public static NonTerminalNode CreateNode(Rule rule)
        {
            Debug.Assert(rule != null);

            NonTerminalNode node = _implTypes.ContainsKey(rule.Index) ? _implTypes.CreateInstance(rule.Index) : new NonTerminalNode();
            node.Rule = rule;
            return node;
        }
Esempio n. 2
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 public NonTerminalNode(Parser theParser)
 {
     m_rule = theParser.ReductionRule;
 }
Esempio n. 3
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		/// <summary>
		/// Read rule information.
		/// </summary>
		private void ReadRules(BinaryReader reader)
		{
			Int32 index = ReadInt16Entry(reader);
			Symbol nonTerminal = m_SymbolTable[ReadInt16Entry(reader)];
			ReadEmptyEntry(reader);
			var symbols = new Symbol[m_EntryCount];
			for (Int32 i = 0; i < symbols.Length; i++)
			{
				symbols[i] = m_SymbolTable[ReadInt16Entry(reader)];
			}
			var rule = new Rule(index, nonTerminal, symbols);
			m_RuleTable[index] = rule;
		}
Esempio n. 4
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		/// <summary>
		/// Reads table record counts and initializes tables.
		/// </summary>
		private void ReadTableCounts(BinaryReader reader)
		{
			// Initialize tables
			m_SymbolTable = new Symbol[ReadInt16Entry(reader)];
			m_CharSetTable = new String[ReadInt16Entry(reader)];
			m_RuleTable = new Rule[ReadInt16Entry(reader)];
			m_DfaStateTable = new DfaState[ReadInt16Entry(reader)];
			m_LRStateTable = new LRState[ReadInt16Entry(reader)];
		}
Esempio n. 5
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 /// <summary>
 /// Read rule information.
 /// </summary>
 private void ReadRules()
 {
     int index = ReadInt16Entry();
     Symbol nonTerminal = m_symbolTable[ReadInt16Entry()];
     ReadEmptyEntry();
     Symbol[] symbols = new Symbol[m_entryCount];
     for (int i = 0; i < symbols.Length; i++)
     {
         symbols[i] = m_symbolTable[ReadInt16Entry()];
     }
     Rule rule = new Rule(index, nonTerminal, symbols);
     m_ruleTable[index] = rule;
 }
Esempio n. 6
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 public NonTerminal(Rule rule)
 {
     Rule = rule;
 }