Esempio n. 1
0
        /// <summary>
        /// Used for transitioning between game screens
        /// Pausing polling for input and runs the transition effect for the screen
        /// The transition effect class currently isn't working
        /// The transition effect should default to a black fade
        /// </summary>
        /// <param name="nextScreen"></param>

        public void ChangeScreens(String nextScreen)
        {
            isTransitioning = true;       
            CurrentScreen.ScreenTrasitionEffect();
            PreviousScreen = CurrentScreen;
            CurrentScreen = ScreenFactory.CreateScreen(nextScreen);  
            LoadContent(Content);
            isTransitioning = false;
        }
Esempio n. 2
0
 public void Init(GameScreen nxtscrn)
 {
     nextScreen = nxtscrn;
 }