Esempio n. 1
0
        public void TestSuicideIsIllegal()
        {
            GoBoard lGoBoard = new GoBoard(19);

            lGoBoard.PlayStone("B1", Color.Black, true);
            lGoBoard.PlayStone("A2", Color.Black, true);

            Assert.IsTrue(lGoBoard.IsSuicide(lGoBoard.Coord.At("A1"), Color.White), lGoBoard.ToString());
        }
        public void TestSuicideIsIllegal()
        {
            GoBoard lGoBoard = new GoBoard(19);

            lGoBoard.PlayStone("B1", Color.Black, true);
            lGoBoard.PlayStone("A2", Color.Black, true);

            Assert.IsTrue(lGoBoard.IsSuicide(lGoBoard.Coord.At("A1"), Color.White), lGoBoard.ToString());
        }
        // marked to be depreciated
        public static int FindAnySafeInOwnTerritory(GoBoard goBoard, Color playerToMove)
        {
            // useful for force moves in endgame
            for (int lPoint = 0; lPoint < goBoard.Coord.BoardArea; lPoint++)
            {
                SafetyStatus lSafetyStatus = goBoard.GetSafetyStatus(lPoint);

                if ((lSafetyStatus.IsTerritory) && (lSafetyStatus.Player == playerToMove))
                {
                    if (goBoard.IsLegal(lPoint, playerToMove))
                    {
                        goBoard.PlayStone(lPoint, playerToMove, true);

                        SafetyStatus lSafetyStatusAfter = goBoard.GetSafetyStatus(lPoint);

                        goBoard.Undo();

                        // it's still safe after move, so return it
                        if ((lSafetyStatus.IsAlive) && (lSafetyStatus.Player == playerToMove))
                        {
                            return(lPoint);
                        }
                    }
                }
            }

            return(CoordinateSystem.PASS);
        }
        // marked to be depreciated
        public static List <int> GetSafeMovesInOwnTerritory(GoBoard goBoard, Color playerToMove)
        {
            // useful for force moves in endgame
            List <int> lMoves = new List <int>();

            for (int lPoint = 0; lPoint < goBoard.Coord.BoardArea; lPoint++)
            {
                SafetyStatus lSafetyStatus = goBoard.GetSafetyStatus(lPoint);

                if ((lSafetyStatus.IsTerritory) && (lSafetyStatus.Player == playerToMove))
                {
                    if (goBoard.IsLegal(lPoint, playerToMove))
                    {
                        goBoard.PlayStone(lPoint, playerToMove, true);

                        SafetyStatus lSafetyStatusAfter = goBoard.GetSafetyStatus(lPoint);

                        // check if still safe after move
                        if (lSafetyStatusAfter.IsAlive)                         // && (lSafetyStatus.Player == playerToMove))
                        {
                            lMoves.Add(lPoint);
                        }

                        goBoard.Undo();
                    }
                }
            }
            return(lMoves);
        }
Esempio n. 5
0
        public void StartPonder(int lMove, Color playerToMove)
        {
            Console.Error.WriteLine("Pondering >>>");

            Stop();
            Board.PlayStone(lMove, playerToMove, true);

            Start(Board, playerToMove.Opposite, SearchOptions, SearchMethodType, null);
        }
Esempio n. 6
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        public static bool Apply(GameRecord gameRecord, GoBoard goBoard, bool undoable, int moves)
        {
            int lMoves = (moves <= 0) ? gameRecord.Count : moves;

            goBoard.SetBoardSize(gameRecord.BoardSize);	// will automatically clear

            for (int i = 0; i < lMoves; i++)
                if (!goBoard.PlayStone(gameRecord[i].Move, gameRecord[i].Player, undoable))
                    return false;

            return true;
        }
Esempio n. 7
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        protected static void PlaySequence(GoBoard goBoard, SearchEngine searchEngine, List <string> parameters, string id, Worker.SendResponse proxy)
        {
            if (parameters.Count > 0)
            {
                string[] lMoves = parameters[0].Split(' ');

                for (int i = 0; i < lMoves.Length / 2; i++)
                {
                    goBoard.PlayStone(lMoves[i * 2 + 1], Color.ToColor(lMoves[(i * 2)]), false);
                }
            }

