public void Initialize() { _dt = 1; t_ = 0; var currentStrike = gameObjects["currentStrikeInfo"] as StrikeInfo; if (currentStrike == null) throw new NullReferenceException("currentStrikeInfo"); _strikeModel = currentStrike.Model; _strike = gameObjects["strike"] as Strike; if (_strike == null) throw new NullReferenceException("strike"); _t2 = Convert.ToInt32((_strike.StrikeTimeSpan.TotalSeconds + _strikeModel.Delay) * 1000); _ball = gameObjects["ball"] as Ball; _ballStartPosition = new Vector2(_ball.Position.X, _ball.Position.Y); _hole = gameObjects["hole"] as Hole; var currentUser = gameObjects["currentUser"] as User; if (currentUser == null) throw new NullReferenceException("currentUser"); }
public static IPlayer CreateCompetitor(StrikeInfo strikeModel, Ball ball, Hole hole, User player, ExperimentHistory history, IBallKickPhysics ballKick) { if (history == null) throw new NullReferenceException("history"); IPlayer competitor; var competitorModel = strikeModel.CompetitorModel; if (competitorModel == null) throw new NullReferenceException("Модель соперника не задана"); if (competitorModel is UniformCompetitorModel) { competitor = new UniformCompetitor(ball, hole, strikeModel.CompetitorModel as UniformCompetitorModel, player, ballKick); } else if (competitorModel is NormalAdaptiveCompetitorModel) { var errorGenerator = new NormalAdaptiveCompetitorRandom(strikeModel.CompetitorModel as NormalAdaptiveCompetitorModel, history); competitor = new Competitor(ball.Position.X, hole.Position.X, errorGenerator, ballKick); } else if (competitorModel is UniformAdaptiveCompetitorModel) { var errorGenerator = new UniformAdaptiveCompetitorRandom(strikeModel.CompetitorModel as UniformAdaptiveCompetitorModel, history, strikeModel.Hole.Size, strikeModel.Ball.Size); competitor = new Competitor(ball.Position.X, hole.Position.X, errorGenerator, ballKick); } else { throw new InvalidOperationException($"Модель соперника \"{competitorModel.GetType().Name}\" не поддерживается"); } return competitor; }
public NormalRandomPlayer(Ball ball, Hole hole, NormalPlayerModel playerModel, IBallKickPhysics ballKick) { _ball = ball; _hole = hole; _ballKick = ballKick; _playerModel = playerModel; }
public BallView(Ball ball, ICanvasView canvasView) { this.ball = ball; this.canvasView = canvasView; ball.PositionChanged += OnPositionChanged; ball.SizeChanged += OnSizeChanged; canvasView.SizeChanged += canvasView_SizeChanged; }
public UniformCompetitor(Ball ball, Hole hole, UniformCompetitorModel competitorModel, User player, IBallKickPhysics ballKick) { _player = player; _ballKick = ballKick; _ball = ball; _hole = hole; _competitorModel = competitorModel; if (_competitorModel == null) throw new NullReferenceException("Не задана модель соперника"); }
public void Initialize() { _currentStrike = GameObjects["currentStrikeInfo"] as StrikeInfo; if (_currentStrike == null) throw new NullReferenceException("currentStrikeInfo"); _ball = GetBall(); SetupBall(_ball); _hole = GetHole(); SetupHole(_hole); #region Задание параметров отображаемой мишени var holeInfo = _currentStrike.Hole; var holeView = GameObjects["holeView"] as HoleView; if (holeView == null) throw new NullReferenceException("holeView"); // если отображаемый размер мишени не задан, используется действительный размер holeView.SetSize(holeInfo.VisibleSize == null ? holeInfo.Size : holeInfo.VisibleSize.Value); #endregion // Текущая игра var currentGame = GameObjects["currentGame"] as Game; if (currentGame == null) throw new NullReferenceException("currentGame"); // Все игроки _users = GameObjects["users"] as Users; if (_users == null) throw new NullReferenceException("users"); // Текущий игрок - испытуемый бьет первым _currentUser = _users.FirstOrDefault(t => t.UserInfo.UserType == UserTypeEnum.Bot); if (_currentUser == null) throw new NullReferenceException("currentUser"); GameObjects["currentUser"] = _currentUser; // Снять выделение с имени игрока var userScoreView = GameObjects["userScoreView"] as UserScoreView; if (userScoreView == null) throw new NullReferenceException("userScoreView"); userScoreView.IsActive = false; // Показать баллы соперника var botScoreView = GameObjects["botScoreView"] as UserScoreView; if (botScoreView == null) throw new NullReferenceException("botScoreView"); botScoreView.Score = _currentUser.TotalScore; botScoreView.IsActive = true; GameObjects["currentUserScoreView"] = botScoreView; }
