Esempio n. 1
0
        protected static IEnumerable <NodePath> FindTransformTracks(Godot.Animation animation)
        {
            Ensure.That(animation, nameof(animation)).IsNotNull();

            return(Enumerable
                   .Range(0, animation.GetTrackCount())
                   .Select(i => (path: animation.TrackGetPath(i), type: animation.TrackGetType(i)))
                   .Where(t => t.type == Godot.Animation.TrackType.Transform)
                   .Select(t => t.path));
        }
Esempio n. 2
0
        private static IEnumerable <NodePath> FindTransformTracks(Godot.Animation animation)
        {
            var tracks = animation.GetTrackCount();

            return(Enumerable
                   .Range(0, tracks)
                   .Select(i => (animation.TrackGetPath(i), animation.TrackGetType(i)))
                   .Where(t => t.Item2 == Godot.Animation.TrackType.Transform)
                   .Select(t => t.Item1));
        }