n. 4
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        public void DealACardtoMe(PokerCard ACard)
        {
            if (numberofcards < 5)
            {
                MyCards[numberofcards] = ACard;

                totalvalue = totalvalue + ACard.GetCardValue();
                numberofcards++;
            }
        }
Esempio n. 5
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        private void DealACardtoDealer()
        {
            int cardnumber = DealerHand.GetNumberofCards();

            if (cardnumber < 5)
            {
                PokerCard ACard = DeckofCards.GetNextCard();
                DealerHand.DealACardtoMe(ACard);
                updateGraphics(DealerHand, cardnumber, false);
            }
        }
Esempio n. 6
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        public void LoadCards()
        {
            PokerCard ACard;
            String    msg = "";

            try
            {
                string[] list = Directory.GetFiles(@"cards", "*.gif");
                Array.Sort(list);
                int suit = 0;
                for (int index = 0; index < 52; index++)
                {
                    int   value = GetNextCardValue(index);
                    Image image = Image.FromFile(list[index]);

                    ACard = new PokerCard(image, value, suit++);
                    if (suit == 4)
                    {
                        suit = 0;
                    }
                    if (index > 31 && index < 36)
                    {
                        ACard.SetCardToAce();
                    }
                    AllCards[index] = ACard;
                }
                string[] list2     = Directory.GetFiles(@"cards", "Wfswbackcard*.gif");
                Image    Backimage = Image.FromFile(list2[0]);
                ACardBack = new Card(Backimage, 0);
            }

            catch (Exception e)
            {
                if (tries < 2)
                {
                    msg = "Error Please make sure the card files in the Directory. \nWhen you put the cards in the Directory hit OK button.\n\n " + e.ToString();
                    MessageBox.Show(msg);
                    tries++;
                    LoadCards();
                }
                else
                {
                    Environment.Exit(1);
                }
            }
        }
Esempio n. 7
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        private void AddCardToHand(Hand hand)
        {
            for (int i = 0; i < 5; i++) // Looping through cards in deck to find a discarded card
            {
                PokerCard card = hand.GetaCard(i);
                if (card.isDiscarded)
                {
                    hand.setACard(i, DeckofCards.GetNextCard());
                    updateGraphics(hand, i, true);

                    if (!hand.isPlayer)
                    {
                        Task.Delay(1000).Wait(); //if hand is dealer, add delay.
                    }
                    break;
                }
            }
        }
Esempio n. 8
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        private void updateGraphics(Hand handToUpdate, int index, bool updateCardOnTop)
        {
            List <Button> buttonListToUse = GetButtonList(handToUpdate); // Returns which list of Buttons to use for update.
            PokerCard     card            = handToUpdate.GetaCard(index);

            if (card.isDiscarded)
            {
                buttonListToUse[index].Image = BackCard.GetCardImage();;
            }
            else
            {
                buttonListToUse[index].Image = card.GetCardImage();
            }

            if (updateCardOnTop)
            {
                TopCardButton.Image = CardonTopofPile.GetCardImage();
            }
        }
Esempio n. 9
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 public void DealACardtoMeIndex(PokerCard ACard, int index)
 {
     MyCards[index] = ACard;
     MyCards[index].Setdiscarded(false);
     totalvalue = totalvalue + ACard.GetCardValue();
 }
Esempio n. 10
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 public void setACard(int index, PokerCard card)
 {
     MyCards[index] = card;
 }
Esempio n. 11
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 private void ChangeCardinCardPile(PokerCard ACard)
 {
     ACard.isDiscarded   = true;
     CardonTopofPile     = ACard;
     TopCardButton.Image = ACard.GetCardImage();
 }
Esempio n. 12
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        private void DealACardtoCardPile()
        {
            PokerCard ACard = DeckofCards.GetNextCard();

            ChangeCardinCardPile(ACard);
        }