void exitMenuEntrySelected(object sender, PlayerIndexEventArgs e)
        {
            if (!(this.keyboardEnabled || this.kinectEnabled))
            {
                QuestionMenuScreen question = new QuestionMenuScreen("At least one input must be enabled.", new string[] { "Ok" });
                ScreenManager.AddScreen(question, null);
            }
            else
            {
                ProgramSettings.ChangeSetting(Setting.KeyboardEnabled, this.keyboardEnabled.ToString());
                ProgramSettings.ChangeSetting(Setting.KinectEnabled, this.kinectEnabled.ToString());

                this.ExitScreen();
            }
        }
 void dissectionRotationMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     QuestionMenuScreen questionMenu = new QuestionMenuScreen("Dissection rotations should be", new string[] { DissectionStepSize.Slow.ToString(), DissectionStepSize.Medium.ToString(), DissectionStepSize.Fast.ToString(), "Back" });
     questionMenu.OptionSelected += new OptionSelectedEventHandler(dissectionRotationQuestionMenuOptionSelected);
     ScreenManager.AddScreen(questionMenu, null);
 }
 void ExitMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     QuestionMenuScreen exitQuestion = new QuestionMenuScreen("Quit Virtual Anatomy Lab?", new string[] { "Yes", "No" });
     exitQuestion.OptionSelected += new OptionSelectedEventHandler(ExitQuestionOptionSelected);
     ScreenManager.AddScreen(exitQuestion, null);
 }