public void BuildThreaded()
        {
            Console.Error.WriteLine("Building...");
            SimpleTimer lTimer = new SimpleTimer();

            if (DFAMatrixes.Count < 64)
            {
                Build();
            }
            else
            {
                DFAMatrixBuilder lDFAMatrixBuilder1 = new DFAMatrixBuilder(DFAMatrixes, DFAMatrixes.Count / 3);
                Thread           lThread1           = new Thread(new ThreadStart(lDFAMatrixBuilder1.Build));
                lThread1.Start();

                DFAMatrixBuilder lDFAMatrixBuilder2 = new DFAMatrixBuilder(DFAMatrixes, DFAMatrixes.Count / 2);
                Thread           lThread2           = new Thread(new ThreadStart(lDFAMatrixBuilder2.Build));
                lThread2.Start();

                Build();

                lThread1.Join();
                lThread2.Join();

                DFAMatrixes.Push(lDFAMatrixBuilder1.DFAMatrixes.Pop());
                DFAMatrixes.Push(lDFAMatrixBuilder2.DFAMatrixes.Pop());

                Build();
            }

            Console.Error.WriteLine("Build Time: " + lTimer.SecondsElapsed.ToString() + " Seconds");
            Console.Error.WriteLine("Nodes: " + GetMatrix().DFANodes.Count.ToString());
        }
Esempio n. 2
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        public PatternDetector(PatternCollection patterns)
        {
            PatternCollection = patterns;
            DFAMatrixBuilder lDFAMatrixBuilder = new DFAMatrixBuilder(patterns);

            DFAMatrix = lDFAMatrixBuilder.GetMatrix();
        }
Esempio n. 3
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        // temp. for testing
        static void MatrixCompileToFile()
        {
            PatternCollection lPatterns = new PatternCollection();

            if (!lPatterns.Load(@"Patterns/fuseki9.db"))
            {
                Console.WriteLine("ERROR: Unable to load patterns");
                return;
            }

            Console.WriteLine("STATUS: Loaded " + lPatterns.Count + " Patterns.");

            SimpleTimer lTimer = new SimpleTimer();

            Console.WriteLine(lTimer.StartTime.ToString());

            DFAMatrixBuilder lDFAMatrixBuilder = new DFAMatrixBuilder();

            lDFAMatrixBuilder.Add(lPatterns);

            Console.WriteLine(DateTime.Now.ToString());

            lDFAMatrixBuilder.BuildThreaded();

            Console.WriteLine(DateTime.Now.ToString());

            Console.WriteLine("Seconds: " + lTimer.SecondsElapsed.ToString());

            MemFile lMemFile = new MemFile();

            lMemFile.Write(lDFAMatrixBuilder.GetMatrix().ToString());

            lMemFile.SaveFile(@"Patterns/fuseki9.cdb");
        }
Esempio n. 4
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        public void Add(PatternCollection patterns)
        {
            DFAMatrixBuilder lDFAMatrixBuilder = new DFAMatrixBuilder(DFAMatrix);

            lDFAMatrixBuilder.Add(patterns);
            PatternCollection.Add(patterns);

            DFAMatrix lDFAMatrix = lDFAMatrixBuilder.GetMatrix();

            lock (this)
            {
                DFAMatrix = lDFAMatrix;
            }
        }
Esempio n. 5
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        // temp. for testing
        static void MatrixCompileToFile()
        {
            PatternCollection lPatterns = new PatternCollection();

            if (!lPatterns.Load(@"Patterns/fuseki9.db"))
            {
                Console.WriteLine("ERROR: Unable to load patterns");
                return;
            }

            Console.WriteLine("STATUS: Loaded " + lPatterns.Count + " Patterns.");

            SimpleTimer lTimer = new SimpleTimer();

            Console.WriteLine(lTimer.StartTime.ToString());

            DFAMatrixBuilder lDFAMatrixBuilder = new DFAMatrixBuilder();

            lDFAMatrixBuilder.Add(lPatterns);

            Console.WriteLine(DateTime.Now.ToString());

            lDFAMatrixBuilder.BuildThreaded();

            Console.WriteLine(DateTime.Now.ToString());

            Console.WriteLine("Seconds: " + lTimer.SecondsElapsed.ToString());

            MemFile lMemFile = new MemFile();

            lMemFile.Write(lDFAMatrixBuilder.GetMatrix().ToString());

            lMemFile.SaveFile(@"Patterns/fuseki9.cdb");
        }
Esempio n. 6
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        public void Add(PatternCollection patterns)
        {
            DFAMatrixBuilder lDFAMatrixBuilder = new DFAMatrixBuilder(DFAMatrix);
            lDFAMatrixBuilder.Add(patterns);
            PatternCollection.Add(patterns);

            DFAMatrix lDFAMatrix = lDFAMatrixBuilder.GetMatrix();

            lock (this)
            {
                DFAMatrix = lDFAMatrix;
            }
        }
Esempio n. 7
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 public PatternDetector(PatternCollection patterns)
 {
     PatternCollection = patterns;
     DFAMatrixBuilder lDFAMatrixBuilder = new DFAMatrixBuilder(patterns);
     DFAMatrix = lDFAMatrixBuilder.GetMatrix();
 }
Esempio n. 8
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        public void BuildThreaded()
        {
            Console.Error.WriteLine("Building...");
            SimpleTimer lTimer = new SimpleTimer();

            if (DFAMatrixes.Count < 64)
                Build();
            else
            {
                DFAMatrixBuilder lDFAMatrixBuilder1 = new DFAMatrixBuilder(DFAMatrixes, DFAMatrixes.Count / 3);
                Thread lThread1 = new Thread(new ThreadStart(lDFAMatrixBuilder1.Build));
                lThread1.Start();

                DFAMatrixBuilder lDFAMatrixBuilder2 = new DFAMatrixBuilder(DFAMatrixes, DFAMatrixes.Count / 2);
                Thread lThread2 = new Thread(new ThreadStart(lDFAMatrixBuilder2.Build));
                lThread2.Start();

                Build();

                lThread1.Join();
                lThread2.Join();

                DFAMatrixes.Push(lDFAMatrixBuilder1.DFAMatrixes.Pop());
                DFAMatrixes.Push(lDFAMatrixBuilder2.DFAMatrixes.Pop());

                Build();
            }

            Console.Error.WriteLine("Build Time: " + lTimer.SecondsElapsed.ToString() + " Seconds");
            Console.Error.WriteLine("Nodes: " + GetMatrix().DFANodes.Count.ToString());
        }