private void SetupBall(Ball ball) { ball.Position = (Vector2)GameObjects["ballStartPosition"]; var ballInfo = _currentStrike.Ball; ball.Size = ballInfo.Size; }
public void Initialize() { _stopwatch.Reset(); // Таймер _timer = _gameObjects["timer"] as Timer; if (_timer == null) throw new NullReferenceException("timer"); _timer.Reset(); // Таймер время до нажатия пробела _timerBeforeSpaceDown = _gameObjects["timerBeforeSpaceDown"] as Timer2; if (_timerBeforeSpaceDown == null) throw new NullReferenceException("timerBeforeSpaceDown"); _timerBeforeSpaceDown.Reset(); _firstLoop = true; _currentStrike = _gameObjects["currentStrikeInfo"] as StrikeInfo; if (_currentStrike == null) throw new NullReferenceException("currentStrikeInfo"); var ballStartPosition = CreateBallStartPosition(); StoreBallStartPosition(ballStartPosition); _ball = GetBall(); SetupBall(_ball, ballStartPosition); var holeStartPosition = CreateHoleStartPosition(); StoreHoleStartPosition(holeStartPosition); _hole = GetHole(); SetupHole(_hole, holeStartPosition); #region Задание параметров отображаемой мишени var holeView = _gameObjects["holeView"] as HoleView; if (holeView == null) throw new NullReferenceException("holeView"); var holeInfo = _currentStrike.Hole; // если отображаемый размер мишени не задан, используется действительный размер holeView.SetSize(holeInfo.VisibleSize == null ? holeInfo.Size : holeInfo.VisibleSize.Value); #endregion // Текущая игра _currentGame = _gameObjects["currentGame"] as Game; if (_currentGame == null) throw new NullReferenceException("currentGame"); // Все игроки var users = _gameObjects["users"] as Users; if (users == null) throw new NullReferenceException("users"); // Текущий игрок - испытуемый бьет первым _currentUser = users.FirstOrDefault(t => t.UserInfo.UserType == UserTypeEnum.User); if (_currentUser == null) throw new NullReferenceException("currentUser"); _gameObjects["currentUser"] = _currentUser; // Снять выделение с имени игрока var botScoreView = GameObjects["botScoreView"] as UserScoreView; if (botScoreView != null) { botScoreView.IsActive = false; } // Показать очки игрока var userScoreView = GameObjects["userScoreView"] as UserScoreView; if (userScoreView == null) throw new NullReferenceException("userScoreView"); userScoreView.Score = _currentUser.TotalScore; userScoreView.IsActive = true; GameObjects["currentUserScoreView"] = userScoreView; // Режим игрока var experiment = GameObjects["experiment"] as Experiment; if (experiment == null) throw new NullReferenceException("experiment"); _inTestMode = experiment.Mode != null && experiment.Mode.Value == ExeprimentModeEnum.Test && _currentStrike.InTestMode != null; }
private void SetupBall(Ball ball, Vector2 position) { ball.Position = position; _logger.Debug(string.Format("Ball position: {0};{1}", ball.Position.X, ball.Position.Y)); var ballInfo = _currentStrike.Ball; ball.Size = ballInfo.Size; }
public static Strike CreateStrike(Ball ball, Hole hole, StrikeInfo currentKick, KickResult kickResult, TimeSpan timeBeforeSpaceDown = new TimeSpan()) { var kickedBall = new Ball() { Size = ball.Size, Position = ComputeBallPosition(ball, kickResult) }; var miss = GetMiss(hole, kickedBall); var strikeTimeSpan = TimeSpan.FromSeconds(kickResult.ElapsedTime); var strike = new Strike { Number = currentKick.RepeatTimes, StrikeInfo = currentKick, DateTime = System.DateTime.Now, ErrorDistance = kickedBall.Position.X - hole.Position.X, IsHit = Math.Abs(miss - 0.0) < 0.001, MissDistance = Math.Round(miss, 3), MissTime = Math.Round(miss / currentKick.Model.Velocity, 3), BeforeStrikeTimeSpan = timeBeforeSpaceDown, StrikeTimeSpan = strikeTimeSpan, TotalTimeSpan = timeBeforeSpaceDown + strikeTimeSpan, StartBallPosition = ball.Position.Copy(), StartHolePosition = hole.Position.Copy() }; return strike; }
private static double GetMiss(Hole hole, Ball ball) { var radiusHole = hole.Size / 2; var lHole = hole.Position.X - radiusHole; var rHole = hole.Position.X + radiusHole; var radiusBall = ball.Size / 2; var lBall = ball.Position.X - radiusBall; var rBall = ball.Position.X + radiusBall; if (lHole > lBall) return lBall - lHole; // недолет if (rHole < rBall) return rBall - rHole; // перелет return 0.0; }
private static Vector2 ComputeBallPosition(Ball ball, KickResult kickResult) { return new Vector2(ball.Position.X + kickResult.BallShift.X, ball.Position.Y + kickResult.BallShift.Y); }