public Game CreateGame(string title, ApplicationUser owner) { Game my_game= new Game { Title = title, Owner = owner }; context.MyGames.Add(my_game); context.SaveChanges(); // This saves something to the Database return my_game; }
public void GameRepositoryEnsureICanAddGameInformation() { GameRepository game_repo = new GameRepository(mock_context.Object); Game newgame = new Game{ Title = "MyGame", GameId = 1}; my_game.Add(new GameInformation{ ScoreHoleOne = 6, GameInformationId = 7 }); ConnectMocksToDataSource(); bool actual = my_game.AddGameInformation(1, newgame); Assert.AreEqual(1, game_repo.GetGameCount()); Assert.IsTrue(actual); }
public void NewGameInformationEnsurePropertiesWork() { Game newgame = new Game { Title = "Marsie's Golf Games" }; }
public void NewGameEnsureICanCreateInstance() { Game newgame = new Game(); Assert.IsNotNull(newgame); }
public void GolfCourseInformationEnsurePropertiesWork() { Game newgame = new Game { ScoreHoleOne = 3 }; }
public void GolfCourseInformationEnsureICanCreateInstance() { Game newgame = new Game(); Assert.IsNotNull(newgame); }