            Respond(proxy, id);
        }
Esempio n. 8
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        public static bool Apply(GameRecord gameRecord, GoBoard goBoard, bool undoable, int moves)
        {
            int lMoves = (moves <= 0) ? gameRecord.Count : moves;

            goBoard.SetBoardSize(gameRecord.BoardSize);                 // will automatically clear

            for (int i = 0; i < lMoves; i++)
            {
                if (!goBoard.PlayStone(gameRecord[i].Move, gameRecord[i].Player, undoable))
                {
                    return(false);
                }
            }

            return(true);
        }
        public static int LibertyCountAfterMove(GoBoard goBoard, Color player, int move)
        {
            if (!goBoard.GetColor(move).IsEmpty)
            {
                return(0);                  // invalid
            }
            if (goBoard.IsSuicide(move, player))
            {
                return(0);
            }

            goBoard.PlayStone(move, player, true);

            int lLiberities = goBoard.GetBlockLibertyCount(move);

            goBoard.Undo();

            return(lLiberities);
        }
Esempio n. 10
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        public static List <Result> Filter(GameRecords gameRecords, FilterFunction filterFunction)
        {
            List <Result> lResults = new List <Result>();

            foreach (GameRecord lGameRecord in gameRecords)
            {
                CoordinateSystem lCoord   = new CoordinateSystem(lGameRecord.BoardSize);
                GoBoard          lGoBoard = new GoBoard(lGameRecord.BoardSize);

                for (int i = 0; i < lGameRecord.Count - 1; i++)
                {
                    lGoBoard.PlayStone(lGameRecord[i].Move, lGameRecord[i].Player, false);

                    int   lNextMove;
                    Color lNextPlayer;

                    if (i >= lGameRecord.Count)
                    {
                        lNextMove   = CoordinateSystem.PASS;
                        lNextPlayer = Color.Empty;
                    }
                    else
                    {
                        lNextMove   = lGameRecord[i + 1].Move;
                        lNextPlayer = lGameRecord[i + 1].Player;
                    }

                    if (filterFunction(lGoBoard, lGameRecord[i].Player, lGameRecord[i].Move, lNextPlayer, lNextMove))
                    {
//                    {
//                        Console.WriteLine(lGameRecord.GameName + " (" + i.ToString() + ") ->  " + lCoord.ToString(lNextMove));
                        lResults.Add(new Result(lGameRecord, i));
                    }
//                    }
                }
            }

            return(lResults);
        }
Esempio n. 11
0
        public static List<Result> Filter(GameRecords gameRecords, FilterFunction filterFunction)
        {
            List<Result> lResults = new List<Result>();

            foreach (GameRecord lGameRecord in gameRecords)
            {
                CoordinateSystem lCoord = new CoordinateSystem(lGameRecord.BoardSize);
                GoBoard lGoBoard = new GoBoard(lGameRecord.BoardSize);

                for (int i = 0; i < lGameRecord.Count - 1; i++)
                {
                    lGoBoard.PlayStone(lGameRecord[i].Move, lGameRecord[i].Player, false);

                    int lNextMove;
                    Color lNextPlayer;

                    if (i >= lGameRecord.Count)
                    {
                        lNextMove = CoordinateSystem.PASS;
                        lNextPlayer = Color.Empty;
                    }
                    else
                    {
                        lNextMove = lGameRecord[i + 1].Move;
                        lNextPlayer = lGameRecord[i + 1].Player;
                    }

                    if (filterFunction(lGoBoard, lGameRecord[i].Player, lGameRecord[i].Move, lNextPlayer, lNextMove))
            //                    {
            //                        Console.WriteLine(lGameRecord.GameName + " (" + i.ToString() + ") ->  " + lCoord.ToString(lNextMove));
                        lResults.Add(new Result(lGameRecord, i));
            //                    }
                }
            }

