Esempio n. 1
0
        private void RotateLine()
        {
            double X1 = (double)numericUpDown14.Value;
            double Y1 = (double)numericUpDown15.Value;
            double Z1 = (double)numericUpDown16.Value;

            double X2 = (double)numericUpDown17.Value;
            double Y2 = (double)numericUpDown18.Value;
            double Z2 = (double)numericUpDown19.Value;

            XYZLine l = new XYZLine(new XYZPoint(X1, Y1, Z1), new XYZPoint(X2, Y2, Z2));

            double ang = (double)numericUpDown20.Value / 180 * Math.PI;

            cur_primitive.Apply(Transform.RotateLine(l, ang));
        }
Esempio n. 2
0
 public void Draw(Graphics g, Transform projection, int width, int height)
 {
     if (Points.Count == 1)
     {
         Points[0].Draw(g, projection, width, height);
     }
     else
     {
         for (int i = 0; i < Points.Count - 1; ++i)
         {
             var line = new XYZLine(Points[i], Points[i + 1]);
             line.Draw(g, projection, width, height);
         }
         (new XYZLine(Points[Points.Count - 1], Points[0])).Draw(g, projection, width, height);
     }
 }
Esempio n. 3
0
        public static Transform RotateLine(XYZLine line, double angle)
        {
            double cos    = Math.Cos(angle);
            double sin    = Math.Sin(angle);
            double l      = Math.Sign(line.B.X - line.A.X);
            double m      = Math.Sign(line.B.Y - line.A.Y);
            double n      = Math.Sign(line.B.Z - line.A.Z);
            double length = Math.Sqrt(l * l + m * m + n * n);

            l /= length; m /= length; n /= length;
            return(new Transform(
                       new double[, ]
            {
                { l *l + cos *(1 - l * l), l * (1 - cos) * m + n * sin, l * (1 - cos) * n - m * sin, 0 },
                { l *(1 - cos) * m - n * sin, m * m + cos * (1 - m * m), m * (1 - cos) * n + l * sin, 0 },
                { l *(1 - cos) * n + m * sin, m * (1 - cos) * n - l * sin, n * n + cos * (1 - n * n), 0 },
                { 0, 0, 0, 1 }
            }));
        }