            return lResults;
        }
Esempio n. 12
0
        // marked to be depreciated
        public static int FindAnySafeInOwnTerritory(GoBoard goBoard, Color playerToMove)
        {
            // useful for force moves in endgame
            for (int lPoint = 0; lPoint < goBoard.Coord.BoardArea; lPoint++)
            {
                SafetyStatus lSafetyStatus = goBoard.GetSafetyStatus(lPoint);

                if ((lSafetyStatus.IsTerritory) && (lSafetyStatus.Player == playerToMove))
                    if (goBoard.IsLegal(lPoint, playerToMove))
                    {
                        goBoard.PlayStone(lPoint, playerToMove, true);

                        SafetyStatus lSafetyStatusAfter = goBoard.GetSafetyStatus(lPoint);

                        goBoard.Undo();

                        // it's still safe after move, so return it
                        if ((lSafetyStatus.IsAlive) && (lSafetyStatus.Player == playerToMove))
                            return lPoint;
                    }
            }

            return CoordinateSystem.PASS;
        }
Esempio n. 13
0
        // marked to be depreciated
        public static List<int> GetSafeMovesInOwnTerritory(GoBoard goBoard, Color playerToMove)
        {
            // useful for force moves in endgame
            List<int> lMoves = new List<int>();

            for (int lPoint = 0; lPoint < goBoard.Coord.BoardArea; lPoint++)
            {
                SafetyStatus lSafetyStatus = goBoard.GetSafetyStatus(lPoint);

                if ((lSafetyStatus.IsTerritory) && (lSafetyStatus.Player == playerToMove))
                    if (goBoard.IsLegal(lPoint, playerToMove))
                    {
                        goBoard.PlayStone(lPoint, playerToMove, true);

                        SafetyStatus lSafetyStatusAfter = goBoard.GetSafetyStatus(lPoint);

                        // check if still safe after move
                        if (lSafetyStatusAfter.IsAlive) // && (lSafetyStatus.Player == playerToMove))
                            lMoves.Add(lPoint);

                        goBoard.Undo();
                    }

            }
            return lMoves;
        }
Esempio n. 14
0
        //[Test]
        public void Test()
        {
            GoBoard lGoBoard = new GoBoard(13);

            lGoBoard.PlayStone("A2", Color.Black, false);
            lGoBoard.PlayStone("B1", Color.Black, false);
            lGoBoard.PlayStone("B2", Color.Black, false);
            lGoBoard.PlayStone("C2", Color.Black, false);
            lGoBoard.PlayStone("D2", Color.Black, false);
            lGoBoard.PlayStone("E2", Color.Black, false);
            lGoBoard.PlayStone("F2", Color.Black, false);
            lGoBoard.PlayStone("F1", Color.Black, false);
            lGoBoard.PlayStone("D1", Color.Black, false);
            lGoBoard.PlayStone("G8", Color.Black, false);
            lGoBoard.PlayStone("H7", Color.Black, false);
            lGoBoard.PlayStone("H9", Color.Black, false);
            lGoBoard.PlayStone("J8", Color.Black, false);
            lGoBoard.PlayStone("H2", Color.Black, false);
            lGoBoard.PlayStone("J1", Color.Black, false);
            lGoBoard.PlayStone("K2", Color.Black, false);

            lGoBoard.Dump();

            string lString = "Pattern LinkPattern4\n\n??o??\n?XoX?\n..X*.\n-----\n\n:\n\n??o??\n?Xoa?\n.*X*.\n-----\n\n;libertycount(a)>1\n\n";

            Pattern lPattern = new Pattern(lString);

            lPattern.Dump();

            PatternTest[] lPatternTests =   {
            //			new PatternTest( "1+2*3", true, true, 7, true, -1 ),		// bug: right to left (instead of left to right), but okay for now
                new PatternTest( "", true, true, 1, false, -1 ),
                new PatternTest( "", true, true, true, true, -1 ),
                new PatternTest( "1", true, true, 1, true, -1 ),
                new PatternTest( "1+1", true, true, 2, true, -1 ),
                new PatternTest( "(1+1)", true, true, 2, true, -1 ),
                new PatternTest( "1>2", true, true, false, true, -1 ),
                new PatternTest( "(1>2)", true, true, false, true, -1 ),
                new PatternTest( "((1)>(1+2))", true, true, false, true, -1 ),
                new PatternTest( "1+2+3+4+5+6+7+8+9", true, true, 45, true, -1 ),
                new PatternTest( "1+2+(3+4)+5+6+7+(8+9)", true, true, 45, true, -1 ),
                new PatternTest( "(1+2+(3+4)+5+6+7+(8+9))", true, true, 45, true, -1 ),
                new PatternTest( "0&&1&&1", true, true, false, true, -1 ),
                new PatternTest( "1||1||0", true, true, true, true, -1 ),
                new PatternTest( "0&&1&&1||1", true, true, false, true, -1 ),
                new PatternTest( "libertycount(a)", true, true, 4, false, -1 ),
                new PatternTest( "libertycount(a) > 1", true, true, true, false, -1 ),
                new PatternTest( "1", true, true, 1, true, -1 ),
                new PatternTest( "1+1", true, true, 2, true, -1 ),
                new PatternTest( "((1)>(1+2))", true, true, false, true, -1 ),
                new PatternTest( " (1+2) > libertycount(a)", true, true, 0, false, -1 ),
                new PatternTest( " (1+2) > libertycount(a,b)", true, true, 0, false, -1 ),
                new PatternTest( " (1+2) > libertycount()", true, false, 0, false, -1 ),
                new PatternTest( " (1+2) != libertycount()+1", true, false, 0, false, -1 ),
                new PatternTest( " (1+2) >= libertycount()+1+2", true, false, 0, false, -1 ),
                new PatternTest( " (libertycount(a) == 1)", true, true, 0, false, -1 ),
                new PatternTest( " libertycount(a) == 1 && libertycount(b) == 1", true, true, 0, false, -1 ),
                new PatternTest( " (libertycount(a) == 1) || (libertycount(b) == 1)", true, true, 0, false, -1 ),
                new PatternTest( " ((libertycount(a) == 1) || (libertycount(b) == 1))", true, true, 0, false, -1 ),
                new PatternTest( "1+", true, false, 0, true, -1 ),
                new PatternTest( " libertycount(a) == 1)", true, false, 0, false, 100 ),
                new PatternTest( "libertycount(a) >" , true, false, 0, false, 101 ),
                new PatternTest( "(((1)>(1+2))", true, false, 0, true, -1 ),
                new PatternTest( "((1)>(1+2)))", true, false, 0, true, -1 ),
                new PatternTest( " (1+2 > libertycount(a)", true, false, 0, false, -1 ),
                new PatternTest( " 1+2) > libertycount(a,b)", true, false, 0, false, -1 ),
                new PatternTest( " libertycount(a) libertycount(b)", true, false, 0, false, -1 ),
                new PatternTest( " libertycount(a) == 1 libertycount(b)", true, false, 0, false, -1 ),
                new PatternTest( " libertycount(a) libertycount(b) == 1", true, false, 0, false, -1 ),
                new PatternTest(" libertycount(a) == 1 & libertycount(b) == 1", false, false, 0, false, -1 )
            };

            foreach (PatternTest lPatternTest in lPatternTests)
            {
                PatternCode lPatternCode = new PatternCode();

                //	PatternScanner lPatternScanner = new PatternScanner(lPatternTest.Expression, lPatternCode);

                bool lScan = !lPatternCode.IsError();

                Assert.IsTrue(lScan == lPatternTest.ScanFlag, "1:" + lPatternTest.Expression);

                if (lScan != lPatternTest.ScanFlag)
                {
                    Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                    Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                    Console.Error.WriteLine("Scan  : " + (lScan ? "YES" : "NO") + " Expected: " + (lPatternTest.ScanFlag ? "YES" : "NO"));
                }

                if (lScan)
                {
                    PatternSyntax lPatternSyntax = new PatternSyntax(lPatternCode);

                    bool lSyntax = lPatternSyntax.SyntaxCheck();

                    Assert.IsTrue(lSyntax == lPatternTest.SyntaxFlag, "2:" + lPatternTest.Expression);

                    if (lSyntax != lPatternTest.SyntaxFlag)
                    {
                        Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                        Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                        Console.Error.WriteLine("Syntax: " + (lSyntax ? "YES" : "NO") + " Expected: " + (lPatternTest.SyntaxFlag ? "YES" : "NO"));
                    }

                    if ((lSyntax) && (lPatternTest.ExecuteFlag))
                    {
                        PatternInterpretor lPatternInterpretor = new PatternInterpretor(lPatternCode, lPattern);

                        int lResult = lPatternInterpretor.Execute(lGoBoard, Color.Black, new Coordinate('K', 1), 0);

                        Assert.IsTrue(lResult == lPatternTest.Result, "3:" + lPatternTest.Expression + " Got: " + lResult.ToString() + " Expected: " + lPatternTest.Result);
                        Assert.IsTrue(!lPatternInterpretor.IsError(), "4:Interpretor Error: " + lPatternTest.Expression);

                        if ((lResult != lPatternTest.Result) || (lPatternInterpretor.IsError()))
                        {
                            Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                            Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                            Console.Error.Write("Got : " + lResult.ToString());
                            Console.Error.WriteLine(" Expected: " + lPatternTest.Result);
                        }
                    }

                    if ((lSyntax) && (!lPatternTest.ExecuteFlag))
                    {
                        PatternInterpretor lPatternInterpretor = new PatternInterpretor(lPatternCode, lPattern);

                        int lResult = lPatternInterpretor.Execute(lGoBoard, Color.Black, new Coordinate('K', 1), 0);

                        Assert.IsTrue(lResult == lPatternTest.Result, "5:" + lPatternTest.Expression);

                        if ((lResult != lPatternTest.Result) || (lPatternInterpretor.IsError()))
                        {
                            Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                            Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                            Console.Error.Write("Got : " + lResult.ToString());
                            Console.Error.WriteLine(" Expected: " + lPatternTest.Result);
                        }
                    }
                }
            }
        }
Esempio n. 15
0
        public static int LibertyCountAfterMove(GoBoard goBoard, Color player, int move)
        {
            if (!goBoard.GetColor(move).IsEmpty)
                return 0;   // invalid

            if (goBoard.IsSuicide(move, player))
                return 0;

            goBoard.PlayStone(move, player, true);

            int lLiberities = goBoard.GetBlockLibertyCount(move);

            goBoard.Undo();

            return lLiberities;
        }
Esempio n. 16
0
        //[Test]
        public void Test()
        {
            GoBoard lGoBoard = new GoBoard(13);

            lGoBoard.PlayStone("A2", Color.Black, false);
            lGoBoard.PlayStone("B1", Color.Black, false);
            lGoBoard.PlayStone("B2", Color.Black, false);
            lGoBoard.PlayStone("C2", Color.Black, false);
            lGoBoard.PlayStone("D2", Color.Black, false);
            lGoBoard.PlayStone("E2", Color.Black, false);
            lGoBoard.PlayStone("F2", Color.Black, false);
            lGoBoard.PlayStone("F1", Color.Black, false);
            lGoBoard.PlayStone("D1", Color.Black, false);
            lGoBoard.PlayStone("G8", Color.Black, false);
            lGoBoard.PlayStone("H7", Color.Black, false);
            lGoBoard.PlayStone("H9", Color.Black, false);
            lGoBoard.PlayStone("J8", Color.Black, false);
            lGoBoard.PlayStone("H2", Color.Black, false);
            lGoBoard.PlayStone("J1", Color.Black, false);
            lGoBoard.PlayStone("K2", Color.Black, false);

            lGoBoard.Dump();

            string lString = "Pattern LinkPattern4\n\n??o??\n?XoX?\n..X*.\n-----\n\n:\n\n??o??\n?Xoa?\n.*X*.\n-----\n\n;libertycount(a)>1\n\n";

            Pattern lPattern = new Pattern(lString);

            lPattern.Dump();

            PatternTest[] lPatternTests =
            {
                //			new PatternTest( "1+2*3", true, true, 7, true, -1 ),		// bug: right to left (instead of left to right), but okay for now
                new PatternTest("",                                                    true,  true,      1, false,  -1),
                new PatternTest("",                                                    true,  true,  true,  true,   -1),
                new PatternTest("1",                                                   true,  true,      1, true,   -1),
                new PatternTest("1+1",                                                 true,  true,      2, true,   -1),
                new PatternTest("(1+1)",                                               true,  true,      2, true,   -1),
                new PatternTest("1>2",                                                 true,  true,  false, true,   -1),
                new PatternTest("(1>2)",                                               true,  true,  false, true,   -1),
                new PatternTest("((1)>(1+2))",                                         true,  true,  false, true,   -1),
                new PatternTest("1+2+3+4+5+6+7+8+9",                                   true,  true,     45, true,   -1),
                new PatternTest("1+2+(3+4)+5+6+7+(8+9)",                               true,  true,     45, true,   -1),
                new PatternTest("(1+2+(3+4)+5+6+7+(8+9))",                             true,  true,     45, true,   -1),
                new PatternTest("0&&1&&1",                                             true,  true,  false, true,   -1),
                new PatternTest("1||1||0",                                             true,  true,  true,  true,   -1),
                new PatternTest("0&&1&&1||1",                                          true,  true,  false, true,   -1),
                new PatternTest("libertycount(a)",                                     true,  true,      4, false,  -1),
                new PatternTest("libertycount(a) > 1",                                 true,  true,  true,  false,  -1),
                new PatternTest("1",                                                   true,  true,      1, true,   -1),
                new PatternTest("1+1",                                                 true,  true,      2, true,   -1),
                new PatternTest("((1)>(1+2))",                                         true,  true,  false, true,   -1),
                new PatternTest(" (1+2) > libertycount(a)",                            true,  true,      0, false,  -1),
                new PatternTest(" (1+2) > libertycount(a,b)",                          true,  true,      0, false,  -1),
                new PatternTest(" (1+2) > libertycount()",                             true,  false,     0, false,  -1),
                new PatternTest(" (1+2) != libertycount()+1",                          true,  false,     0, false,  -1),
                new PatternTest(" (1+2) >= libertycount()+1+2",                        true,  false,     0, false,  -1),
                new PatternTest(" (libertycount(a) == 1)",                             true,  true,      0, false,  -1),
                new PatternTest(" libertycount(a) == 1 && libertycount(b) == 1",       true,  true,      0, false,  -1),
                new PatternTest(" (libertycount(a) == 1) || (libertycount(b) == 1)",   true,  true,      0, false,  -1),
                new PatternTest(" ((libertycount(a) == 1) || (libertycount(b) == 1))", true,  true,      0, false,  -1),
                new PatternTest("1+",                                                  true,  false,     0, true,   -1),
                new PatternTest(" libertycount(a) == 1)",                              true,  false,     0, false, 100),
                new PatternTest("libertycount(a) >",                                   true,  false,     0, false, 101),
                new PatternTest("(((1)>(1+2))",                                        true,  false,     0, true,   -1),
                new PatternTest("((1)>(1+2)))",                                        true,  false,     0, true,   -1),
                new PatternTest(" (1+2 > libertycount(a)",                             true,  false,     0, false,  -1),
                new PatternTest(" 1+2) > libertycount(a,b)",                           true,  false,     0, false,  -1),
                new PatternTest(" libertycount(a) libertycount(b)",                    true,  false,     0, false,  -1),
                new PatternTest(" libertycount(a) == 1 libertycount(b)",               true,  false,     0, false,  -1),
                new PatternTest(" libertycount(a) libertycount(b) == 1",               true,  false,     0, false,  -1),
                new PatternTest(" libertycount(a) == 1 & libertycount(b) == 1",        false, false,     0, false, -1)
            };

            foreach (PatternTest lPatternTest in lPatternTests)
            {
                PatternCode lPatternCode = new PatternCode();

                //	PatternScanner lPatternScanner = new PatternScanner(lPatternTest.Expression, lPatternCode);

                bool lScan = !lPatternCode.IsError();

                Assert.IsTrue(lScan == lPatternTest.ScanFlag, "1:" + lPatternTest.Expression);

                if (lScan != lPatternTest.ScanFlag)
                {
                    Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                    Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                    Console.Error.WriteLine("Scan  : " + (lScan ? "YES" : "NO") + " Expected: " + (lPatternTest.ScanFlag ? "YES" : "NO"));
                }

                if (lScan)
                {
                    PatternSyntax lPatternSyntax = new PatternSyntax(lPatternCode);

                    bool lSyntax = lPatternSyntax.SyntaxCheck();

                    Assert.IsTrue(lSyntax == lPatternTest.SyntaxFlag, "2:" + lPatternTest.Expression);

                    if (lSyntax != lPatternTest.SyntaxFlag)
                    {
                        Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                        Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                        Console.Error.WriteLine("Syntax: " + (lSyntax ? "YES" : "NO") + " Expected: " + (lPatternTest.SyntaxFlag ? "YES" : "NO"));
                    }

                    if ((lSyntax) && (lPatternTest.ExecuteFlag))
                    {
                        PatternInterpretor lPatternInterpretor = new PatternInterpretor(lPatternCode, lPattern);

                        int lResult = lPatternInterpretor.Execute(lGoBoard, Color.Black, new Coordinate('K', 1), 0);

                        Assert.IsTrue(lResult == lPatternTest.Result, "3:" + lPatternTest.Expression + " Got: " + lResult.ToString() + " Expected: " + lPatternTest.Result);
                        Assert.IsTrue(!lPatternInterpretor.IsError(), "4:Interpretor Error: " + lPatternTest.Expression);

                        if ((lResult != lPatternTest.Result) || (lPatternInterpretor.IsError()))
                        {
                            Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                            Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                            Console.Error.Write("Got : " + lResult.ToString());
                            Console.Error.WriteLine(" Expected: " + lPatternTest.Result);
                        }
                    }

                    if ((lSyntax) && (!lPatternTest.ExecuteFlag))
                    {
                        PatternInterpretor lPatternInterpretor = new PatternInterpretor(lPatternCode, lPattern);

                        int lResult = lPatternInterpretor.Execute(lGoBoard, Color.Black, new Coordinate('K', 1), 0);

                        Assert.IsTrue(lResult == lPatternTest.Result, "5:" + lPatternTest.Expression);

                        if ((lResult != lPatternTest.Result) || (lPatternInterpretor.IsError()))
                        {
                            Console.Error.WriteLine("PatternInterpretor::SelfTest (Failed)");
                            Console.Error.WriteLine("Failed Test: " + lPatternTest.Expression);
                            Console.Error.Write("Got : " + lResult.ToString());
                            Console.Error.WriteLine(" Expected: " + lPatternTest.Result);
                        }
                    }
                }
            }
        }
Esempio n. 17
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        protected static void PlaySequence(GoBoard goBoard, SearchEngine searchEngine, List<string> parameters, string id, Worker.SendResponse proxy)
        {
            if (parameters.Count > 0)
            {
                string[] lMoves = parameters[0].Split(' ');

                for (int i = 0; i < lMoves.Length / 2; i++)
                    goBoard.PlayStone(lMoves[i * 2 + 1], Color.ToColor(lMoves[(i * 2)]), false);
            }

            Respond(proxy, id);
        }
Esempio n. 18
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        public bool PlayStone(string move, Color color)
        {
            int lMove = CoordinateSystem.At(move, Board.BoardSize);

            return(Board.PlayStone(lMove, color, false));
        }